view src/imgstore.c @ 9460:eae7e049d639

[gaim-migrate @ 10285] " This patch completely eliminates the use of the old numeric prpl identifiers. I've noticed that some plugins (both in gaim's cvs and external) continue to use the constants even though they are essentially no longer valid - code that relies on them being unique will fail - the new built-in prpls (SILC and novell) ,and any recent external prpls don't have numeric values. The once side effect that the removal causes is that the code for importing of the old .gaimrc and *.blist files is a little more kludgy (using magic numbers instead of the old constants). IMHO this isn't a big deal as the code will go away eventually anyway. **This patch also fixes the raw plugin so that i compiles once again. **Someone should make sure that the gaim-remote and raw plugins still work. (If the raw doesn't work, it may be unrelated as it hasn't been updated since the latest significant MSN changes - i just made a minor change to make it compile)" --Daniel Atallah (13:44:44) Me: what think you of getting rid of prpl numbers? (13:45:05) Sean: what do you mean? (13:45:27) Me: right now they are listed as deprecated, but still used in a few of our own plugins as well as in some 3rd party stuff (13:45:32) Me: and the enum still exists in the core (13:45:44) Me: and the newwer prpls such as novell don't use them (13:45:59) Me: datallah has submitted a patch to get rid of them entirely (13:46:31) Me: the only thing it would break would be the old blist import, which he hacked into working with magic numbers, but which i tend to think we could remove entirely anyway (13:50:03) Sean: Let's get rid of them, then. (13:50:10) Sean: and take out old .blist code too (13:50:14) Me: cool (13:52:37) Sean: we should get rid of .gaimrc code too, sometime. (13:53:02) Sean: If anyone's seriously just now upgrading from 0.59.x, or whatever, they deserve to lose their preferences. (12:27:56) LSchiere: Paco-Paco: what do you think of getting rid of the deprecated prpl numbers? (12:28:14) Paco-Paco: LSchiere: I think it shouldh ave happened long ago committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 06 Jul 2004 18:06:43 +0000
parents 4ff4c34b7500
children 8bda65b88e49
line wrap: on
line source

/**
 * @file imgstore.h IM Image Store API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
*/

#include <glib.h>
#include <debug.h>
#include <imgstore.h>

static GSList *imgstore = NULL;
static int nextid = 0;

/**
 * Stored image
 *
 * Represents a single IM image awaiting display and/or transmission.
 * Now that this type is basicly private too, these two structs could
 * probably be combined.
 */
struct _GaimStoredImage
{
	char *data;		/**< The image data.		*/
	size_t size;		/**< The image data's size.	*/
	char *filename;		/**< The filename (for the UI)	*/
};

typedef struct
{
	int id;
	int refcount;
	GaimStoredImage *img;
} GaimStoredImagePriv;

/* private functions */

static GaimStoredImagePriv *gaim_imgstore_get_priv(int id) {
	GSList *tmp = imgstore;
	GaimStoredImagePriv *priv = NULL;

	g_return_val_if_fail(id > 0, NULL);

	while (tmp && !priv) {
		GaimStoredImagePriv *tmp_priv = tmp->data;

		if (tmp_priv->id == id)
			priv = tmp_priv;

		tmp = tmp->next;
	}

	if (!priv)
		gaim_debug(GAIM_DEBUG_ERROR, "imgstore", "failed to find image id %d\n", id);

	return priv;
}

static void gaim_imgstore_free_priv(GaimStoredImagePriv *priv) {
	GaimStoredImage *img = NULL;

	g_return_if_fail(priv != NULL);

	img = priv->img;
	if (img) {
		if (img->data)
			g_free(img->data);
		if (img->filename)
			g_free(img->filename);
		g_free(img);
	}

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "freed image id %d\n", priv->id);

	g_free(priv);

	imgstore = g_slist_remove(imgstore, priv);
}

/* public functions */

int gaim_imgstore_add(const void *data, size_t size, const char *filename) {
	GaimStoredImagePriv *priv;
	GaimStoredImage *img;

	g_return_val_if_fail(data != NULL, 0);
	g_return_val_if_fail(size > 0, 0);

	img = g_new0(GaimStoredImage, 1);
	img->data = g_memdup(data, size);
	img->size = size;
	img->filename = g_strdup(filename);

	priv = g_new0(GaimStoredImagePriv, 1);
	priv->id = ++nextid;
	priv->refcount = 1;
	priv->img = img;

	imgstore = g_slist_append(imgstore, priv);
	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "added image id %d\n", priv->id);

	return priv->id;
}

GaimStoredImage *gaim_imgstore_get(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_val_if_fail(priv != NULL, NULL);

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "retrieved image id %d\n", priv->id);

	return priv->img;
}

gpointer gaim_imgstore_get_data(GaimStoredImage *i) {
	return i->data;
}

size_t gaim_imgstore_get_size(GaimStoredImage *i) {
	return i->size;
}

const char *gaim_imgstore_get_filename(GaimStoredImage *i) {
	return i->filename;
}

void gaim_imgstore_ref(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_if_fail(priv != NULL);

	(priv->refcount)++;

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "referenced image id %d (count now %d)\n", priv->id, priv->refcount);
}

void gaim_imgstore_unref(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_if_fail(priv != NULL);
	g_return_if_fail(priv->refcount > 0);

	(priv->refcount)--;

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "unreferenced image id %d (count now %d)\n", priv->id, priv->refcount);

	if (priv->refcount == 0)
		gaim_imgstore_free_priv(priv);
}