Mercurial > pidgin
view libgaim/plugins/perl/common/Debug.xs @ 15195:ee79c2c1b5ac
[gaim-migrate @ 17984]
Jonathan Brossard found some minor flaws in our perl API... basically
perl scripts that used the gaim_debug() functions previously had to
escape '%' to get it to not behave wonkily. That should no longer be
necessary after this change.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 13 Dec 2006 10:46:44 +0000 |
parents | 60b1bc8dbf37 |
children |
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#include "module.h" MODULE = Gaim::Debug PACKAGE = Gaim::Debug PREFIX = gaim_debug_ PROTOTYPES: ENABLE void gaim_debug(level, category, string) Gaim::DebugLevel level const char *category const char *string CODE: gaim_debug(level, category, "%s", string); void gaim_debug_misc(category, string) const char *category const char *string CODE: gaim_debug_misc(category, "%s", string); void gaim_debug_info(category, string) const char *category const char *string CODE: gaim_debug_info(category, "%s", string); void gaim_debug_warning(category, string) const char *category const char *string CODE: gaim_debug_warning(category, "%s", string); void gaim_debug_error(category, string) const char *category const char *string CODE: gaim_debug_error(category, "%s", string); void gaim_debug_fatal(category, string) const char *category const char *string CODE: gaim_debug_fatal(category, "%s", string); void gaim_debug_set_enabled(enabled) gboolean enabled gboolean gaim_debug_is_enabled()