view plugins/perl/perl-handlers.h @ 13875:eb20e674ccf2

[gaim-migrate @ 16349] Three changes: 1. When you try to sign on with an oscar screen name that is not valid ("123abc" for example), the PRPL will set gc->wants_to_die to TRUE so that the account will not be auto-reconnected. 2. When we get an AIM userinfo packet about someone in our buddy list, if the person has some kind of screen name formatting set ("Mark Doliner" instead of "markdoliner") then we set the buddies server_nick to that formatted name. 3. Add a "Get AIM Info" to the context menu for ICQ buddies who are in the buddy list of an ICQ user. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 26 Jun 2006 09:03:54 +0000
parents 60b863ecd89b
children
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#ifndef _GAIM_PERL_HANDLERS_H_
#define _GAIM_PERL_HANDLERS_H_

#include "cmds.h"
#include "plugin.h"
#include "prefs.h"
#include "pluginpref.h"
#include "gtkplugin.h"
#include "gtkutils.h"

typedef struct
{
	GaimCmdId id;
	SV *callback;
	SV *data;
	char *prpl_id;
	char *cmd;
	GaimPlugin *plugin;
} GaimPerlCmdHandler;

typedef struct
{
	SV *callback;
	SV *data;
	GaimPlugin *plugin;
	int iotag;

} GaimPerlTimeoutHandler;

typedef struct
{
	char *signal;
	SV *callback;
	SV *data;
	void *instance;
	GaimPlugin *plugin;

} GaimPerlSignalHandler;

void gaim_perl_plugin_action_cb(GaimPluginAction * gpa);
GList *gaim_perl_plugin_actions(GaimPlugin *plugin, gpointer context); 

GaimPluginPrefFrame *gaim_perl_get_plugin_frame(GaimPlugin *plugin);

GtkWidget *gaim_perl_gtk_get_plugin_frame(GaimPlugin *plugin);

void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback,
                           SV *data);
void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin);
void gaim_perl_timeout_clear(void);

void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance,
                              const char *signal, SV *callback,
                              SV *data, int priority);
void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance,
                                 const char *signal);
void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin);
void gaim_perl_signal_clear(void);

GaimCmdId gaim_perl_cmd_register(GaimPlugin *plugin, const gchar *cmd,
                                 const gchar *args, GaimCmdPriority priority,
                                 GaimCmdFlag flag, const gchar *prpl_id,
                                 SV *callback, const gchar *helpstr, SV *data);
void gaim_perl_cmd_unregister(GaimCmdId id);
void gaim_perl_cmd_clear_for_plugin(GaimPlugin *plugin);

#endif /* _GAIM_PERL_HANDLERS_H_ */