view src/gtkmedia.c @ 12758:ef1a954512bc

[gaim-migrate @ 15105] If NTLM and Basic auth is configured in squid with different passwords the order of the headers seems to matter and only NTLM is checked. Now first Basic is checked and then NTLM in the next request (or NTLM in the first if no Basic auth is configured in squid). Should fix bug #1384428 committer: Tailor Script <tailor@pidgin.im>
author Thomas Butter <tbutter>
date Sat, 07 Jan 2006 22:54:03 +0000
parents 90d7e0f342fa
children
line wrap: on
line source

/**
 * @file gtkmedia.h Voice and Video UI
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#ifdef HAVE_VV

#include "debug.h"
#include "gtkconv.h"
#include "gtkmedia.h"

typedef struct {
	GtkWidget *call_pane;
	GtkWidget *bbox;
} GaimGtkVoiceChat;


static void gaim_gtk_media_new_voice_chat(GaimVoiceChat *vc)
{
	GaimGtkVoiceChat *gvc = g_new0(GaimGtkVoiceChat, 1);
	gaim_voice_chat_set_ui_data(vc, gvc);

}

static void gaim_gtk_media_destroy(GaimVoiceChat *vc)
{
	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
	gaim_conversation_write(conv, NULL, _("Call ended."), GAIM_MESSAGE_SYSTEM, time(NULL));
	gtk_widget_destroy(gvc->call_pane);
	g_free(gvc);
}

static void gaim_gtk_media_state_change(GaimVoiceChat *vc, GaimMediaState state)
{
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
       	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv);
	GtkWidget *hbox, *bbox;
	GtkWidget *button;
	char *msg = NULL;
	
	switch (state) {
	case GAIM_MEDIA_STATE_CALLING:
		msg = g_strdup_printf(_("Calling %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		button = gtk_button_new_with_label(_("End Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_RECEIVING:
		msg = g_strdup_printf(_("Receiving call from %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		bbox = gvc->bbox = gtk_hbutton_box_new();
		gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END);
		gtk_box_set_spacing(GTK_BOX(bbox), 6);
		gtk_container_add(GTK_CONTAINER(hbox), bbox);
		button = gtk_button_new_with_label(_("Reject Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_reject), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		
		button = gtk_button_new_with_label(_("Accept call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_accept), vc);
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_IN_PROGRESS:
		msg = g_strdup_printf(_("Connected to %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		if (gvc->bbox) {
			gtk_widget_destroy(gvc->bbox);
			gvc->bbox = NULL;
			button = gtk_button_new_with_label(_("End Call"));
			g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
			gtk_box_pack_end(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
			gtk_widget_show(button);
		}
		button = gtk_check_button_new_with_mnemonic(_("_Mute"));
		gtk_box_pack_start(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
		gtk_widget_show(button);
		break;
	default:
		break;
	}
}


static GaimMediaUiOps ui_ops =
{
	gaim_gtk_media_new_voice_chat,
	gaim_gtk_media_destroy,
	gaim_gtk_media_state_change
};

void gaim_gtk_media_init(void)
{
	gaim_debug_info("gtkmedia","Initialising\n");
	gaim_media_set_ui_ops(&ui_ops);
}

#endif  /* HAVE_VV */