view plugins/psychic.c @ 13158:eed97963252a

[gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Feb 2006 14:51:28 +0000
parents fd734d1fb2f4
children c1a75785c8f2
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#include "internal.h"

#include "account.h"
#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "signals.h"
#include "status.h"
#include "version.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"


#define DEBUG_INFO(a...) gaim_debug_info("psychic", a)


#define PLUGIN_ID       "core-psychic"
#define PLUGIN_NAME     N_("Psychic Mode")
#define PLUGIN_SUMMARY  N_("Psychic mode for incoming conversation")
#define PLUGIN_DESC     N_("Causes conversation windows to appear as other" \
			   " users begin to message you")
#define PLUGIN_AUTHOR   "Christopher O'Brien <siege@preoccupied.net>"


#define PREFS_BASE    "/plugins/core/psychic"
#define PREF_BUDDIES  PREFS_BASE "/buddies_only"
#define PREF_NOTICE   PREFS_BASE "/show_notice"
#define PREF_STATUS   PREFS_BASE "/activate_online"


static void
buddy_typing_cb(GaimAccount *acct, const char *name, void *data) {
  GaimConversation *gconv;

  if(gaim_prefs_get_bool(PREF_STATUS) &&
     ! gaim_status_is_available(gaim_account_get_active_status(acct))) {
    DEBUG_INFO("not available, doing nothing\n");
    return;
  }

  if(gaim_prefs_get_bool(PREF_BUDDIES) &&
     ! gaim_find_buddy(acct, name)) {
    DEBUG_INFO("not in blist, doing nothing\n");
    return;
  }

  gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, acct);
  if(! gconv) {
    DEBUG_INFO("no previous conversation exists\n");
    gconv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, name);
    gaim_conversation_present(gconv);

    if(gaim_prefs_get_bool(PREF_NOTICE)) {
      gaim_conversation_write(gconv, NULL,
			      _("You feel a disturbance in the force..."),
			      GAIM_MESSAGE_SYSTEM | GAIM_MESSAGE_NO_LOG,
			      time(NULL));
    }
  }
}


static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {

  GaimPluginPrefFrame *frame;
  GaimPluginPref *pref;
  
  frame = gaim_plugin_pref_frame_new();
  
  pref = gaim_plugin_pref_new_with_name(PREF_BUDDIES);
  gaim_plugin_pref_set_label(pref, _("Only enable for users on"
				     " the buddy list"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_STATUS);
  gaim_plugin_pref_set_label(pref, _("Disable when away"));
  gaim_plugin_pref_frame_add(frame, pref);

  pref = gaim_plugin_pref_new_with_name(PREF_NOTICE);
  gaim_plugin_pref_set_label(pref, _("Display notification message in"
				     " conversations"));
  gaim_plugin_pref_frame_add(frame, pref);

  return frame;
}


static gboolean
plugin_load(GaimPlugin *plugin) {

  void *convs_handle;
  convs_handle = gaim_conversations_get_handle();

  gaim_signal_connect(convs_handle, "buddy-typing", plugin,
		      GAIM_CALLBACK(buddy_typing_cb), NULL);
  
  return TRUE;
}


static GaimPluginUiInfo prefs_info = {
  get_plugin_pref_frame,
  0,    /* page_num (Reserved) */
  NULL, /* frame (Reserved) */
};


static GaimPluginInfo info = {
  GAIM_PLUGIN_MAGIC,
  GAIM_MAJOR_VERSION,
  GAIM_MINOR_VERSION,
  GAIM_PLUGIN_STANDARD,   /**< type */
  NULL,                   /**< ui_requirement */
  0,                      /**< flags */
  NULL,                   /**< dependencies */
  GAIM_PRIORITY_DEFAULT,  /**< priority */
  
  PLUGIN_ID,              /**< id */
  PLUGIN_NAME,            /**< name */
  VERSION,                /**< version */
  PLUGIN_SUMMARY,         /**< summary */
  PLUGIN_DESC,            /**< description */
  PLUGIN_AUTHOR,          /**< author */
  GAIM_WEBSITE,           /**< homepage */
  
  plugin_load,            /**< load */
  NULL,                   /**< unload */
  NULL,                   /**< destroy */
  
  NULL,                   /**< ui_info */
  NULL,                   /**< extra_info */
  &prefs_info,            /**< prefs_info */
  NULL,                   /**< actions */
};


static void
init_plugin(GaimPlugin *plugin) {
  gaim_prefs_add_none(PREFS_BASE);
  gaim_prefs_add_bool(PREF_BUDDIES, FALSE);
  gaim_prefs_add_bool(PREF_NOTICE, TRUE);
  gaim_prefs_add_bool(PREF_STATUS, TRUE);
}


GAIM_INIT_PLUGIN(psychic, init_plugin, info)