Mercurial > pidgin
view console/libgnt/gnttextview.h @ 15609:eba9715548d7
This should prevent the dll resources from being regenerated each time.
author | Daniel Atallah <daniel.atallah@gmail.com> |
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date | Sun, 11 Feb 2007 00:17:12 +0000 |
parents | a00712d0522e |
children | 1c8f1dc50685 |
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#ifndef GNT_TEXT_VIEW_H #define GNT_TEXT_VIEW_H #include "gntwidget.h" #include "gnt.h" #include "gntcolors.h" #include "gntkeys.h" #define GNT_TYPE_TEXTVIEW (gnt_text_view_get_gtype()) #define GNT_TEXT_VIEW(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_TEXTVIEW, GntTextView)) #define GNT_TEXT_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_TEXTVIEW, GntTextViewClass)) #define GNT_IS_TEXTVIEW(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_TEXTVIEW)) #define GNT_IS_TEXTVIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_TEXTVIEW)) #define GNT_TEXT_VIEW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_TEXTVIEW, GntTextViewClass)) #define GNT_TEXT_VIEW_FLAGS(obj) (GNT_TEXT_VIEW(obj)->priv.flags) #define GNT_TEXT_VIEW_SET_FLAGS(obj, flags) (GNT_TEXT_VIEW_FLAGS(obj) |= flags) #define GNT_TEXT_VIEW_UNSET_FLAGS(obj, flags) (GNT_TEXT_VIEW_FLAGS(obj) &= ~(flags)) typedef struct _GnTextView GntTextView; typedef struct _GnTextViewPriv GntTextViewPriv; typedef struct _GnTextViewClass GntTextViewClass; struct _GnTextView { GntWidget parent; GString *string; GList *list; /* List of GntTextLine */ GList *tags; /* A list of tags */ }; typedef enum { GNT_TEXT_FLAG_NORMAL = 0, GNT_TEXT_FLAG_BOLD = 1 << 0, GNT_TEXT_FLAG_UNDERLINE = 1 << 1, GNT_TEXT_FLAG_BLINK = 1 << 2, GNT_TEXT_FLAG_DIM = 1 << 3, GNT_TEXT_FLAG_HIGHLIGHT = 1 << 4, } GntTextFormatFlags; struct _GnTextViewClass { GntWidgetClass parent; void (*gnt_reserved1)(void); void (*gnt_reserved2)(void); void (*gnt_reserved3)(void); void (*gnt_reserved4)(void); }; G_BEGIN_DECLS GType gnt_text_view_get_gtype(void); /* XXX: For now, don't set a textview to have any border. * If you want borders real bad, put it in a box. */ GntWidget *gnt_text_view_new(); /* scroll > 0 means scroll up, < 0 means scroll down, == 0 means scroll to the end */ void gnt_text_view_scroll(GntTextView *view, int scroll); void gnt_text_view_append_text_with_flags(GntTextView *view, const char *text, GntTextFormatFlags flags); void gnt_text_view_append_text_with_tag(GntTextView *view, const char *text, GntTextFormatFlags flags, const char *tag); /* Move the cursor to the beginning of the next line and resets text-attributes. * It first completes the current line with the current text-attributes. */ void gnt_text_view_next_line(GntTextView *view); chtype gnt_text_format_flag_to_chtype(GntTextFormatFlags flags); void gnt_text_view_clear(GntTextView *view); int gnt_text_view_get_lines_below(GntTextView *view); int gnt_text_view_get_lines_above(GntTextView *view); /* If text is NULL, then the tag is removed. */ int gnt_text_view_tag_change(GntTextView *view, const char *name, const char *text, gboolean all); G_END_DECLS #endif /* GNT_TEXT_VIEW_H */