view src/protocols/novell/novell.c @ 8732:ee04a6089cbf

[gaim-migrate @ 9487] newline in tooltips. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 20 Apr 2004 23:35:15 +0000
parents 7024b595b6ae
children 52969b8e9c58
line wrap: on
line source

/*
 * novell.c
 *
 * Copyright © 2004 Unpublished Work of Novell, Inc. All Rights Reserved.
 *
 * THIS WORK IS AN UNPUBLISHED WORK OF NOVELL, INC. NO PART OF THIS WORK MAY BE
 * USED, PRACTICED, PERFORMED, COPIED, DISTRIBUTED, REVISED, MODIFIED,
 * TRANSLATED, ABRIDGED, CONDENSED, EXPANDED, COLLECTED, COMPILED, LINKED,
 * RECAST, TRANSFORMED OR ADAPTED WITHOUT THE PRIOR WRITTEN CONSENT OF NOVELL,
 * INC. ANY USE OR EXPLOITATION OF THIS WORK WITHOUT AUTHORIZATION COULD SUBJECT
 * THE PERPETRATOR TO CRIMINAL AND CIVIL LIABILITY.
 *
 * AS BETWEEN [GAIM] AND NOVELL, NOVELL GRANTS [GAIM] THE RIGHT TO REPUBLISH
 * THIS WORK UNDER THE GPL (GNU GENERAL PUBLIC LICENSE) WITH ALL RIGHTS AND
 * LICENSES THEREUNDER.  IF YOU HAVE RECEIVED THIS WORK DIRECTLY OR INDIRECTLY
 * FROM [GAIM] AS PART OF SUCH A REPUBLICATION, YOU HAVE ALL RIGHTS AND LICENSES
 * GRANTED BY [GAIM] UNDER THE GPL.  IN CONNECTION WITH SUCH A REPUBLICATION, IF
 * ANYTHING IN THIS NOTICE CONFLICTS WITH THE TERMS OF THE GPL, SUCH TERMS
 * PREVAIL.
 *
 */

#include "internal.h"
#include "accountopt.h"
#include "debug.h"
#include "prpl.h"
#include "server.h"
#include "nmuser.h"
#include "notify.h"
#include "util.h"
#include "sslconn.h"
#include "request.h"
#include "network.h"

#define DEFAULT_PORT			8300
#define NOVELL_CONNECT_STEPS	4

static GaimPlugin *my_protocol = NULL;

static gboolean
_is_disconnect_error(NMERR_T err);

static gboolean
_check_for_disconnect(NMUser * user, NMERR_T err);

static void
_send_message(NMUser * user, NMMessage * message);

static void
_update_buddy_status(GaimBuddy * buddy, int status, int gmt);

static void
_remove_gaim_buddies(NMUser * user);

static void
_add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder);

static void
_add_gaim_buddies(NMUser * user);

static void
_show_info(GaimConnection * gc, NMUserRecord * user_record);

/*******************************************************************************
 * Response callbacks
 *******************************************************************************/

/* Handle login response */
static void
_login_resp_cb(NMUser * user, NMERR_T ret_code,
			   gpointer resp_data, gpointer user_data)
{
	GaimConnection *gc;
	const char *alias;
	NMERR_T rc;

	if (user == NULL)
		return;

	gc = gaim_account_get_connection(user->client_data);
	if (gc == NULL)
		return;

	if (ret_code == NM_OK) {

		/* Set alias for user if not set (use Full Name) */
		alias = gaim_account_get_alias(user->client_data);
		if (alias == NULL || *alias == '\0') {
			alias = nm_user_record_get_full_name(user->user_record);

			if (alias)
				gaim_account_set_alias(user->client_data, alias);
		}

		/* Tell Gaim that we are connected */
		gaim_connection_set_state(gc, GAIM_CONNECTED);
		serv_finish_login(gc);

		/* Sync the contact list. This is pretty simplistic right now,
		 * we just remove all of the GaimBuddy from the client side list
		 * for this account and then add in all of the contacts from the
		 * server side list.
		 */
		_remove_gaim_buddies(user);
		_add_gaim_buddies(user);

		rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL,
								NULL);
		_check_for_disconnect(user, rc);

	} else {

		char *err = g_strdup_printf(_("Login failed (0x%X)."), ret_code);

		gaim_connection_error(gc, err);
		g_free(err);

	}
}

/* Handle getstatus response*/
static void
_get_status_resp_cb(NMUser * user, NMERR_T ret_code,
					gpointer resp_data, gpointer user_data)
{
	GaimBuddy *buddy;
	GSList *buddies;
	GSList *bnode;
	NMUserRecord *user_record = (NMUserRecord *) resp_data;
	int status;

	if (user == NULL || user_record == NULL)
		return;

	if (ret_code == NM_OK) {

		/* Find all Gaim buddies and update their statuses */
		const char *name = nm_user_record_get_display_id(user_record);

		if (name) {
			buddies = gaim_find_buddies((GaimAccount *) user->client_data, name);
			for (bnode = buddies; bnode; bnode = bnode->next) {
				buddy = (GaimBuddy *) bnode->data;
				if (buddy) {
					status = nm_user_record_get_status(user_record);
					_update_buddy_status(buddy, status, time(0));
				}
			}
		}

	} else {

		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_get_status_resp_cb(): rc = 0x%X\n", ret_code);

	}
}

/* Show an error if the rename failed */
static void
_rename_contact_resp_cb(NMUser * user, NMERR_T ret_code,
						gpointer resp_data, gpointer user_data)
{
	if (ret_code != NM_OK) {
		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_rename_contact_resp_cb(): rc = 0x%X\n", ret_code);
	}
}

/* Handle the getdetails response and send the message */
static void
_get_details_resp_send_msg(NMUser * user, NMERR_T ret_code,
						   gpointer resp_data, gpointer user_data)
{
	GaimConversation *gconv;
	GaimConnection *gc;
	NMUserRecord *user_record = NULL;
	NMContact *cntct = NULL;
	NMConference *conf;
	NMMessage *msg = user_data;
	const char *dn = NULL;
	const char *name;

	if (user == NULL || msg == NULL)
		return;

	if (ret_code == NM_OK) {
		user_record = (NMUserRecord *) resp_data;
		if (user_record) {

			/* Set the title for the conversation */
			gconv =	gaim_find_conversation_with_account(nm_user_record_get_display_id(user_record),
														(GaimAccount *) user->client_data);
			if (gconv) {

				dn = nm_user_record_get_dn(user_record);
				if (dn) {
					cntct = nm_find_contact(user, dn);
				}

				if (cntct) {
					gaim_conversation_set_title(gconv,
												nm_contact_get_display_name(cntct));
				} else {

					/* Not in the contact list, try to user full name */
					name = (char *) nm_user_record_get_full_name(user_record);
					if (name)
						gaim_conversation_set_title(gconv, name);
				}
			}

			/* Add the user record to particpant list */
			conf = nm_message_get_conference(msg);
			if (conf) {
				nm_conference_add_participant(conf, user_record);
				_send_message(user, msg);
			}
		}

	} else {

		gc = gaim_account_get_connection(user->client_data);
		if (gc != NULL) {
			char *err = g_strdup_printf(_("Unable to send message."
										  " Could not get details for user (0x%X)."),
										ret_code);

			gaim_notify_error(gc, NULL, err, NULL);
			g_free(err);
		}

		if (msg)
			nm_release_message(msg);
	}
}

/* Set up the new GaimBuddy based on the response from getdetails */
static void
_get_details_resp_setup_buddy(NMUser * user, NMERR_T ret_code,
							  gpointer resp_data, gpointer user_data)
{
	NMUserRecord *user_record;
	NMContact *contact;
	GaimBuddy *buddy;
	const char *alias;
	NMERR_T rc = NM_OK;

	if (user == NULL || resp_data == NULL || user_data == NULL)
		return;

	contact = user_data;

	if (ret_code == NM_OK) {
		user_record = resp_data;

		buddy = nm_contact_get_data(contact);

		nm_contact_set_user_record(contact, user_record);

		/* Set the display id */
		gaim_blist_rename_buddy(buddy,
								nm_user_record_get_display_id(user_record));

		alias = gaim_get_buddy_alias(buddy);
		if (alias == NULL || (strcmp(alias, buddy->name) == 0)) {
			gaim_blist_alias_buddy(buddy,
								   nm_user_record_get_full_name(user_record));

			/* Tell the server about the new display name */
			rc = nm_send_rename_contact(user, contact,
										nm_user_record_get_full_name(user_record),
										NULL, NULL);
			_check_for_disconnect(user, rc);

		}


		/* Get initial status for the buddy */
		rc = nm_send_get_status(user, resp_data, _get_status_resp_cb, NULL);
		_check_for_disconnect(user, rc);

/*		nm_release_contact(contact);*/

	}

	if (contact)
		nm_release_contact(contact);
}

/* Add the new contact into the GaimBuddy list */
static void
_create_contact_resp_cb(NMUser * user, NMERR_T ret_code,
						gpointer resp_data, gpointer user_data)
{
	NMContact *tmp_contact = (NMContact *) user_data;
	NMContact *new_contact = NULL;
	NMFolder *folder = NULL;
	GaimGroup *group;
	GaimBuddy *buddy;
	const char *folder_name = NULL;
	NMERR_T rc = NM_OK;

	if (user == NULL)
		return;

	if (ret_code == NM_OK) {

		new_contact = (NMContact *) resp_data;
		if (new_contact == NULL || tmp_contact == NULL)
			return;

		/* Get the userid and folder name for the new contact */
		folder = nm_find_folder_by_id(user,
									  nm_contact_get_parent_id(new_contact));
		if (folder) {
			folder_name = nm_folder_get_name(folder);
		}

		/* Re-add the buddy now that we got the okay from the server */
		if (folder_name && (group = gaim_find_group(folder_name))) {

			const char *alias = nm_contact_get_display_name(tmp_contact);
			const char *display_id = nm_contact_get_display_id(new_contact);

			if (display_id == NULL)
				display_id = nm_contact_get_dn(new_contact);

			if (alias && strcmp(alias, display_id)) {

				/* The user requested an alias, tell the server about it. */
				rc = nm_send_rename_contact(user, new_contact, alias,
											_rename_contact_resp_cb, NULL);
				_check_for_disconnect(user, rc);

			} else {

				alias = "";

			}

			/* Add it to the gaim buddy list if it is not there */
			buddy = gaim_find_buddy_in_group(user->client_data, display_id, group);
			if (buddy == NULL) {
				buddy = gaim_buddy_new(user->client_data, display_id, alias);
				gaim_blist_add_buddy(buddy, NULL, group, NULL);
			}

			/* Save the new buddy as part of the contact object */
			nm_contact_set_data(new_contact, (gpointer) buddy);

			/* We need details for the user before we can setup the
			 * new Gaim buddy. We always call this because the
			 * 'createcontact' response fields do not always contain
			 * everything that we need.
			 */
			nm_contact_add_ref(new_contact);

			rc = nm_send_get_details(user, nm_contact_get_dn(new_contact),
									 _get_details_resp_setup_buddy, new_contact);
			_check_for_disconnect(user, rc);

		}

	} else {
		GaimConnection *gc = gaim_account_get_connection(user->client_data);
		const char *name = nm_contact_get_dn(tmp_contact);
		char *err;

		err =
			g_strdup_printf(_("Unable to add %s to your buddy list (0x%X)."),
							name, ret_code);
		gaim_notify_error(gc, NULL, err, NULL);
		g_free(err);

	}

	if (tmp_contact)
		nm_release_contact(tmp_contact);
}

/* Show an error if we failed to send the message */
static void
_send_message_resp_cb(NMUser * user, NMERR_T ret_code,
					  gpointer resp_data, gpointer user_data)
{
	GaimConnection *gc;
	char *err = NULL;

	if (user == NULL)
		return;

	if (ret_code != NM_OK) {
		gc = gaim_account_get_connection(user->client_data);

		/* TODO: Improve this! message to who or for what conference? */
		err = g_strdup_printf(_("Unable to send message (0x%X)."),
							  ret_code);
		gaim_notify_error(gc, NULL, err, NULL);
		g_free(err);
	}
}

/* Show an error if the remove failed */
static void
_remove_contact_resp_cb(NMUser * user, NMERR_T ret_code,
						gpointer resp_data, gpointer user_data)
{
	if (ret_code != NM_OK) {
		/* TODO: Display an error? */

		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_remove_contact_resp_cb(): rc = 0x%x\n", ret_code);
	}
}

/* Show an error if the remove failed */
static void
_remove_folder_resp_cb(NMUser * user, NMERR_T ret_code,
					   gpointer resp_data, gpointer user_data)
{
	if (ret_code != NM_OK) {
		/* TODO: Display an error? */

		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_remove_folder_resp_cb(): rc = 0x%x\n", ret_code);
	}
}

/* Show an error if the move failed */
static void
_move_contact_resp_cb(NMUser * user, NMERR_T ret_code,
					  gpointer resp_data, gpointer user_data)
{
	if (ret_code != NM_OK) {
		/* TODO: Display an error? */

		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_move_contact_resp_cb(): rc = 0x%x\n", ret_code);
	}
}

/* Show an error if the rename failed */
static void
_rename_folder_resp_cb(NMUser * user, NMERR_T ret_code,
					   gpointer resp_data, gpointer user_data)
{
	if (ret_code != NM_OK) {
		/* TODO: Display an error? */

		gaim_debug(GAIM_DEBUG_INFO, "novell",
				   "_rename_folder_resp_cb(): rc = 0x%x\n", ret_code);
	}
}

/* If the createconf was successful attempt to send the message,
 * otherwise display an error message to the user.
 */
static void
_createconf_resp_send_msg(NMUser * user, NMERR_T ret_code,
						  gpointer resp_data, gpointer user_data)
{
	NMConference *conf;
	NMMessage *msg = user_data;

	if (user == NULL || msg == NULL)
		return;

	if (ret_code == NM_OK) {
		_send_message(user, msg);
	} else {

		if ((conf = nm_message_get_conference(msg))) {

			GaimConnection *gc = gaim_account_get_connection(user->client_data);
			const char *name = NULL;
			char *err;
			NMUserRecord *ur;

			ur = nm_conference_get_participant(conf, 0);
			if (ur)
				name = nm_user_record_get_userid(ur);

			if (name)
				err = g_strdup_printf(_("Unable to send message to %s."
										" Could not create the conference (0x%X)."),
									  name, ret_code);
			else
				err = g_strdup_printf(_("Unable to send message."
										" Could not create the conference (0x%X)."),
									  ret_code);

			gaim_notify_error(gc, NULL, err, NULL);
			g_free(err);
		}

		if (msg)
			nm_release_message(msg);
	}
}

/* Move contact to newly created folder */
static void
_create_folder_resp_move_contact(NMUser * user, NMERR_T ret_code,
								 gpointer resp_data, gpointer user_data)
{
	NMContact *contact = user_data;
	NMFolder *new_folder;
	char *folder_name = resp_data;
	NMERR_T rc = NM_OK;

	if (user == NULL || folder_name == NULL || contact == NULL) {

		if (folder_name)
			g_free(folder_name);

		return;
	}

	if (ret_code == NM_OK || ret_code == 0xD126) {
		new_folder = nm_find_folder(user, folder_name);
		if (new_folder) {

			/* Tell the server to move the contact to the new folder */
/*			rc = nm_send_move_contact(user, contact, new_folder,
			_move_contact_resp_cb, NULL); */

			rc = nm_send_create_contact(user, new_folder, contact,
										NULL, NULL);

			_check_for_disconnect(user, rc);

		}
	} else {
		GaimConnection *gc = gaim_account_get_connection(user->client_data);
		char *err = g_strdup_printf(_("Unable to move user %s"
									  " to folder %s in the server side list."
									  " Error while creating folder (0x%X)."),
									nm_contact_get_dn(contact),
									folder_name,
									ret_code);

		gaim_notify_error(gc, NULL, err, NULL);
		g_free(err);
	}

	if (folder_name)
		g_free(folder_name);
}

/* Add contact to newly create folder */
static void
_create_folder_resp_add_contact(NMUser * user, NMERR_T ret_code,
								gpointer resp_data, gpointer user_data)
{
	NMContact *contact = (NMContact *) user_data;
	NMFolder *folder;
	char *folder_name = (char *) resp_data;
	NMERR_T rc = NM_OK;

	if (user == NULL || folder_name == NULL || contact == NULL) {

		if (contact)
			nm_release_contact(contact);

		if (folder_name)
			g_free(folder_name);

		return;
	}

	if (ret_code == NM_OK || ret_code == 0xD126) {
		folder = nm_find_folder(user, folder_name);
		if (folder) {

			rc = nm_send_create_contact(user, folder, contact,
										_create_contact_resp_cb, contact);
			_check_for_disconnect(user, rc);
		}
	} else {
		GaimConnection *gc = gaim_account_get_connection(user->client_data);
		const char *name = nm_contact_get_dn(contact);
		char *err =
			g_strdup_printf(_("Unable to add %s to your buddy list."
							 " Error creating folder in server side list (0x%X)."),
							name, ret_code);

		gaim_notify_error(gc, NULL, err, NULL);

		nm_release_contact(contact);
		g_free(err);
	}

	g_free(folder_name);
}

static void
_join_conf_resp_cb(NMUser * user, NMERR_T ret_code,
				   gpointer resp_data, gpointer user_data)
{
	GaimConversation *chat;
	GaimConnection *gc;
	NMUserRecord *ur;
	NMConference *conference = user_data;
	const char *name;
	char *conf_name;
	int i, count;

	if (user == NULL || conference == NULL)
		return;

	gc = gaim_account_get_connection(user->client_data);

	if (ret_code == NM_OK) {
		conf_name = g_strdup_printf(_("GroupWise Conference %d"),
									++user->conference_count);
		chat = serv_got_joined_chat(gc, user->conference_count, conf_name);
		if (chat) {

			nm_conference_set_data(conference, (gpointer) chat);

			count = nm_conference_get_participant_count(conference);
			for (i = 0; i < count; i++) {
				ur = nm_conference_get_participant(conference, i);
				if (ur) {
					name = nm_user_record_get_display_id(ur);
					gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL);
				}
			}
		}
		g_free(conf_name);
	}
}

/* Show info returned by getdetails */
static void
_get_details_resp_show_info(NMUser * user, NMERR_T ret_code,
							gpointer resp_data, gpointer user_data)
{
	GaimConnection *gc;
	NMUserRecord *user_record;
	char *name;
	char *err;

	if (user == NULL)
		return;

	name = user_data;

	if (ret_code == NM_OK) {
		user_record = (NMUserRecord *) resp_data;
		if (user_record) {
			_show_info(gaim_account_get_connection(user->client_data),
					   user_record);
		}
	} else {
		gc = gaim_account_get_connection(user->client_data);
		err =
			g_strdup_printf(_("Could not get details for user %s (0x%X)."), name,
							ret_code);
		gaim_notify_error(gc, NULL, err, NULL);
		g_free(err);
	}

	if (name)
		g_free(name);
}

/*******************************************************************************
 * Helper functions
 ******************************************************************************/

static char *
_user_agent_string()
{

#if !defined(_WIN32)

	const char *sysname = "";
	const char *release = "";
	const char *template = "Gaim/%s (%s; %s)";
	struct utsname u;

	if (uname(&u) == 0) {
		sysname = u.sysname;
		release = u.release;
	} else {
		sysname = "Linux";
		release = "Unknown";
	}

	return g_strdup_printf(template, VERSION, sysname, release);

#else

	const char *sysname = "";
	const char *template = "Gaim/%s (%s; %d.%d)";
	OSVERSIONINFO os_info;
	SYSTEM_INFO sys_info;

	os_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
	GetVersionEx(&os_info);
	GetSystemInfo(&sys_info);

	if (os_info.dwPlatformId == VER_PLATFORM_WIN32_NT)  {
		switch (os_info.dwMajorVersion) {
			case 3:
			case 4:
				sysname = "Windows NT";
				break;
			case 5:
				switch (os_info.dwMinorVersion) {
					case 0:
						sysname = "Windows 2000";
						break;
					case 1:
						sysname = "Windows XP";
						break;
					case 2:
						sysname = "Windows Server 2003";
						break;
					default:
						sysname = "Windows";
						break;
				}
				break;
			default:
				sysname = "Windows";
				break;
		}

	}	else if (os_info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS) {
		switch (os_info.dwMinorVersion) {
			case 0:
				sysname = "Windows 95";
				break;
			case 10:
				sysname = "Windows 98";
				break;
			case 90:
				sysname = "Windows ME";
				break;
			default:
				sysname = "Windows";
				break;
		}
	} else {
		sysname = "Windows";
	}

	return g_strdup_printf(template, VERSION, sysname,
						   os_info.dwMajorVersion, os_info.dwMinorVersion);

#endif


}

static gboolean
_is_disconnect_error(NMERR_T err)
{
	return (err == NMERR_TCP_WRITE ||
			err == NMERR_TCP_READ || err == NMERR_PROTOCOL);
}

static gboolean
_check_for_disconnect(NMUser * user, NMERR_T err)
{
	GaimConnection *gc = gaim_account_get_connection(user->client_data);

	if (_is_disconnect_error(err)) {

		gaim_connection_error(gc, _("Error communicating with server."
									" Closing connection."));
		return TRUE;

	}

	return FALSE;
}

/* Check to see if the conference is instantiated, if so send the message.
 * If not send the create conference -- the response handler for the createconf
 * will call this function again.
 */
static void
_send_message(NMUser * user, NMMessage * message)
{
	NMConference *conf;
	NMERR_T rc = NM_OK;

	conf = nm_message_get_conference(message);
	if (conf) {
		/* We have a conference make sure that the
		   server knows about it already. */
		if (nm_conference_is_instantiated(conf)) {

			/* We have everything that we need...finally! */
			rc = nm_send_message(user, message, _send_message_resp_cb);
			_check_for_disconnect(user, rc);

			nm_release_message(message);

		} else {
			rc = nm_send_create_conference(user, conf,
										   _createconf_resp_send_msg, message);
			_check_for_disconnect(user, rc);
		}
	}
}

/* Update the status of the given buddy in the Gaim buddy list */
static void
_update_buddy_status(GaimBuddy * buddy, int status, int gmt)
{
	GaimConnection *gc = gaim_account_get_connection(buddy->account);
	int gstatus = status << 1;
	int idle = 0;
	int loggedin = 1;

	switch (status) {
		case NM_STATUS_AVAILABLE:
			/*nothing to do */
			break;
		case NM_STATUS_AWAY:
		case NM_STATUS_BUSY:
			gstatus |= UC_UNAVAILABLE;
			break;
		case NM_STATUS_OFFLINE:
			loggedin = 0;
			gstatus |= UC_UNAVAILABLE;
			break;
		case NM_STATUS_AWAY_IDLE:
			idle = gmt;
			gstatus |= UC_UNAVAILABLE;
			break;
		default:
			gstatus |= UC_UNAVAILABLE;
			loggedin = 0;
			break;
	}

	serv_got_update(gc, buddy->name, loggedin, 0, 0, idle, gstatus);
}

/* Iterate through the cached Gaim buddy list and remove all buddies
 * for this account.
 */
static void
_remove_gaim_buddies(NMUser * user)
{
	GaimBlistNode *gnode;
	GaimBlistNode *cnode;
	GaimBlistNode *bnode;
	GaimGroup *group;
	GaimBuddy *buddy;
	GaimBuddyList *blist;
	GSList *rem_list = NULL;
	GSList *l;

	if ((blist = gaim_get_blist())) {
		for (gnode = blist->root; gnode; gnode = gnode->next) {
			if (!GAIM_BLIST_NODE_IS_GROUP(gnode))
				continue;
			group = (GaimGroup *) gnode;
			for (cnode = gnode->child; cnode; cnode = cnode->next) {
				if (!GAIM_BLIST_NODE_IS_CONTACT(cnode))
					continue;
				for (bnode = cnode->child; bnode; bnode = bnode->next) {
					if (!GAIM_BLIST_NODE_IS_BUDDY(bnode))
						continue;
					buddy = (GaimBuddy *) bnode;
					if (buddy->account == user->client_data) {
						rem_list = g_slist_append(rem_list, buddy);
					}
				}
			}
		}

		if (rem_list) {
			for (l = rem_list; l; l = l->next) {
				gaim_blist_remove_buddy(l->data);
			}
			g_slist_free(rem_list);
		}
	}
}

/* Add all of the contacts in the given folder to the Gaim buddy list */
static void
_add_contacts_to_gaim_blist(NMUser * user, NMFolder * folder)
{
	NMUserRecord *user_record = NULL;
	NMContact *contact = NULL;
	GaimBuddy *buddy = NULL;
	NMERR_T cnt = 0, i;
	const char *text = NULL;
	const char *name = NULL;
	int status = 0;

	/* Get each contact for this folder */
	cnt = nm_folder_get_contact_count(folder);
	for (i = 0; i < cnt; i++) {
		contact = nm_folder_get_contact(folder, i);
		if (contact) {

			name = nm_contact_get_display_id(contact);
			if (name) {
				/* Add it to the gaim buddy list */
				buddy = gaim_buddy_new(user->client_data,
									   name,
									   nm_contact_get_display_name(contact));

				/* Does the Gaim group exist already? */
				GaimGroup *group = gaim_find_group(nm_folder_get_name(folder));

				if (group == NULL) {
					group = gaim_group_new(nm_folder_get_name(folder));
					gaim_blist_add_group(group, NULL);
				}

				/* Set the initial status for the buddy */
				user_record = nm_contact_get_user_record(contact);
				if (user_record) {
					status = nm_user_record_get_status(user_record);
					text = nm_user_record_get_status_text(user_record);
				}

				gaim_blist_add_buddy(buddy, NULL, group, NULL);
				_update_buddy_status(buddy, status, time(0));

				/* Save the new buddy as part of the contact object */
				nm_contact_set_data(contact, (gpointer) buddy);
			}

		} else {
			/* NULL contact. This should not happen, but
			 * let's break out of the loop.
			 */
			break;
		}
	}

}

/* Add all of the server side contacts to the Gaim buddy list. */
static void
_add_gaim_buddies(NMUser * user)
{
	NMERR_T cnt = 0, i;
	NMFolder *root_folder = NULL;
	NMFolder *folder = NULL;

	root_folder = nm_get_root_folder(user);
	if (root_folder) {

		/* Add contacts for the sub folders */
		cnt = nm_folder_get_subfolder_count(root_folder);
		for (i = 0; i < cnt; i++) {
			folder = nm_folder_get_subfolder(root_folder, i);
			if (folder) {
				_add_contacts_to_gaim_blist(user, folder);
			}
		}

		/* Add contacts for the root folder */
		_add_contacts_to_gaim_blist(user, root_folder);
	}
}

/* Display a dialog box showing the properties for the given user record */
static void
_show_info(GaimConnection * gc, NMUserRecord * user_record)
{
	GString *info_text;
	int count, i;
	NMProperty *property;
	const char *tag, *value;

	info_text = g_string_new("");

	tag = _("Userid");
	value = nm_user_record_get_userid(user_record);
	if (value) {
		g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value);
	}

/*	tag = _("DN");
	value = nm_user_record_get_dn(user_record);
	if (value) {
	g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n",
	tag, value);
	}
*/

	tag = _("Full name");
	value = nm_user_record_get_full_name(user_record);
	if (value) {
		g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n", tag, value);
	}

	count = nm_user_record_get_property_count(user_record);
	for (i = 0; i < count; i++) {
		property = nm_user_record_get_property(user_record, i);
		if (property) {
			tag = nm_property_get_tag(property);
			value = nm_property_get_value(property);
			if (tag && value) {
				g_string_append_printf(info_text, "<b>%s:</b> %s<br/>\n",
									   tag, value);
			}
			nm_release_property(property);
		}
	}

	gaim_notify_formatted(NULL, "Title", _("User Properties"),
						  NULL, info_text->str, NULL, NULL);

	g_string_free(info_text, TRUE);
}

/* Send a join conference, the first item in the parms list is the
 * NMUser object and the second item is the conference to join.
 * This callback is passed to gaim_request_action when we ask the
 * user if they want to join the conference.
 */
static void
_join_conference_cb(GSList * parms)
{
	NMUser *user;
	NMConference *conference;
	NMERR_T rc = NM_OK;

	if (parms == NULL || g_slist_length(parms) != 2)
		return;

	user = g_slist_nth_data(parms, 0);
	conference = g_slist_nth_data(parms, 1);

	if (user && conference) {
		rc = nm_send_join_conference(user, conference,
									 _join_conf_resp_cb, conference);
		_check_for_disconnect(user, rc);
	}

	g_slist_free(parms);
}

/* Send a reject conference, the first item in the parms list is the
 * NMUser object and the second item is the conference to reject.
 * This callback is passed to gaim_request_action when we ask the
 * user if they want to joing the conference.
 */
static void
_reject_conference_cb(GSList * parms)
{
	NMUser *user;
	NMConference *conference;
	NMERR_T rc = NM_OK;

	if (parms == NULL || g_slist_length(parms) != 2)
		return;

	user = g_slist_nth_data(parms, 0);
	conference = g_slist_nth_data(parms, 1);

	if (user && conference) {
		rc = nm_send_reject_conference(user, conference, NULL, NULL);
		_check_for_disconnect(user, rc);
	}

	g_slist_free(parms);
}

/*******************************************************************************
 * Connect and recv callbacks
 ******************************************************************************/

static void
novell_ssl_connect_error(GaimSslConnection * gsc,
						 GaimSslErrorType error, gpointer data)
{
	gaim_connection_error((GaimConnection *)data,
						  _("Unable to make SSL connection to server."));
}

static void
novell_ssl_recv_cb(gpointer data, GaimSslConnection * gsc,
				   GaimInputCondition condition)
{
	GaimConnection *gc = data;
	NMUser *user;
	NMERR_T rc;

	if (gc == NULL)
		return;

	user = gc->proto_data;
	if (user == NULL)
		return;

	rc = nm_process_new_data(user);
	if (rc != NM_OK) {

		if (_is_disconnect_error(rc)) {
			gaim_connection_error(gc,
								  _("Error communicating with server."
									" Closing connection."));
		} else {

			char *error;

			error = g_strdup_printf(_("Error processing event or response."
									  " (0x%X)"), rc);
			gaim_notify_error(gc, NULL, error, NULL);
			g_free(error);

		}

	}
}

static void
novell_ssl_connected_cb(gpointer data, GaimSslConnection * gsc,
						GaimInputCondition cond)
{
	GaimConnection *gc = data;
	NMUser *user;
	NMConn *conn;
	NMERR_T rc = 0;
	const char *pwd = NULL;
	const char *my_addr = NULL;
	char *ua = NULL;

	if (gc == NULL || gsc == NULL)
		return;

	user = gc->proto_data;
	if ((user == NULL) || (conn = user->conn) == NULL)
		return;

	conn->ssl_conn = g_new0(NMSSLConn, 1);
	conn->ssl_conn->data = gsc;
	conn->ssl_conn->read = (nm_ssl_read_cb) gaim_ssl_read;
	conn->ssl_conn->write = (nm_ssl_write_cb) gaim_ssl_write;

	gaim_connection_update_progress(gc, _("Authenticating..."),
									2, NOVELL_CONNECT_STEPS);

	my_addr = gaim_network_get_ip_for_account(user->client_data, gsc->fd);
	pwd = gaim_account_get_password(user->client_data);
	ua = _user_agent_string();

	rc = nm_send_login(user, pwd, my_addr, ua, _login_resp_cb, NULL);
	if (rc == NM_OK) {
		conn->connected = TRUE;
		gaim_ssl_input_add(gsc, novell_ssl_recv_cb, gc);
	} else {
		gaim_connection_error(gc, _("Unable to connect to server."));
	}

	gaim_connection_update_progress(gc, _("Waiting for response..."),
									3, NOVELL_CONNECT_STEPS);

	g_free(ua);
}

/*******************************************************************************
 * Event callback and event handlers
 ******************************************************************************/

static void
_evt_receive_message(NMUser * user, NMEvent * event)
{
	NMUserRecord *user_record = NULL;
	NMContact *contact = NULL;
	GaimConversation *gconv;
	NMConference *conference;
	GaimConvImFlags imflags;

	conference = nm_event_get_conference(event);
	if (conference) {

		GaimConversation *chat = nm_conference_get_data(conference);

		/* Is this a single person 'conversation' or a conference? */
		if (chat == NULL && nm_conference_get_participant_count(conference) == 1) {

			user_record = nm_find_user_record(user, nm_event_get_source(event));
			if (user_record) {

				imflags = 0;
				if (nm_event_get_type(event) == NMEVT_RECEIVE_AUTOREPLY)
					imflags |= GAIM_CONV_IM_AUTO_RESP;

				serv_got_im(gaim_account_get_connection(user->client_data),
							nm_user_record_get_display_id(user_record),
							nm_event_get_text(event), imflags,
							nm_event_get_gmt(event));

				gconv =	gaim_find_conversation_with_account(
					nm_user_record_get_display_id(user_record),
					(GaimAccount *) user->client_data);
				if (gconv) {

					contact = nm_find_contact(user, nm_event_get_source(event));
					if (contact) {

						gaim_conversation_set_title(
							gconv,
							nm_contact_get_display_name(contact));


					} else {

						const char *name =
							nm_user_record_get_full_name(user_record);

						if (name == NULL)
							name = nm_user_record_get_userid(user_record);

						gaim_conversation_set_title(gconv, name);
					}

				}

			} else {
				/* this should not happen, see the event code.
				 * the event code will get the contact details from
				 * the server if it does not have them before calling
				 * the event callback.
				 */
			}

		} else if (chat) {

			/* get the contact for send if we have one */
			NMContact *contact = nm_find_contact(user,
												 nm_event_get_source(event));

			/* get the user record for the sender */
			user_record = nm_find_user_record(user, nm_event_get_source(event));
			if (user_record) {
				const char *name = nm_contact_get_display_name(contact);

				if (name == NULL) {
					name = nm_user_record_get_full_name(user_record);
					if (name == NULL)
						name = nm_user_record_get_display_id(user_record);
				}

				serv_got_chat_in(gaim_account_get_connection(user->client_data),
								 gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)),
								 name,
								 0, nm_event_get_text(event),
								 nm_event_get_gmt(event));
			}
		}
	}
}

static void
_evt_conference_left(NMUser * user, NMEvent * event)
{
	GaimConversation *chat;
	NMConference *conference;

	conference = nm_event_get_conference(event);
	if (conference) {
		chat = nm_conference_get_data(conference);
		if (chat) {
			NMUserRecord *ur = nm_find_user_record(user,
												   nm_event_get_source(event));

			if (ur)
				gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat),
										   nm_user_record_get_display_id(ur),
										   NULL);
		}
	}
}

static void
_evt_conference_invite(NMUser * user, NMEvent * event)
{
	NMUserRecord *ur;
	GSList *parms = NULL;
	const char *title = NULL;
	const char *secondary = NULL;
	const char *name = NULL;
	char *primary = NULL;
	time_t gmt;

	ur = nm_find_user_record(user, nm_event_get_source(event));
	if (ur)
		name = nm_user_record_get_full_name(ur);

	if (name == NULL)
		name = nm_event_get_source(event);

	gmt = nm_event_get_gmt(event);
	title = _("Invitation to Conversation");
	primary = g_strdup_printf(_("Invitation from: %s\n\nSent: %s"),
							  name, asctime(localtime(&gmt)));
	secondary = _("Would you like to join the conversation?");

	/* Set up parms list for the callbacks
	 * We need to send the NMUser object and
	 * the NMConference object to the callbacks
	 */
	parms = NULL;
	parms = g_slist_append(parms, user);
	parms = g_slist_append(parms, nm_event_get_conference(event));

	/* Prompt the user */
	gaim_request_action(NULL, title, primary, secondary, -1, parms, 2,
						_("Yes"), G_CALLBACK(_join_conference_cb),
						_("No"), G_CALLBACK(_reject_conference_cb));

	g_free(primary);
}


static void
_evt_conference_joined(NMUser * user, NMEvent * event)
{
	GaimConversation *chat = NULL;
	GaimConnection *gc;
	NMConference *conference = NULL;
	NMUserRecord *ur = NULL;
	const char *name;
	char *conf_name;

	gc = gaim_account_get_connection(user->client_data);
	if (gc == NULL)
		return;

	conference = nm_event_get_conference(event);
	if (conference) {
		chat = nm_conference_get_data(conference);
		if (nm_conference_get_participant_count(conference) == 2 && chat == NULL) {
			ur = nm_conference_get_participant(conference, 0);
			if (ur) {
				conf_name = g_strdup_printf(_("GroupWise Conference %d"),
											++user->conference_count);
				chat =
					serv_got_joined_chat(gc, user->conference_count, conf_name);
				g_free(conf_name);
				if (chat) {

					nm_conference_set_data(conference, (gpointer) chat);

					name = nm_user_record_get_display_id(ur);
					gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL);

				}
			}
		}

		if (chat != NULL) {
			ur = nm_find_user_record(user, nm_event_get_source(event));
			if (ur) {
				name = nm_user_record_get_display_id(ur);
				gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat), name, NULL);
			}
		}
	}
}

static void
_evt_status_change(NMUser * user, NMEvent * event)
{
	GaimBuddy *buddy = NULL;
	GSList *buddies;
	GSList *bnode;
	NMUserRecord *user_record;
	const char *display_id;
	int status;

	user_record = nm_event_get_user_record(event);
	if (user_record) {

		/* Retrieve new status */
		status = nm_user_record_get_status(user_record);

		/* Update status for buddy in all folders */
		display_id = nm_user_record_get_display_id(user_record);
		buddies = gaim_find_buddies(user->client_data, display_id);
		for (bnode = buddies; bnode; bnode = bnode->next) {
			buddy = (GaimBuddy *) bnode->data;
			if (buddy) {
				_update_buddy_status(buddy, status, nm_event_get_gmt(event));
			}
		}

		g_slist_free(buddies);

	}
}

static void
_evt_user_disconnect(NMUser * user, NMEvent * event)
{
	GaimConnection *gc;

	gc = gaim_account_get_connection((GaimAccount *) user->client_data);
	if (gc)
		gaim_connection_error(gc, _("You have been logged out because you"
									" logged in at another workstation."));
}

static void
_evt_user_typing(NMUser * user, NMEvent * event)
{
	GaimConnection *gc;
	NMUserRecord *user_record = NULL;

	gc = gaim_account_get_connection((GaimAccount *) user->client_data);
	if (gc) {
		user_record = nm_find_user_record(user, nm_event_get_source(event));
		if (user_record) {
			serv_got_typing(gc, nm_user_record_get_display_id(user_record),
							30, GAIM_TYPING);
		}
	}
}

static void
_evt_user_not_typing(NMUser * user, NMEvent * event)
{
	GaimConnection *gc;
	NMUserRecord *user_record;

	gc = gaim_account_get_connection((GaimAccount *) user->client_data);
	if (gc) {
		user_record = nm_find_user_record(user, nm_event_get_source(event));
		if (user_record) {
			serv_got_typing_stopped(gc,
									nm_user_record_get_display_id(user_record));
		}
	}
}

static void
_evt_undeliverable_status(NMUser * user, NMEvent * event)
{
	NMUserRecord *ur;
	GaimConversation *gconv;
	char *str;

	ur = nm_find_user_record(user, nm_event_get_source(event));
	if (ur) {
		gconv =
			gaim_find_conversation_with_account(nm_user_record_get_display_id(ur),
												user->client_data);
		if (gconv) {
			const char *name = nm_user_record_get_full_name(ur);

			if (name == NULL) {
				name = nm_user_record_get_display_id(ur);
			}
			str = g_strdup_printf(_("%s appears to be offline and did not receive"
									" the message that you just sent."), name);
			gaim_conversation_write(gconv, NULL, str,
									GAIM_MESSAGE_SYSTEM, time(NULL));
			g_free(str);
		}
	}
}

static void
_event_callback(NMUser * user, NMEvent * event)
{
	if (user == NULL || event == NULL)
		return;

	switch (nm_event_get_type(event)) {
		case NMEVT_STATUS_CHANGE:
			_evt_status_change(user, event);
			break;
		case NMEVT_RECEIVE_AUTOREPLY:
		case NMEVT_RECEIVE_MESSAGE:
			_evt_receive_message(user, event);
			break;
		case NMEVT_USER_DISCONNECT:
			_evt_user_disconnect(user, event);
			break;
		case NMEVT_USER_TYPING:
			_evt_user_typing(user, event);
			break;
		case NMEVT_USER_NOT_TYPING:
			_evt_user_not_typing(user, event);
			break;
		case NMEVT_SERVER_DISCONNECT:
			/* Nothing to do? */
			break;
		case NMEVT_INVALID_RECIPIENT:
			break;
		case NMEVT_UNDELIVERABLE_STATUS:
			_evt_undeliverable_status(user, event);
			break;
		case NMEVT_CONFERENCE_INVITE_NOTIFY:
			/* Someone else has been invited to join a
			 * conference that we are currently a part of
			 */
			/* TODO: show the invite notify in chat window */
			break;
		case NMEVT_CONFERENCE_INVITE:
			/* We have been invited to join a conference */
			_evt_conference_invite(user, event);
			break;
		case NMEVT_CONFERENCE_JOINED:
			/* Some one has joined a conference that we
			 * are a part of
			 */
			_evt_conference_joined(user, event);
			break;
		case NMEVT_CONFERENCE_LEFT:
			/* Someone else has left a conference that we
			 * are currently a part of
			 */
			_evt_conference_left(user, event);
			break;
		default:
			gaim_debug(GAIM_DEBUG_INFO, "novell",
					   "_event_callback(): unhandled event, %d\n",
					   nm_event_get_type(event));
			break;
	}
}

/*******************************************************************************
 * Prpl Ops
 ******************************************************************************/

static void
novell_login(GaimAccount * account)
{
	GaimConnection *gc;
	NMUser *user = NULL;
	const char *server;
	const char *name;
	int port;

	if (account == NULL)
		return;

	gc = gaim_account_get_connection(account);
	if (gc == NULL)
		return;

	server = gaim_account_get_string(account, "server", NULL);
	if (server == NULL || *server == '\0') {

		/* TODO: Would be nice to prompt if not set!
		 *  gaim_request_fields(gc, _("Server Address"),...);
		 */

		/* ...but for now just error out with a nice message. */
		gaim_connection_error(gc, _("Unable to connect to server."
									" Please enter the address of the server"
									" you wish to connect to."));
		return;
	}

	port = gaim_account_get_int(account, "port", DEFAULT_PORT);
	name = gaim_account_get_username(account);

	user = nm_initialize_user(name, server, port, account, _event_callback);
	if (user) {
		/* save user */
		gc->proto_data = user;

		/* connect to the server */
		gaim_connection_update_progress(gc, _("Connecting"),
										1, NOVELL_CONNECT_STEPS);

		user->conn->use_ssl = TRUE;
		if (gaim_ssl_connect(user->client_data, user->conn->addr,
							 user->conn->port, novell_ssl_connected_cb,
							 novell_ssl_connect_error, gc) == NULL) {
			gaim_connection_error(gc, _("Error."
										" SSL support is not installed."));
		}
	}
}

static void
novell_close(GaimConnection * gc)
{
	NMUser *user;
	NMConn *conn;

	if (gc == NULL)
		return;

	user = gc->proto_data;
	if (user) {
		conn = user->conn;
		if (conn) {
			if (conn->use_ssl && user->conn->ssl_conn) {
				gaim_ssl_close(user->conn->ssl_conn->data);
			} else {
				gaim_input_remove(gc->inpa);
				close(conn->fd);
			}
		}
		nm_deinitialize_user(user);
	}
	gc->proto_data = NULL;
}

static int
novell_send_im(GaimConnection * gc, const char *name,
			   const char *message_body, GaimConvImFlags flags)
{
	NMUserRecord *user_record = NULL;
	NMConference *conf = NULL;
	NMMessage *message;
	NMUser *user;
	const char *dn = NULL;
	gboolean done = TRUE, created_conf = FALSE;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL ||
		message_body == NULL || *message_body == '\0')
		return 0;

	user = gc->proto_data;
	if (user == NULL)
		return 0;

	/* Create a new message */
	message = nm_create_message(gaim_markup_strip_html(message_body));

	/* Need to get the DN for the buddy so we can look up the convo */
	dn = nm_lookup_dn(user, name);

	/* Do we already know about the sender? */
	user_record = nm_find_user_record(user, dn);
	if (user_record) {

		/* Do we already have an instantiated conference? */
		conf = nm_find_conversation(user, dn);
		if (conf == NULL) {

			/* If not, create a blank conference */
			conf = nm_create_conference(NULL);
			created_conf = TRUE;

			nm_conference_add_participant(conf, user_record);
		}

		nm_message_set_conference(message, conf);

		/* Make sure conference is instatiated */
		if (!nm_conference_is_instantiated(conf)) {

			/* It is not, so send the createconf. We will
			 * have to finish sending the message when we
			 * get the response with the new conference guid.
			 */
			rc = nm_send_create_conference(user, conf,
										   _createconf_resp_send_msg, message);
			_check_for_disconnect(user, rc);

			done = FALSE;
		}

	} else {

		/* If we don't have details for the user, then we don't have
		 * a conference yet. So create one and send the getdetails
		 * to the server. We will have to finish sending the message
		 * when we get the response from the server.
		 */
		conf = nm_create_conference(NULL);
		created_conf = TRUE;

		nm_message_set_conference(message, conf);

		rc = nm_send_get_details(user, name, _get_details_resp_send_msg, message);
		_check_for_disconnect(user, rc);

		done = FALSE;
	}

	if (done) {

		/* Did we find everything we needed? */
		rc = nm_send_message(user, message, _send_message_resp_cb);
		_check_for_disconnect(user, rc);

		nm_release_message(message);
	}

	if (created_conf && conf)
		nm_release_conference(conf);

	return 1;
}

static int
novell_send_typing(GaimConnection * gc, const char *name, int typing)
{
	NMConference *conf = NULL;
	NMUser *user;
	const char *dn = NULL;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL)
		return -1;

	user = gc->proto_data;
	if (user == NULL)
		return -1;

	/* Need to get the DN for the buddy so we can look up the convo */
	dn = nm_lookup_dn(user, name);
	if (dn) {

		/* Now find the conference in our list */
		conf = nm_find_conversation(user, dn);
		if (conf) {

			rc = nm_send_typing(user, conf,
								((typing == GAIM_TYPING) ? TRUE : FALSE), NULL);
			_check_for_disconnect(user, rc);

		}

	}

	return 0;
}

static void
novell_convo_closed(GaimConnection * gc, const char *who)
{
	NMUser *user;
	NMConference *conf;
	const char *dn;
	NMERR_T rc = NM_OK;

	if (gc == NULL || who == NULL)
		return;

	user = gc->proto_data;
	if (user && (dn = nm_lookup_dn(user, who))) {
		conf = nm_find_conversation(user, dn);
		if (conf) {
			rc = nm_send_leave_conference(user, conf, NULL, NULL);
			_check_for_disconnect(user, rc);
		}
	}
}

static void
novell_chat_leave(GaimConnection * gc, int id)
{
	NMConference *conference;
	NMUser *user;
	GaimConversation *chat;
	GSList *cnode;
	NMERR_T rc = NM_OK;

	if (gc == NULL)
		return;

	user = gc->proto_data;
	if (user == NULL)
		return;

	for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) {
		conference = cnode->data;
		if (conference && (chat = nm_conference_get_data(conference))) {
			if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) {
				rc = nm_send_leave_conference(user, conference, NULL, NULL);
				_check_for_disconnect(user, rc);
				break;
			}
		}
	}

	serv_got_chat_left(gc, id);
}

static int
novell_chat_send(GaimConnection * gc, int id, const char *text)
{
	NMConference *conference;
	GaimConversation *chat;
	GSList *cnode;
	NMMessage *message;
	NMUser *user;
	NMERR_T rc = NM_OK;
	const char *name;
	char *str;

	if (gc == NULL || text == NULL)
		return -1;

	user = gc->proto_data;
	if (user == NULL)
		return -1;

	message = nm_create_message(gaim_markup_strip_html(text));

	for (cnode = user->conferences; cnode != NULL; cnode = cnode->next) {
		conference = cnode->data;
		if (conference && (chat = nm_conference_get_data(conference))) {
			if (gaim_conv_chat_get_id(GAIM_CONV_CHAT(chat)) == id) {

				nm_message_set_conference(message, conference);

				rc = nm_send_message(user, message, _send_message_resp_cb);
				nm_release_message(message);

				if (!_check_for_disconnect(user, rc)) {

					/* Use the account alias if it is set */
					name = gaim_account_get_alias(user->client_data);
					if (name == NULL || *name == '\0') {

						/* If there is no account alias, try full name */
						name = nm_user_record_get_full_name(user->user_record);
						if (name == NULL || *name == '\0') {

							/* Fall back to the username that we are signed in with */
							name = gaim_account_get_username(user->client_data);
						}
					}

					serv_got_chat_in(gc, id, name, 0, text, time(NULL));
					return 0;
				} else
					return -1;

			}
		}
	}

	/* The conference was not found, must be closed */
	chat = gaim_find_chat(gc, id);
	if (chat) {
		str = g_strdup_printf(_("This conference has been closed."
								" No more messages can be sent."));
		gaim_conversation_write(chat, NULL, str, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(str);
	}

	return -1;
}

static void
novell_add_buddy(GaimConnection * gc, const char *name, GaimGroup * group)
{
	GaimBuddy *buddy;
	NMFolder *folder = NULL;
	NMContact *contact;
	NMUser *user;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL || group == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user == NULL)
		return;

	contact = nm_create_contact();
	nm_contact_set_dn(contact, name);

	/* Remove the GaimBuddy (we will add it back after adding it
	 * to the server side list). Save the alias if there is one.
	 */
	buddy = gaim_find_buddy_in_group(user->client_data, name, group);
	if (buddy) {
		const char *alias = gaim_get_buddy_alias(buddy);

		if (alias && strcmp(alias, name))
			nm_contact_set_display_name(contact, gaim_get_buddy_alias(buddy));
		gaim_blist_remove_buddy(buddy);
		buddy = NULL;
	}


	folder = nm_find_folder(user, group->name);
	if (folder) {

		/* We have everything that we need, so send the createcontact */
		rc = nm_send_create_contact(user, folder, contact,
									_create_contact_resp_cb, contact);

	} else {

		/* Need to create the folder before we can add the contact */
		rc = nm_send_create_folder(user, group->name,
								   _create_folder_resp_add_contact, contact);
	}

	_check_for_disconnect(user, rc);

}

static void
novell_remove_buddy(GaimConnection * gc, const char *name, const char *group_name)
{
	NMContact *contact;
	NMFolder *folder;
	NMUser *user;
	const char *dn;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL || group_name == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user && (dn = nm_lookup_dn(user, name))) {

		folder = nm_find_folder(user, group_name);
		if (folder) {
			contact = nm_folder_find_contact(folder, dn);
			if (contact) {

				/* Remove the buddy from the contact */
				nm_contact_set_data(contact, NULL);

				/* Tell the server to remove the contact */
				rc = nm_send_remove_contact(user, folder, contact,
											_remove_contact_resp_cb, NULL);
				_check_for_disconnect(user, rc);
			}
		}
	}
}

static void
novell_remove_group(GaimConnection * gc, const char *name)
{
	NMUser *user;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user) {
		NMFolder *folder = nm_find_folder(user, name);

		if (folder) {
			rc = nm_send_remove_folder(user, folder,
									   _remove_folder_resp_cb, NULL);
			_check_for_disconnect(user, rc);
		}
	}
}

static void
novell_alias_buddy(GaimConnection * gc, const char *name, const char *alias)
{
	NMContact *contact;
	NMUser *user;
	GList *contacts = NULL;
	GList *cnode = NULL;
	const char *dn = NULL;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL || alias == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user && (dn = nm_lookup_dn(user, name))) {

		/* Alias all of instances of the contact */
		contacts = nm_find_contacts(user, dn);
		for (cnode = contacts; cnode != NULL; cnode = cnode->next) {
			contact = (NMContact *) cnode->data;
			if (contact) {
				GaimGroup *group;
				GaimBuddy *buddy;
				NMFolder *folder;

				/* Alias the Gaim buddy? */
				folder = nm_find_folder_by_id(user,
											  nm_contact_get_parent_id(contact));
				if (folder &&
					(group = gaim_find_group(nm_folder_get_name(folder)))) {
					buddy = gaim_find_buddy_in_group(user->client_data,
													 name, group);
					if (buddy && strcmp(buddy->alias, alias))
						gaim_blist_alias_buddy(buddy, alias);

				}
				/* Tell the server to alias the contact */
				rc = nm_send_rename_contact(user, contact, alias,
											_rename_contact_resp_cb, NULL);
				_check_for_disconnect(user, rc);
			}
		}
		if (contacts)
			g_list_free(contacts);
	}
}

static void
novell_group_buddy(GaimConnection * gc,
				   const char *name, const char *old_group_name,
				   const char *new_group_name)
{
	NMFolder *old_folder;
	NMFolder *new_folder;
	NMContact *contact;
	NMUser *user;
	const char *dn;
	NMERR_T rc = NM_OK;

	if (gc == NULL || name == NULL ||
		old_group_name == NULL || new_group_name == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user && (dn = nm_lookup_dn(user, name))) {

		/* Find the old folder */
		old_folder = nm_find_folder(user, old_group_name);
		if (old_folder && (contact = nm_folder_find_contact(old_folder, dn))) {

			/* Find the new folder */
			new_folder = nm_find_folder(user, new_group_name);
			if (new_folder) {

				/* Tell the server to move the contact to the new folder */
				rc = nm_send_move_contact(user, contact, new_folder,
										  _move_contact_resp_cb, NULL);

			} else {

				nm_contact_add_ref(contact);

				/* Remove the old contact first */
				nm_send_remove_contact(user, old_folder, contact,
									   _remove_contact_resp_cb, NULL);

				/* New folder does not exist yet, so create it  */
				rc = nm_send_create_folder(user, new_group_name,
										   _create_folder_resp_move_contact,
										   contact);
			}

			_check_for_disconnect(user, rc);
		}
	}
}

static void
novell_rename_group(GaimConnection * gc, const char *old_name,
					const char *new_name, GList * tobemoved)
{
	NMERR_T rc = NM_OK;
	NMUser *user;

	if (gc == NULL || old_name == NULL || new_name == NULL || tobemoved == NULL) {
		return;
	}

	user = gc->proto_data;
	if (user) {
		/* Does new folder exist already? */
		if (nm_find_folder(user, new_name)) {
			/* Gaim currently calls novell_group_buddy() for
			 * for all buddies in the group, so we don't
			 * need to worry about this situation.
			 */
			return;
		}

		NMFolder *folder = nm_find_folder(user, old_name);

		if (folder) {
			rc = nm_send_rename_folder(user, folder, new_name,
									   _rename_folder_resp_cb, NULL);
			_check_for_disconnect(user, rc);
		}
	}
}

static void
novell_list_emblems(GaimBuddy * buddy, char **se, char **sw, char **nw, char **ne)
{
	int status = buddy->uc >> 1;

	switch (status) {
		case NM_STATUS_AVAILABLE:
			*se = "";
			break;
		case NM_STATUS_AWAY:
			*se = "away";
			break;
		case NM_STATUS_BUSY:
			*se = "occupied";
			break;
		case NM_STATUS_UNKNOWN:
			*se = "error";
			break;
	}
}

static const char *
novell_list_icon(GaimAccount * account, GaimBuddy * buddy)
{
	return "novell";
}

static char *
novell_tooltip_text(GaimBuddy * buddy)
{
	NMUserRecord *user_record = NULL;
	GaimConnection *gc;
	NMUser *user;
	int status = 0;
	char *ret_text = NULL;
	const char *status_str = NULL;
	const char *text = NULL;

	if (buddy == NULL)
		return "";

	gc = gaim_account_get_connection(buddy->account);
	if (gc == NULL || (user = gc->proto_data) == NULL)
		return "";

	if (GAIM_BUDDY_IS_ONLINE(buddy)) {
		user_record = nm_find_user_record(user, buddy->name);
		if (user_record) {
			status = nm_user_record_get_status(user_record);
			text = nm_user_record_get_status_text(user_record);
			/* No custom text, so default it ... */
			switch (status) {
				case NM_STATUS_AVAILABLE:
					status_str = _("Available");
					break;
				case NM_STATUS_AWAY:
					status_str = _("Away");
					break;
				case NM_STATUS_BUSY:
					status_str = _("Busy");
					break;
				case NM_STATUS_AWAY_IDLE:
					status_str = _("Idle");
					break;
				case NM_STATUS_OFFLINE:
					status_str = _("Offline");
					break;
				default:
					status_str = _("Unknown");
					break;
			}

			if (text)
				ret_text = g_strdup_printf(_("\n<b>Status:</b> %s\n"
											 "<b>Message:</b> %s"),
										   status_str, text);
			else
				ret_text = g_strdup_printf(_("\n<b>Status:</b> %s"), status_str);
		}
	}

	return ret_text;
}

static void
novell_set_idle(GaimConnection * gc, int time)
{
	NMUser *user;
	NMERR_T rc = NM_OK;

	if (gc == NULL)
		return;

	user = gc->proto_data;
	if (user == NULL)
		return;

	if (time > 0)
		rc = nm_send_set_status(user, NM_STATUS_AWAY_IDLE, NULL, NULL, NULL,
								NULL);
	else
		rc = nm_send_set_status(user, NM_STATUS_AVAILABLE, NULL, NULL, NULL,
								NULL);

	_check_for_disconnect(user, rc);
}

static void
novell_get_info(GaimConnection * gc, const char *name)
{
	NMUserRecord *user_record;
	NMUser *user;
	NMERR_T rc;

	if (gc == NULL || name == NULL)
		return;

	user = (NMUser *) gc->proto_data;
	if (user) {

		user_record = nm_find_user_record(user, name);
		if (user_record) {

			_show_info(gc, user_record);

		} else {

			rc = nm_send_get_details(user, name,
									 _get_details_resp_show_info, g_strdup(name));

			_check_for_disconnect(user, rc);

		}

	}
}

static char *
novell_status_text(GaimBuddy * buddy)
{
	const char *text = NULL;
	const char *dn = NULL;

	if (buddy && buddy->account) {
		GaimConnection *gc = gaim_account_get_connection(buddy->account);

		if (gc && gc->proto_data) {
			NMUser *user = gc->proto_data;

			dn = nm_lookup_dn(user, buddy->name);
			if (dn) {
				NMUserRecord *user_record = nm_find_user_record(user, dn);

				if (user_record) {
					text = nm_user_record_get_status_text(user_record);
					if (text)
						return g_strdup(text);
				}
			}
		}
	}

	return NULL;
}

static GList *
novell_away_states(GaimConnection * gc)
{
	GList *m = NULL;

	m = g_list_append(m, _("Available"));
	m = g_list_append(m, _("Away"));
	m = g_list_append(m, _("Busy"));
	m = g_list_append(m, _("Appear Offline"));
	m = g_list_append(m, GAIM_AWAY_CUSTOM);

	return m;
}

static void
novell_set_away(GaimConnection * gc, const char *state, const char *msg)
{
	NMUser *user;
	NMSTATUS_T status = NM_STATUS_AVAILABLE;
	NMERR_T rc = NM_OK;
	char *text = NULL;
	char *tmp = NULL;
	char *p = NULL;

	if (gc == NULL)
		return;

	user = gc->proto_data;
	if (user == NULL)
		return;

	if (gc->away) {
		g_free(gc->away);
		gc->away = NULL;
	}

	if (msg != NULL) {
		status = NM_STATUS_AWAY;
		gc->away = g_strdup("");

		/* Don't want newlines in status text */
		tmp = g_strdup(msg);
		if ((p = strchr(tmp, '\n'))) {
			*p = '\0';
		}

		/* Truncate the status text if necessary */
		text = g_strdup(tmp);
		if (g_utf8_strlen(tmp, -1) > 60) {
			g_utf8_strncpy(text, tmp, 60);
			strcat(text, "...");
		}

		g_free(tmp);

	} else if (state) {
		if (!strcmp(state, _("Available"))) {
			status = NM_STATUS_AVAILABLE;
		} else if (!strcmp(state, _("Away"))) {
			status = NM_STATUS_AWAY;
			gc->away = g_strdup("");
		} else if (!strcmp(state, _("Busy"))) {
			status = NM_STATUS_BUSY;
			gc->away = g_strdup("");
		} else if (!strcmp(state, _("Appear Offline"))) {
			status = NM_STATUS_OFFLINE;
			gc->away = g_strdup("");
		} else {
			status = NM_STATUS_AVAILABLE;
			g_free(gc->away);
			gc->away = NULL;
		}
	} else if (gc->is_idle) {
		status = NM_STATUS_AWAY_IDLE;
	} else {
		status = NM_STATUS_AVAILABLE;
	}

	rc = nm_send_set_status(user, status, text, msg, NULL, NULL);
	_check_for_disconnect(user, rc);

	if (text)
		g_free(text);
}

static GaimPluginProtocolInfo prpl_info = {
	0,
	NULL,
	NULL,
	novell_list_icon,
	novell_list_emblems,
	novell_status_text,
	novell_tooltip_text,
	novell_away_states,
	NULL,						/* prpl_actions */
	NULL,						/* buddy_menu */
	NULL,						/* chat_info */
	novell_login,
	novell_close,
	novell_send_im,
	NULL,						/* set_info */
	novell_send_typing,
	novell_get_info,
	novell_set_away,
	NULL,						/* set_dir */
	NULL,						/* get_dir */
	NULL,						/* dir_search */
	novell_set_idle,
	NULL,						/* change pwd */
	novell_add_buddy,
	NULL,						/* add_buddies */
	novell_remove_buddy,
	NULL,						/* remove_buddies */
	NULL,						/* add_permit */
	NULL,						/* add_deny */
	NULL,						/* rem_permit */
	NULL,						/* rem_deny */
	NULL,						/* set_permit_deny */
	NULL,						/* warn */
	NULL,						/* join_chat */
	NULL,						/* reject_chat ?? */
	NULL,						/* chat_invite */
	novell_chat_leave,
	NULL,						/* chat_whisper */
	novell_chat_send,
	NULL,						/* keepalive */
	NULL,						/* register_user */
	NULL,						/* get_cb_info */
	NULL,						/* get_cb_away_msg */
	novell_alias_buddy,
	novell_group_buddy,
	novell_rename_group,
	NULL,						/* buddy_free */
	novell_convo_closed,
	NULL,						/* normalize */
	NULL,						/* set_buddy_icon */
	novell_remove_group,
	NULL
};

static GaimPluginInfo info = {
	2,												  /**< api_version    */
	GAIM_PLUGIN_PROTOCOL,							  /**< type           */
	NULL,											  /**< ui_requirement */
	0,												  /**< flags          */
	NULL,											  /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,							  /**< priority       */

	"prpl-novell",									  /**< id             */
	"GroupWise",								 /**< name           */
	VERSION,										  /**< version        */
	/**  summary        */
	N_("Novell GroupWise Messenger Protocol Plugin"),
	/**  description    */
	N_("Novell GroupWise Messenger Protocol Plugin"),
	NULL,											  /**< author         */
	GAIM_WEBSITE,									  /**< homepage       */

	NULL,											  /**< load           */
	NULL,											  /**< unload         */
	NULL,											  /**< destroy        */

	NULL,											  /**< ui_info        */
	&prpl_info										  /**< extra_info     */
};

static void
init_plugin(GaimPlugin * plugin)
{
	GaimAccountOption *option;

	option = gaim_account_option_string_new(_("Server address"), "server", NULL);
	prpl_info.protocol_options =
		g_list_append(prpl_info.protocol_options, option);

	option = gaim_account_option_int_new(_("Server port"), "port", DEFAULT_PORT);
	prpl_info.protocol_options =
		g_list_append(prpl_info.protocol_options, option);

	my_protocol = plugin;
}

GAIM_INIT_PLUGIN(novell, init_plugin, info);