Mercurial > pidgin
view doc/sound-signals.dox @ 13196:f04dffe22957
[gaim-migrate @ 15559]
This fixes the GaimPluginAction crash/not working. We were freeing the data that we were using in the a
I haven't leak checked this, but it _should_ be alright..
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
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date | Thu, 09 Feb 2006 00:14:40 +0000 |
parents | b0582839cd6c |
children | 8cf53d7a0887 |
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/** @page sound-signals Sound Signals @signals @signal playing-sound-event @endsignals <hr> @signaldef playing-sound-event @signalproto gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account); @endsignalproto @signaldesc Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE. @param event The event this sound represents. @param account The account the sound is being played for. @return @c TRUE if the sound should not be played, or @c FALSE otherwise. @endsignaldef */ // vim: syntax=c tw=75 et