view plugins/relnot.c @ 13158:eed97963252a

[gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Feb 2006 14:51:28 +0000
parents f8e395a054e2
children
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/*
 * Release Notification Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <string.h>

#include "connection.h"
#include "core.h"
#include "notify.h"
#include "prefs.h"
#include "util.h"
#include "version.h"

/* 1 day */
#define MIN_CHECK_INTERVAL 60 * 60 * 24

static void
version_fetch_cb(void *ud, const char *data, size_t len)
{
	const char *changelog = data;
	char *cur_ver, *formatted;
	GString *message;
	int i=0;

	if(!changelog || !len)
		return;

	while(changelog[i] && changelog[i] != '\n') i++;

	cur_ver = g_strndup(changelog, i);
	changelog += i;

	while(*changelog == '\n') changelog++;

	message = g_string_new("");
	g_string_append_printf(message, _("You are using Gaim version %s.  The "
			"current version is %s.<hr>"),
			gaim_core_get_version(), cur_ver);

	if(*changelog) {
		formatted = gaim_strdup_withhtml(changelog);
		g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"),
				formatted);
		g_free(formatted);
	}

	g_string_append_printf(message, _("You can get version %s from:<br>"
			"<a href=\"http://gaim.sourceforge.net/\">"
			"http://gaim.sourceforge.net</a>."), cur_ver);

	gaim_notify_formatted(NULL, _("New Version Available"),
			_("New Version Available"), NULL, message->str,
			NULL, NULL);

	g_string_free(message, TRUE);
	g_free(cur_ver);
}

static void
do_check(void)
{
	int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check");
	if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) {
		char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(),
#ifdef _WIN32
				"gaim-win32"
#else
				"gaim"
#endif
		);
		gaim_url_fetch(url, TRUE, NULL, FALSE, version_fetch_cb, NULL);
		gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL));
		g_free(url);
	}
}

static void
signed_on_cb(GaimConnection *gc, void *data) {
	do_check();
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);

	/* we don't check if we're offline */
	if(gaim_connections_get_all())
		do_check();

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"gtk-relnot",                                     /**< id             */
	N_("Release Notification"),                       /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Checks periodically for new releases."),
	                                                  /**  description    */
	N_("Checks periodically for new releases and notifies the user "
			"with the ChangeLog."),
	"Nathan Walp <faceprint@faceprint.com>",          /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/relnot");
	gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0);
}

GAIM_INIT_PLUGIN(relnot, init_plugin, info)