Mercurial > pidgin
view src/sound.c @ 6463:eafaf58b61b6
[gaim-migrate @ 6972]
(23:03:49) Robot101: LSchiere: GAIM_{ERROR,WARNING,INFO,...} and EDIT_{GC,GROUP,BUDDY} in ui.h are unused and can be garbage collected
(23:04:10) Robot101: HEH
(23:04:16) Robot101: I never knew core.h had trogdor in it =)
(23:04:26) LSchiere: those are semi-namespaced, does ChipX86|Gone have plans for them?
(23:04:41) Robot101: they're deprecated.
(23:04:46) Robot101: not used anywhere in code
(23:05:01) Robot101: left over garbage from a subsystem rewritten years ago... =)
(23:05:26) LSchiere: icq.c uses GAIM_ERROR
(23:06:05) Robot101: icq.c hasn't had a rat's chance in hell of compiling since about 0.64 =)
(23:06:16) LSchiere: lol, yeah that's probly true
(23:06:30) Robot101: it still uses do_error_dialog
(23:06:35) Robot101: which is, er, gone. =)
(23:06:56) LSchiere: GAIM_LOGO is that used?
(23:07:04) Robot101: no
(23:07:18) Robot101: those 4 were for selecting the icons in the error dialog
(23:07:23) Robot101: which is long gone
(23:07:34) Robot101: and I have NFI what EDIT_* were, but they're not used either
(23:08:06) Robot101: some day soon ui.h will be totally gone
(23:08:07) ***Robot101 drools
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 14 Aug 2003 03:08:25 +0000 |
parents | 8f94cce8faa5 |
children | feb3d21a7794 |
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/* * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "sound.h" #include "prefs.h" /* XXX CORE/UI: this goes away when away messages become sane */ #include "gtkinternal.h" #include "ui.h" static GaimSoundUiOps *sound_ui_ops = NULL; void gaim_set_sound_ui_ops(GaimSoundUiOps *ops) { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); sound_ui_ops = ops; if(sound_ui_ops && sound_ui_ops->init) sound_ui_ops->init(); } GaimSoundUiOps *gaim_get_sound_ui_ops(void) { return sound_ui_ops; } void gaim_sound_init() { gaim_prefs_add_none("/core/sound"); gaim_prefs_add_bool("/core/sound/while_away", FALSE); } void gaim_sound_shutdown() { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); } void gaim_sound_play_file(const char *filename) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_file) sound_ui_ops->play_file(filename); } void gaim_sound_play_event(GaimSoundEventID event) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_event) sound_ui_ops->play_event(event); }