Mercurial > pidgin
view src/win_gaim.c @ 5144:eb0de4f49d15
[gaim-migrate @ 5508]
Bjoern Voigt writes:
"If I select "/Buddies/Get _User Info..." from main menu, gaim always shows
the dialog show_info_dialog. The user must fill in the screenname and his
protocol. This is ok, if no buddy in the tree is selected. But if the user
selected a buddy, he probably expects no dialog, but the info dialog for
the selected buddy.
I have prepared a patch, which solves the problem. Please check the patch,
because I don't know, if comply with the gaim's programming style."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Apr 2003 23:13:08 +0000 |
parents | 70b892694e0b |
children | 5aeba37b303c |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }