view doc/notify-signals.dox @ 12694:ebed1bbedb04

[gaim-migrate @ 15037] SF Patch #1386297 from Lucio Maciel "Add per pounce options, to pounce only when away/not available. Add pounce when receive a new im message (received-im-msg signal) Fix (pounce != GAIM_POUNCE_NONE) in gaim_pounce_set_events()" I changed this patch so that you can't create a pounce that sends an IM in response to receiving an IM. Auto-reply is messy. I also cleaned up some little things that were bothering me in the pounce dialog. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 03 Jan 2006 11:42:51 +0000
parents 216988c717da
children faa6afdcea39
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/** @page conversation-signals Notification Signals

 @signals
  @signal displaying-userinfo
 @endsignals

 @signaldef displaying-userinfo
  @signalproto
void (*displaying_userinfo)(GaimAccount *account, const char *who, char **infotext);
  @endsignalproto
  @signaldesc
   Emitted before userinfo is handed to the UI to display.
   @a infotext is a pointer to a string, so a plugin can replace the text that
   will be displayed.
  @note
   Make sure to free @a *infotext before you replace it!
  @param account  The account on which the info was obtained.
  @param who      The screen name of the user whose info is to be displayed.
  @param infotext A pointer to the userinfo text to be displayed.
 @endsignaldef

*/
// vim: syntax=c tw=75 et