view src/buddyicon.c @ 10108:f0100b414d98

[gaim-migrate @ 11141] Two things: a. Added Enter as a gtk_binding to GtkIMHtml. This fixes everything. Input methods now work. The "Enter sends" and "Ctrl-Enter sends" preferences were removed and defaulted to yes and no respectively, BUT, in a very super-cool turn of events, you can now add your own bindings to .gtkrc to make WHATEVER YOU WANT send. Awesome. Someone should use g_signal_accumulator_true_handled or something to make profiles and away messages able to insert newlines. b. Removed "Use multi-colored screennames in chats," defaulted to yes, and wrote a nifty algorithm to automatically adjust the colors to accomodate the background (see http://gaim.sf.net/sean/porn-chat.png). People should play around and tweak it a bit. The algorithm takes into consideration the luminosity of the current background and the base hue to use for the screenname in generating the new colors. Note that it does this while maintaining the hues. Someone should optimize this so it skips over the floating point arithmatic when the background color is white. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 17 Oct 2004 23:55:49 +0000
parents 7aa5a20519ee
children a66cf83552dc
line wrap: on
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/**
 * @file icon.c Buddy Icon API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "buddyicon.h"
#include "conversation.h"
#include "debug.h"
#include "util.h"

static GHashTable *account_cache = NULL;
static char       *cache_dir     = NULL;
static gboolean    icon_caching  = TRUE;

static GaimBuddyIcon *
gaim_buddy_icon_create(GaimAccount *account, const char *username)
{
	GaimBuddyIcon *icon;
	GHashTable *icon_cache;

	icon = g_new0(GaimBuddyIcon, 1);

	gaim_buddy_icon_set_account(icon,  account);
	gaim_buddy_icon_set_username(icon, username);

	icon_cache = g_hash_table_lookup(account_cache, account);

	if (icon_cache == NULL)
	{
		icon_cache = g_hash_table_new(g_str_hash, g_str_equal);

		g_hash_table_insert(account_cache, account, icon_cache);
	}

	g_hash_table_insert(icon_cache,
	                   (char *)gaim_buddy_icon_get_username(icon), icon);
	return icon;
}

GaimBuddyIcon *
gaim_buddy_icon_new(GaimAccount *account, const char *username,
					void *icon_data, size_t icon_len)
{
	GaimBuddyIcon *icon;

	g_return_val_if_fail(account   != NULL, NULL);
	g_return_val_if_fail(username  != NULL, NULL);
	g_return_val_if_fail(icon_data != NULL, NULL);
	g_return_val_if_fail(icon_len  > 0,    NULL);

	icon = gaim_buddy_icons_find(account, username);

	if (icon == NULL)
		icon = gaim_buddy_icon_create(account, username);

	gaim_buddy_icon_ref(icon);
	gaim_buddy_icon_set_data(icon, icon_data, icon_len);
	gaim_buddy_icon_unref(icon);

	/* We don't take a reference here. gaim_buddy_icon_set_data() makes blist.c or
	   conversation.c, or both, do that for us.
	 */
	return icon;
}

void
gaim_buddy_icon_destroy(GaimBuddyIcon *icon)
{
	GaimConversation *conv;
	GaimAccount *account;
	GHashTable *icon_cache;
	const char *username;
	GSList *sl, *list;

	g_return_if_fail(icon != NULL);

	if (icon->ref_count > 0)
	{
		/* If the ref count is greater than 0, then we weren't called from
		 * gaim_buddy_icon_unref(). So we go through and ask everyone to
		 * unref us. Then we return, since we know somewhere along the
		 * line we got called recursively by one of the unrefs, and the
		 * icon is already destroyed.
		 */
		account  = gaim_buddy_icon_get_account(icon);
		username = gaim_buddy_icon_get_username(icon);

		conv = gaim_find_conversation_with_account(username, account);
		if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM)
			gaim_conv_im_set_icon(GAIM_CONV_IM(conv), NULL);

		for (list = sl = gaim_find_buddies(account, username); sl != NULL;
			 sl = sl->next)
		{
			GaimBuddy *buddy = (GaimBuddy *)sl->data;

			gaim_buddy_set_icon(buddy, NULL);
		}

		g_slist_free(list);

		return;
	}

	icon_cache = g_hash_table_lookup(account_cache,
									 gaim_buddy_icon_get_account(icon));

	if (icon_cache != NULL)
		g_hash_table_remove(icon_cache, gaim_buddy_icon_get_username(icon));

	if (icon->username != NULL)
		g_free(icon->username);

	if (icon->data != NULL)
		g_free(icon->data);

	g_free(icon);
}

GaimBuddyIcon *
gaim_buddy_icon_ref(GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	icon->ref_count++;

	return icon;
}

GaimBuddyIcon *
gaim_buddy_icon_unref(GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	if (icon->ref_count <= 0)
		return NULL;

	icon->ref_count--;

	if (icon->ref_count == 0)
	{
		gaim_buddy_icon_destroy(icon);

		return NULL;
	}

	return icon;
}

void
gaim_buddy_icon_update(GaimBuddyIcon *icon)
{
	GaimConversation *conv;
	GaimAccount *account;
	const char *username;
	GSList *sl, *list;

	g_return_if_fail(icon != NULL);

	account  = gaim_buddy_icon_get_account(icon);
	username = gaim_buddy_icon_get_username(icon);

	for (list = sl = gaim_find_buddies(account, username); sl != NULL;
		 sl = sl->next)
	{
		GaimBuddy *buddy = (GaimBuddy *)sl->data;

		gaim_buddy_set_icon(buddy, icon);
	}

	g_slist_free(list);

	conv = gaim_find_conversation_with_account(username, account);

	if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM)
		gaim_conv_im_set_icon(GAIM_CONV_IM(conv), icon);
}

void
gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy)
{
	const void *data;
	const char *dirname;
	char *random;
	char *filename;
	const char *old_icon;
	size_t len;
	struct stat st;
	FILE *file = NULL;

	g_return_if_fail(icon  != NULL);
	g_return_if_fail(buddy != NULL);

	if (!gaim_buddy_icons_is_caching())
		return;

	data = gaim_buddy_icon_get_data(icon, &len);

	random   = g_strdup_printf("%x", g_random_int());
	dirname  = gaim_buddy_icons_get_cache_dir();
	filename = g_build_filename(dirname, random, NULL);
	old_icon = gaim_blist_node_get_string((GaimBlistNode*)buddy, "buddy_icon");

	if (!g_file_test(dirname, G_FILE_TEST_IS_DIR))
	{
		gaim_debug_info("buddy icons", "Creating icon cache directory.\n");

		if (mkdir(dirname, S_IRUSR | S_IWUSR | S_IXUSR) < 0)
		{
			gaim_debug_error("buddy icons",
							 "Unable to create directory %s: %s\n",
							 dirname, strerror(errno));
		}
	}

	if ((file = fopen(filename, "wb")) != NULL)
	{
		fwrite(data, 1, len, file);
		fclose(file);
	}

	g_free(filename);

	if (old_icon != NULL)
	{
		if(!stat(old_icon, &st))
			unlink(old_icon);
		else {
			filename = g_build_filename(dirname, old_icon, NULL);
			if(!stat(filename, &st))
				unlink(filename);
			g_free(filename);
		}
	}

	gaim_blist_node_set_string((GaimBlistNode *)buddy, "buddy_icon", random);

	g_free(random);
}

void
gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account)
{
	g_return_if_fail(icon    != NULL);
	g_return_if_fail(account != NULL);

	icon->account = account;
}

void
gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username)
{
	g_return_if_fail(icon     != NULL);
	g_return_if_fail(username != NULL);

	if (icon->username != NULL)
		g_free(icon->username);

	icon->username = g_strdup(username);
}

void
gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len)
{
	g_return_if_fail(icon != NULL);

	if (icon->data != NULL)
		g_free(icon->data);

	if (data != NULL && len > 0)
	{
		icon->data = g_memdup(data, len);
		icon->len  = len;
	}
	else
	{
		icon->data = NULL;
		icon->len  = 0;
	}

	gaim_buddy_icon_update(icon);
}

GaimAccount *
gaim_buddy_icon_get_account(const GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	return icon->account;
}

const char *
gaim_buddy_icon_get_username(const GaimBuddyIcon *icon)
{
	g_return_val_if_fail(icon != NULL, NULL);

	return icon->username;
}

const void *
gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len)
{
	g_return_val_if_fail(icon != NULL, NULL);

	if (len != NULL)
		*len = icon->len;

	return icon->data;
}

void
gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username,
							  void *icon_data, size_t icon_len)
{
	g_return_if_fail(account  != NULL);
	g_return_if_fail(username != NULL);

	if (icon_data == NULL || icon_len == 0)
	{
		GaimBuddyIcon *buddy_icon;

		buddy_icon = gaim_buddy_icons_find(account, username);

		if (buddy_icon != NULL)
			gaim_buddy_icon_destroy(buddy_icon);
	}
	else
	{
		gaim_buddy_icon_new(account, username, icon_data, icon_len);
	}
}

GaimBuddyIcon *
gaim_buddy_icons_find(GaimAccount *account, const char *username)
{
	GHashTable *icon_cache;
	GaimBuddyIcon *ret = NULL;
	char *filename = NULL;

	g_return_val_if_fail(account  != NULL, NULL);
	g_return_val_if_fail(username != NULL, NULL);

	icon_cache = g_hash_table_lookup(account_cache, account);

	if ((icon_cache == NULL) || ((ret = g_hash_table_lookup(icon_cache, username)) == NULL)) {
		const char *file;
		struct stat st;
		GaimBuddy *b = gaim_find_buddy(account, username);

		if (!b)
			return NULL;

		if ((file = gaim_blist_node_get_string((GaimBlistNode*)b, "buddy_icon")) == NULL)
			return NULL;

		if (!stat(file, &st))
			filename = g_strdup(file);
		else
			filename = g_build_filename(gaim_buddy_icons_get_cache_dir(), file, NULL);

		if (!stat(filename, &st)) {
			FILE *f = fopen(filename, "rb");
			if (f) {
				char *data = g_malloc(st.st_size);
				fread(data, 1, st.st_size, f);
				fclose(f);
				ret = gaim_buddy_icon_create(account, username);
				gaim_buddy_icon_ref(ret);
				gaim_buddy_icon_set_data(ret, data, st.st_size);
				gaim_buddy_icon_unref(ret);
				g_free(data);
				g_free(filename);
				return ret;
			}
		}
		g_free(filename);
	}

	return ret;
}

void
gaim_buddy_icons_set_caching(gboolean caching)
{
	icon_caching = caching;
}

gboolean
gaim_buddy_icons_is_caching(void)
{
	return icon_caching;
}

void
gaim_buddy_icons_set_cache_dir(const char *dir)
{
	g_return_if_fail(cache_dir != NULL);

	if (cache_dir != NULL)
		g_free(cache_dir);

	cache_dir = g_strdup(dir);
}

const char *
gaim_buddy_icons_get_cache_dir(void)
{
	return cache_dir;
}

void *
gaim_buddy_icons_get_handle()
{
	static int handle;

	return &handle;
}

void
gaim_buddy_icons_init()
{
	account_cache = g_hash_table_new_full(
		g_direct_hash, g_direct_equal,
		NULL, (GFreeFunc)g_hash_table_destroy);

	cache_dir = g_build_filename(gaim_user_dir(), "icons", NULL);
}

void
gaim_buddy_icons_uninit()
{
	g_hash_table_destroy(account_cache);
}