Mercurial > pidgin
view src/debug.c @ 9546:ebbe4390f75b
[gaim-migrate @ 10375]
" Added the ability to remember your away message if
you're disconnected and then reconnected." --Yosef Radchenko
Date: 2004-07-14 22:02
Sender: lschiere
Logged In: YES
user_id=28833
has this been tested with multiple accounts?
Date: 2004-07-14 22:49
Sender: jonrad
Logged In: YES
user_id=1083867
If you asking whether this was tested with multiple accounts
logged in at the same time, then yes. If you're asking
whether this was tested on multiple protocols, then no. I've
tested it on oscar. Also, I compiled it on my FreeBSD
machine and didn't get a chance to compile on any other
OSes, but conceptually it should work fine on others (But of
course, when dealing with computers, nothing works as it is
meant to).
Date: 2004-07-14 22:54
Sender: jonrad
Logged In: YES
user_id=1083867
Also, if you comment out lines 119 and 120:
if (gc->want_to_die)
g_hash_table_remove(awayStates, aaccount);
Then it keeps the away information even if you purposesly
disconnected (As opposed to now, which only restores your
away state if you were kicked off the network or whatever)
Thats helpful if you want to test it.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 16 Jul 2004 13:50:20 +0000 |
parents | fa6395637e2c |
children | 2ac21bf20e04 |
line wrap: on
line source
/** * @file debug.c Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "debug.h" #include <stdio.h> #include <stdlib.h> #include <glib.h> static GaimDebugUiOps *debug_ui_ops = NULL; void gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args) { GaimDebugUiOps *ops; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); ops = gaim_debug_get_ui_ops(); if (ops != NULL && ops->print != NULL) ops->print(level, category, format, args); } void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...) { va_list args; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(level, category, format, args); va_end(args); } void gaim_debug_misc(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); va_end(args); } void gaim_debug_info(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); va_end(args); } void gaim_debug_warning(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); va_end(args); } void gaim_debug_error(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); va_end(args); } void gaim_debug_fatal(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); va_end(args); } void gaim_debug_set_ui_ops(GaimDebugUiOps *ops) { debug_ui_ops = ops; } GaimDebugUiOps * gaim_debug_get_ui_ops(void) { return debug_ui_ops; }