view plugins/pluginpref_example.c @ 13158:eed97963252a

[gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Feb 2006 14:51:28 +0000
parents e7e3144760b0
children ca559e2b1d0a
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/*
 * PluginPref Example Plugin
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifndef GAIM_PLUGINS
# define GAIM_PLUGINS
#endif

#include "internal.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"
#include "version.h"

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label("boolean");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/bool",
									"boolean pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("integer");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int",
									"integer pref");
	gaim_plugin_pref_set_bounds(ppref, 0, 255);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int_choice",
									"integer choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1));
	gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2));
	gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4));
	gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8));
	gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16));
	gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32));
	gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64));
	gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("string");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/string",
								"string pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/masked_string",
								"masked string");
	gaim_plugin_pref_set_masked(ppref, TRUE);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/max_string",
							"string pref\n(max length of 16)");
	gaim_plugin_pref_set_max_length(ppref, 16);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/string_choice",
							"string choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "red", "red");
	gaim_plugin_pref_add_choice(ppref, "orange", "orange");
	gaim_plugin_pref_add_choice(ppref, "yellow", "yellow");
	gaim_plugin_pref_add_choice(ppref, "green", "green");
	gaim_plugin_pref_add_choice(ppref, "blue", "blue");
	gaim_plugin_pref_add_choice(ppref, "purple", "purple");
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"core-pluginpref_example",                     /**< id             */
	"Pluginpref Example",                           /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	"An example of how to use pluginprefs",
	                                                  /**  description    */
	"An example of how to use pluginprefs",
	"Gary Kramlich <amc_grim@users.sf.net>",      /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	&prefs_info,                                      /**< prefs_info     */
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/core/pluginpref_example");
	gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1);
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string",
							"string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string",
							"max length string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red");
}

GAIM_INIT_PLUGIN(ppexample, init_plugin, info)