view src/internal.h @ 9460:eae7e049d639

[gaim-migrate @ 10285] " This patch completely eliminates the use of the old numeric prpl identifiers. I've noticed that some plugins (both in gaim's cvs and external) continue to use the constants even though they are essentially no longer valid - code that relies on them being unique will fail - the new built-in prpls (SILC and novell) ,and any recent external prpls don't have numeric values. The once side effect that the removal causes is that the code for importing of the old .gaimrc and *.blist files is a little more kludgy (using magic numbers instead of the old constants). IMHO this isn't a big deal as the code will go away eventually anyway. **This patch also fixes the raw plugin so that i compiles once again. **Someone should make sure that the gaim-remote and raw plugins still work. (If the raw doesn't work, it may be unrelated as it hasn't been updated since the latest significant MSN changes - i just made a minor change to make it compile)" --Daniel Atallah (13:44:44) Me: what think you of getting rid of prpl numbers? (13:45:05) Sean: what do you mean? (13:45:27) Me: right now they are listed as deprecated, but still used in a few of our own plugins as well as in some 3rd party stuff (13:45:32) Me: and the enum still exists in the core (13:45:44) Me: and the newwer prpls such as novell don't use them (13:45:59) Me: datallah has submitted a patch to get rid of them entirely (13:46:31) Me: the only thing it would break would be the old blist import, which he hacked into working with magic numbers, but which i tend to think we could remove entirely anyway (13:50:03) Sean: Let's get rid of them, then. (13:50:10) Sean: and take out old .blist code too (13:50:14) Me: cool (13:52:37) Sean: we should get rid of .gaimrc code too, sometime. (13:53:02) Sean: If anyone's seriously just now upgrading from 0.59.x, or whatever, they deserve to lose their preferences. (12:27:56) LSchiere: Paco-Paco: what do you think of getting rid of the deprecated prpl numbers? (12:28:14) Paco-Paco: LSchiere: I think it shouldh ave happened long ago committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 06 Jul 2004 18:06:43 +0000
parents d72a23b2bfb5
children 5d9c991549cd
line wrap: on
line source

/**
 * @file internal.h Internal definitions and includes
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_INTERNAL_H_
#define _GAIM_INTERNAL_H_

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifdef ENABLE_NLS
#  include <locale.h>
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  include <locale.h>
#  define N_(String) (String)
#  define _(x) (x)
#  define ngettext(Singular, Plural, Number) ((Number == 1) ? (Singular) : (Plural))
#endif
/*
 * The Singular/Plural/Number ngettext definition above was taken
 * from an email to the texinfo mailing list by Manuel Guerrero.
 * Thank you Manuel, and thank you Alex's good friend Google.
 */

#ifdef HAVE_ENDIAN_H
# include <endian.h>
#endif

#define MSG_LEN 2048
/* The above should normally be the same as BUF_LEN,
 * but just so we're explicitly asking for the max message
 * length. */
#define BUF_LEN MSG_LEN
#define BUF_LONG BUF_LEN * 2

#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/wait.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#ifdef GAIM_PLUGINS
# include <gmodule.h>
# ifndef _WIN32
#  include <dlfcn.h>
# endif
#endif

#ifndef _WIN32
# include <netinet/in.h>
# include <sys/socket.h>
# include <arpa/inet.h>
# include <sys/un.h>
# include <sys/utsname.h>
# include <netdb.h>
# include <signal.h>
# include <unistd.h>
#endif

#ifndef MAXPATHLEN
# define MAXPATHLEN 1024
#endif

#ifndef HOST_NAME_MAX
# define HOST_NAME_MAX 255
#endif

#define PATHSIZE 1024

#include <glib.h>

#ifdef _WIN32
#include "win32dep.h"
#endif


#define GAIM_WEBSITE "http://gaim.sourceforge.net/"

#endif /* _GAIM_INTERNAL_H_ */