view src/protocols/oscar/Makefile.mingw @ 10470:eaa9552a5e0f

[gaim-migrate @ 11752] Fix sf patch #1094564, from Evan Schoenberg Basically our ft API allows the filename to be NULL, but there are times when we attempt to print the filename and don't check if it's NULL first. This apparently sometimes causes crashes (on win32, OSX, Solaris, and I guess any other OS that doesn't let you printf("%s", NULL); committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 04 Jan 2005 01:58:36 +0000
parents 4375bf2d9020
children 212946f774c0
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of liboscar
#

#
# PATHS
#

OSCAR_ROOT :=		.
GTK_TOP :=		../../../../win32-dev/gtk_2_0
GAIM_TOP :=		../../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir

##
## VARIABLE DEFINITIONS
##

TARGET = liboscar

# Compiler Options

CFLAGS =

DEFINES =

# Static or Plugin...
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR = 	$(GAIM_INSTALL_DIR)
else 
  ifeq ($(TYPE),PLUGIN)
    DLL_INSTALL_DIR = 	$(GAIM_INSTALL_DIR)/plugins
  endif
endif


##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
##  SOURCES, OBJECTS
##

C_SRC =			admin.c		\
			adverts.c	\
			auth.c 		\
			bart.c		\
			bos.c 		\
			bstream.c	\
			buddylist.c	\
			chat.c		\
			chatnav.c	\
			conn.c		\
			email.c		\
			ft.c		\
			icq.c		\
			im.c		\
			invite.c	\
			locate.c	\
			misc.c		\
			msgcookie.c	\
			odir.c		\
			popups.c	\
			rxhandlers.c	\
			rxqueue.c	\
			search.c	\
			service.c	\
			snac.c		\
			ssi.c		\
			stats.c		\
			tlv.c		\
			translate.c	\
			txqueue.c	\
			util.c		\
			oscar.c


OBJECTS = $(C_SRC:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lws2_32 \
			-lgaim


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll

install:
	cp $(OSCAR_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR)


##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib