view src/dbus-define-api.h @ 12694:ebed1bbedb04

[gaim-migrate @ 15037] SF Patch #1386297 from Lucio Maciel "Add per pounce options, to pounce only when away/not available. Add pounce when receive a new im message (received-im-msg signal) Fix (pounce != GAIM_POUNCE_NONE) in gaim_pounce_set_events()" I changed this patch so that you can't create a pounce that sends an IM in response to receiving an IM. Auto-reply is messy. I also cleaned up some little things that were bothering me in the pounce dialog. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 03 Jan 2006 11:42:51 +0000
parents 1c5398ccbeb0
children 8bda65b88e49
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#error "This is file is not a valid C code"

/* This file contains some of the macros from other header files as
   function declarations.  This does not make sense in C, but it
   provides type information for the dbus-analyze-functions.py
   program, which makes these macros callable by DBUS.  */

/* blist.h */
gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node);   
gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node);
gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy); 
gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags);
gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node);

/* connection.h */
gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection);
gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection);

/* conversation.h */
GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation);
GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);