Mercurial > pidgin
view src/win32/wspell.h @ 12694:ebed1bbedb04
[gaim-migrate @ 15037]
SF Patch #1386297 from Lucio Maciel
"Add per pounce options, to pounce only when away/not
available.
Add pounce when receive a new im message
(received-im-msg signal)
Fix (pounce != GAIM_POUNCE_NONE) in
gaim_pounce_set_events()"
I changed this patch so that you can't create a pounce that sends an IM in response to receiving an IM. Auto-reply is messy.
I also cleaned up some little things that were bothering me in the pounce dialog.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 03 Jan 2006 11:42:51 +0000 |
parents | 202ce52b77a9 |
children |
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/* * gaim * * File: wspell.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WSPELL_H_ #define _WSPELL_H_ #include <gtkspell/gtkspell.h> void wgaim_gtkspell_init(void); extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**); #define gtkspell_new_attach( view, lang, error ) \ wgaim_gtkspell_new_attach( view, lang, error ) extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*); #define gtkspell_get_from_text_view( view ) \ wgaim_gtkspell_get_from_text_view( view ) extern void (*wgaim_gtkspell_detach)(GtkSpell*); #define gtkspell_detach( spell ) \ wgaim_gtkspell_detach( spell ) extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*, const gchar*, GError**); #define gtkspell_set_language( spell, lang, error ) \ wgaim_gtkspell_set_language( spell, lang, error ) extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*); #define gtkspell_recheck_all( spell ) \ wgaim_gtkspell_recheck_all( spell ) #endif /* _WSPELL_H_ */