view src/blist.c @ 6837:f098765ac919

[gaim-migrate @ 7382] The pounces subsystem now registers signal callbacks for all the pounce types. The calls to pounce code in server.c, and therefore in all the rest of gaim, have been removed. The pounce code is now more like its own separate island. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 14 Sep 2003 21:05:11 +0000
parents ff477c28df7b
children f76e26a0e6a9
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 2003,      Sean Egan    <sean.egan@binghamton.edu>
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "multi.h"
#include "notify.h"
#include "prefs.h"
#include "privacy.h"
#include "prpl.h"
#include "server.h"
#include "signals.h"
#include "util.h"

#define PATHSIZE 1024

struct gaim_buddy_list *gaimbuddylist = NULL;
static struct gaim_blist_ui_ops *blist_ui_ops = NULL;

/*****************************************************************************
 * Private Utility functions                                                 *
 *****************************************************************************/
static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node)
{
	GaimBlistNode *n = node;
	if (!n)
		return NULL;
	while (n->next)
		n = n->next;
	return n;
}

static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node)
{
	if (!node)
		return NULL;
	return gaim_blist_get_last_sibling(node->child);
}

struct _gaim_hbuddy {
	char *name;
	GaimAccount *account;
	GaimBlistNode *group;
};

static guint _gaim_blist_hbuddy_hash (struct _gaim_hbuddy *hb)
{
	return g_str_hash(hb->name);
}

static guint _gaim_blist_hbuddy_equal (struct _gaim_hbuddy *hb1, struct _gaim_hbuddy *hb2)
{
	return ((!strcmp(hb1->name, hb2->name)) && hb1->account == hb2->account && hb1->group == hb2->group);
}

static void _gaim_blist_hbuddy_free_key(struct _gaim_hbuddy *hb)
{
	g_free(hb->name);
	g_free(hb);
}

static void blist_pref_cb(const char *name, GaimPrefType typ, gpointer value, gpointer data)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *gnode, *cnode, *bnode;

	if (!ops)
		return;

	for(gnode = gaimbuddylist->root; gnode; gnode = gnode->next) {
		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;
		for(cnode = gnode->child; cnode; cnode = cnode->next) {
			if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
				for(bnode = cnode->child; bnode; bnode = bnode->next) {
					if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
						continue;
					ops->update(gaimbuddylist, bnode);
				}
			} else if(GAIM_BLIST_NODE_IS_CHAT(cnode)) {
				ops->update(gaimbuddylist, cnode);
			}
		}
	}
}

/*****************************************************************************
 * Public API functions                                                      *
 *****************************************************************************/

struct gaim_buddy_list *gaim_blist_new()
{
	struct gaim_buddy_list *gbl = g_new0(struct gaim_buddy_list, 1);

	gbl->ui_ops = gaim_get_blist_ui_ops();

	gbl->buddies = g_hash_table_new_full((GHashFunc)_gaim_blist_hbuddy_hash,
					 (GEqualFunc)_gaim_blist_hbuddy_equal,
					 (GDestroyNotify)_gaim_blist_hbuddy_free_key, NULL);

	if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL)
		gbl->ui_ops->new_list(gbl);

	gaim_prefs_connect_callback("/core/buddies/use_server_alias",
								blist_pref_cb, NULL);


	return gbl;
}

void
gaim_set_blist(struct gaim_buddy_list *list)
{
	gaimbuddylist = list;
}

struct gaim_buddy_list *
gaim_get_blist(void)
{
	return gaimbuddylist;
}

void  gaim_blist_show ()
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->show(gaimbuddylist);
}

void gaim_blist_destroy()
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->destroy(gaimbuddylist);
}

void  gaim_blist_set_visible (gboolean show)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if (ops)
		ops->set_visible(gaimbuddylist, show);
}

void  gaim_blist_update_buddy_status (GaimBuddy *buddy, int status)
{
	struct gaim_blist_ui_ops *ops;

	if (buddy->uc == status)
		return;

	ops = gaimbuddylist->ui_ops;

	if((status & UC_UNAVAILABLE) != (buddy->uc & UC_UNAVAILABLE)) {
		if(status & UC_UNAVAILABLE)
			gaim_signal_emit(gaim_blist_get_handle(), "buddy-away", buddy);
		else
			gaim_signal_emit(gaim_blist_get_handle(), "buddy-back", buddy);
	}

	buddy->uc = status;
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}

static gboolean presence_update_timeout_cb(GaimBuddy *buddy) {
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimConversation *conv;

	conv = gaim_find_conversation_with_account(buddy->name, buddy->account);

	if(buddy->present == GAIM_BUDDY_SIGNING_ON) {
		buddy->present = GAIM_BUDDY_ONLINE;
	} else if(buddy->present == GAIM_BUDDY_SIGNING_OFF) {
		buddy->present = GAIM_BUDDY_OFFLINE;
	}

	buddy->timer = 0;

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);

	if (conv) {
		if (buddy->present == GAIM_BUDDY_ONLINE)
			gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_ONLINE);
		else if (buddy->present == GAIM_BUDDY_OFFLINE)
			gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_OFFLINE);
	}

	return FALSE;
}

void gaim_blist_update_buddy_presence(GaimBuddy *buddy, int presence) {
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	gboolean do_timer = FALSE;

	if (!GAIM_BUDDY_IS_ONLINE(buddy) && presence) {
		buddy->present = GAIM_BUDDY_SIGNING_ON;
		gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-on", buddy);
		do_timer = TRUE;
		((GaimContact*)((GaimBlistNode*)buddy)->parent)->online++;
		if(((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 1)
			((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online++;
	} else if(GAIM_BUDDY_IS_ONLINE(buddy) && !presence) {
		buddy->present = GAIM_BUDDY_SIGNING_OFF;
		gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-off", buddy);
		do_timer = TRUE;
		((GaimContact*)((GaimBlistNode*)buddy)->parent)->online--;
		if(((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 0)
			((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online--;
	}

	if(do_timer) {
		if(buddy->timer > 0)
			g_source_remove(buddy->timer);
		buddy->timer = g_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy);
	}

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}


void  gaim_blist_update_buddy_idle (GaimBuddy *buddy, int idle)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	buddy->idle = idle;
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}

void  gaim_blist_update_buddy_evil (GaimBuddy *buddy, int warning)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	buddy->evil = warning;
	if (ops)
		ops->update(gaimbuddylist,(GaimBlistNode*)buddy);
}

void gaim_blist_update_buddy_icon(GaimBuddy *buddy) {
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	if(ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}

void  gaim_blist_rename_buddy (GaimBuddy *buddy, const char *name)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	g_free(buddy->name);
	buddy->name = g_strdup(name);
	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
}

void gaim_blist_alias_chat(GaimBlistChat *chat, const char *alias)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;

	g_free(chat->alias);

	if(alias && strlen(alias))
		chat->alias = g_strdup(alias);
	else
		chat->alias = NULL;

	if(ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)chat);
}

void  gaim_blist_alias_buddy (GaimBuddy *buddy, const char *alias)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimConversation *conv;

	g_free(buddy->alias);

	if(alias && strlen(alias))
		buddy->alias = g_strdup(alias);
	else
		buddy->alias = NULL;

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);

	conv = gaim_find_conversation_with_account(buddy->name, buddy->account);

	if (conv)
		gaim_conversation_autoset_title(conv);
}

void  gaim_blist_server_alias_buddy (GaimBuddy *buddy, const char *alias)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimConversation *conv;

	g_free(buddy->server_alias);

	if(alias && strlen(alias) && g_utf8_validate(alias, -1, NULL))
		buddy->server_alias = g_strdup(alias);
	else
		buddy->server_alias = NULL;

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);

	conv = gaim_find_conversation_with_account(buddy->name, buddy->account);

	if (conv)
		gaim_conversation_autoset_title(conv);
}

void gaim_blist_rename_group(GaimGroup *group, const char *name)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimGroup *dest_group;
	GaimBlistNode *prev, *child, *next;
	GSList *accts;

	if(!name || !strlen(name) || !strcmp(name, group->name)) {
		/* nothing to do here */
		return;
	} else if((dest_group = gaim_find_group(name))) {
		/* here we're merging two groups */
		prev = gaim_blist_get_last_child((GaimBlistNode*)dest_group);
		child = ((GaimBlistNode*)group)->child;

		while(child)
		{
			next = child->next;
			if(GAIM_BLIST_NODE_IS_CONTACT(child)) {
				GaimBlistNode *bnode;
				gaim_blist_add_contact((GaimContact *)child, dest_group, prev);
				for(bnode = child->child; bnode; bnode = bnode->next)
					gaim_blist_add_buddy((GaimBuddy*)bnode, (GaimContact*)child,
							NULL, bnode->prev);
				prev = child;
			} else if(GAIM_BLIST_NODE_IS_CHAT(child)) {
				gaim_blist_add_chat((GaimBlistChat *)child, dest_group, prev);
				prev = child;
			} else {
				gaim_debug(GAIM_DEBUG_ERROR, "blist",
						"Unknown child type in group %s\n", group->name);
			}
			child = next;
		}
		for (accts = gaim_group_get_accounts(group); accts; accts = g_slist_remove(accts, accts->data)) {
			GaimAccount *account = accts->data;
			serv_rename_group(account->gc, group, name);
		}
		gaim_blist_remove_group(group);
	} else {
		/* a simple rename */
		for (accts = gaim_group_get_accounts(group); accts; accts = g_slist_remove(accts, accts->data)) {
			GaimAccount *account = accts->data;
			serv_rename_group(account->gc, group, name);
		}
		g_free(group->name);
		group->name = g_strdup(name);
		if (ops)
			ops->update(gaimbuddylist, (GaimBlistNode*)group);
	}
}

GaimBlistChat *gaim_blist_chat_new(GaimAccount *account, const char *alias, GHashTable *components)
{
	GaimBlistChat *chat;
	struct gaim_blist_ui_ops *ops;

	if(!components)
		return NULL;

	chat = g_new0(GaimBlistChat, 1);
	chat->account = account;
	if(alias && strlen(alias))
		chat->alias = g_strdup(alias);
	chat->components = components;
	chat->settings = g_hash_table_new_full(g_str_hash, g_str_equal,
			g_free, g_free);

	((GaimBlistNode*)chat)->type = GAIM_BLIST_CHAT_NODE;

	ops = gaim_get_blist_ui_ops();

	if (ops != NULL && ops->new_node != NULL)
		ops->new_node((GaimBlistNode *)chat);

	return chat;
}

char *gaim_blist_chat_get_display_name(GaimBlistChat *chat)
{
	char *name;

	if(chat->alias){
		 name = g_strdup(chat->alias);
	}
	else{
		 GList *parts;
		 GaimPlugin *prpl;
		 GaimPluginProtocolInfo *prpl_info;
		 struct proto_chat_entry *pce;

		 prpl = gaim_find_prpl(gaim_account_get_protocol(chat->account));
		 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);

		 parts = prpl_info->chat_info(chat->account->gc);

		 pce = parts->data;
		 name = g_markup_escape_text(g_hash_table_lookup(chat->components,
														 pce->identifier), -1);
		 g_list_free(parts);
	}

	return name;
}

GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias)
{
	GaimBuddy *b;
	struct gaim_blist_ui_ops *ops;

	b = g_new0(GaimBuddy, 1);
	b->account = account;
	b->name  = g_strdup(screenname);
	b->alias = g_strdup(alias);
	b->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free);
	((GaimBlistNode*)b)->type = GAIM_BLIST_BUDDY_NODE;

	ops = gaim_get_blist_ui_ops();

	if (ops != NULL && ops->new_node != NULL)
		ops->new_node((GaimBlistNode *)b);

	return b;
}

void gaim_blist_add_chat(GaimBlistChat *chat, GaimGroup *group, GaimBlistNode *node)
{
	GaimBlistNode *n = node, *cnode = (GaimBlistNode*)chat;
	GaimGroup *g = group;
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	gboolean save = FALSE;


	g_return_if_fail(chat != NULL);
	g_return_if_fail(GAIM_BLIST_NODE_IS_CHAT((GaimBlistNode*)chat));

	if (!n) {
		if (!g) {
			g = gaim_group_new(_("Chats"));
			gaim_blist_add_group(g,
					gaim_blist_get_last_sibling(gaimbuddylist->root));
		}
	} else {
		g = (GaimGroup*)n->parent;
	}

	/* if we're moving to overtop of ourselves, do nothing */
	if(cnode == n)
		return;

	if (cnode->parent) {
		/* This chat was already in the list and is
		 * being moved.
		 */
		((GaimGroup *)cnode->parent)->totalsize--;
		if (gaim_account_is_connected(chat->account)) {
			((GaimGroup *)cnode->parent)->online--;
			((GaimGroup *)cnode->parent)->currentsize--;
		}
		if(cnode->next)
			cnode->next->prev = cnode->prev;
		if(cnode->prev)
			cnode->prev->next = cnode->next;
		if(cnode->parent->child == cnode)
			cnode->parent->child = cnode->next;

		ops->remove(gaimbuddylist, cnode);

		save = TRUE;
	}

	if (n) {
		if(n->next)
			n->next->prev = cnode;
		cnode->next = n->next;
		cnode->prev = n;
		cnode->parent = n->parent;
		n->next = cnode;
		((GaimGroup *)n->parent)->totalsize++;
		if (gaim_account_is_connected(chat->account)) {
			((GaimGroup *)n->parent)->online++;
			((GaimGroup *)n->parent)->currentsize++;
		}
	} else {
		if(((GaimBlistNode*)g)->child)
			((GaimBlistNode*)g)->child->prev = cnode;
		cnode->next = ((GaimBlistNode*)g)->child;
		cnode->prev = NULL;
		((GaimBlistNode*)g)->child = cnode;
		cnode->parent = (GaimBlistNode*)g;
		g->totalsize++;
		if (gaim_account_is_connected(chat->account)) {
			g->online++;
			g->currentsize++;
		}
	}

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)cnode);
	if (save)
		gaim_blist_save();
}

void  gaim_blist_add_buddy (GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node)
{
	GaimBlistNode *cnode, *bnode;
	GaimGroup *g;
	GaimContact *c;
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	gboolean save = FALSE;
	struct _gaim_hbuddy *hb;

	g_return_if_fail(buddy != NULL);
	g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY((GaimBlistNode*)buddy));

	bnode = (GaimBlistNode *)buddy;

	/* if we're moving to overtop of ourselves, do nothing */
	if(bnode == node || (!node && bnode->parent &&
				contact && bnode->parent == (GaimBlistNode*)contact
				&& bnode == bnode->parent->child))
		return;

	if(node && GAIM_BLIST_NODE_IS_BUDDY(node)) {
		c = (GaimContact*)node->parent;
		g = (GaimGroup*)node->parent->parent;
	} else if(contact) {
		c = contact;
		g = (GaimGroup*)((GaimBlistNode*)c)->parent;
	} else  {
		if(group) {
			g = group;
		} else {
			g = gaim_group_new(_("Buddies"));
			gaim_blist_add_group(g,
					gaim_blist_get_last_sibling(gaimbuddylist->root));
		}
		c = gaim_contact_new();
		gaim_blist_add_contact(c, g,
				gaim_blist_get_last_child((GaimBlistNode*)g));
	}

	cnode = (GaimBlistNode *)c;

	if(bnode->parent) {
		if(GAIM_BUDDY_IS_ONLINE(buddy)) {
			((GaimContact*)bnode->parent)->online--;
			if(((GaimContact*)bnode->parent)->online == 0)
				((GaimGroup*)bnode->parent->parent)->online--;
		}
		if(gaim_account_is_connected(buddy->account)) {
			((GaimContact*)bnode->parent)->currentsize--;
			if(((GaimContact*)bnode->parent)->currentsize == 0)
				((GaimGroup*)bnode->parent->parent)->currentsize--;
		}
		((GaimContact*)bnode->parent)->totalsize--;
		/* the group totalsize will be taken care of by remove_contact below */

		if(bnode->parent->parent != (GaimBlistNode*)g)
			serv_move_buddy(buddy, (GaimGroup *)bnode->parent->parent, g);

		if(bnode->next)
			bnode->next->prev = bnode->prev;
		if(bnode->prev)
			bnode->prev->next = bnode->next;
		if(bnode->parent->child == bnode)
			bnode->parent->child = bnode->next;

		ops->remove(gaimbuddylist, bnode);

		save = TRUE;

		if(bnode->parent->parent != (GaimBlistNode*)g) {
			hb = g_new(struct _gaim_hbuddy, 1);
			hb->name = normalize(buddy->name);
			hb->account = buddy->account;
			hb->group = bnode->parent->parent;
			g_hash_table_remove(gaimbuddylist->buddies, hb);
			g_free(hb);
		}

		if(!bnode->parent->child)
			gaim_blist_remove_contact((GaimContact*)bnode->parent);

	}

	if(node && GAIM_BLIST_NODE_IS_BUDDY(node)) {
		if(node->next)
			node->next->prev = bnode;
		bnode->next = node->next;
		bnode->prev = node;
		bnode->parent = node->parent;
		node->next = bnode;
	} else {
		if(cnode->child)
			cnode->child->prev = bnode;
		bnode->prev = NULL;
		bnode->next = cnode->child;
		cnode->child = bnode;
		bnode->parent = cnode;
	}

	if(GAIM_BUDDY_IS_ONLINE(buddy)) {
		((GaimContact*)bnode->parent)->online++;
		if(((GaimContact*)bnode->parent)->online == 1)
			((GaimGroup*)bnode->parent->parent)->online++;
	}
	if(gaim_account_is_connected(buddy->account)) {
		((GaimContact*)bnode->parent)->currentsize++;
		if(((GaimContact*)bnode->parent)->currentsize == 1)
			((GaimGroup*)bnode->parent->parent)->currentsize++;
	}
	((GaimContact*)bnode->parent)->totalsize++;


	hb = g_new(struct _gaim_hbuddy, 1);
	hb->name = g_strdup(normalize(buddy->name));
	hb->account = buddy->account;
	hb->group = ((GaimBlistNode*)buddy)->parent->parent;

	g_hash_table_replace(gaimbuddylist->buddies, hb, buddy);

	if (ops)
		ops->update(gaimbuddylist, (GaimBlistNode*)buddy);
	if (save)
		gaim_blist_save();
}

GaimContact *gaim_contact_new()
{
	struct gaim_blist_ui_ops *ops;
	GaimContact *c = g_new0(GaimContact, 1);
	((GaimBlistNode*)c)->type = GAIM_BLIST_CONTACT_NODE;

	c->totalsize = c->currentsize = c->online = 0;

	ops = gaim_get_blist_ui_ops();
	if (ops != NULL && ops->new_node != NULL)
		ops->new_node((GaimBlistNode *)c);

	return c;
}

void gaim_contact_set_alias(GaimContact* contact, const char *alias)
{
	g_return_if_fail(contact != NULL);

	if(contact->alias)
		g_free(contact->alias);

	contact->alias = g_strdup(alias);
}

const char *gaim_contact_get_alias(GaimContact* contact)
{
	return contact ? contact->alias : NULL;
}

GaimGroup *gaim_group_new(const char *name)
{
	GaimGroup *g = gaim_find_group(name);

	if (!g) {
		struct gaim_blist_ui_ops *ops;
		g= g_new0(GaimGroup, 1);
		g->name = g_strdup(name);
		g->totalsize = 0;
		g->currentsize = 0;
		g->online = 0;
		g->settings = g_hash_table_new_full(g_str_hash, g_str_equal,
				g_free, g_free);
		((GaimBlistNode*)g)->type = GAIM_BLIST_GROUP_NODE;

		ops = gaim_get_blist_ui_ops();

		if (ops != NULL && ops->new_node != NULL)
			ops->new_node((GaimBlistNode *)g);

	}
	return g;
}

void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimGroup *g;
	GaimBlistNode *gnode, *cnode, *bnode;
	gboolean save = FALSE;

	g_return_if_fail(contact != NULL);
	g_return_if_fail(GAIM_BLIST_NODE_IS_CONTACT((GaimBlistNode*)contact));

	if(node && (GAIM_BLIST_NODE_IS_CONTACT(node) ||
				GAIM_BLIST_NODE_IS_CHAT(node)))
		g = (GaimGroup*)node->parent;
	else if(group)
		g = group;
	else {
		g = gaim_group_new(_("Buddies"));
		gaim_blist_add_group(g,
				gaim_blist_get_last_sibling(gaimbuddylist->root));
	}

	gnode = (GaimBlistNode*)g;
	cnode = (GaimBlistNode*)contact;

	if(cnode->parent) {
		if(cnode->parent->child == cnode)
			cnode->parent->child = cnode->next;
		if(cnode->prev)
			cnode->prev->next = cnode->next;
		if(cnode->next)
			cnode->next->prev = cnode->prev;


		if(contact->online > 0)
			((GaimGroup*)cnode->parent)->online--;
		if(contact->currentsize > 0)
			((GaimGroup*)cnode->parent)->currentsize--;
		((GaimGroup*)cnode->parent)->totalsize--;

		ops->remove(gaimbuddylist, cnode);

		save = TRUE;

		if(cnode->parent != gnode) {
			for(bnode = cnode->child; bnode; bnode = bnode->next) {
				GaimBuddy *b = (GaimBuddy*)bnode;

				struct _gaim_hbuddy *hb = g_new(struct _gaim_hbuddy, 1);
				hb->name = g_strdup(normalize(b->name));
				hb->account = b->account;
				hb->group = cnode->parent;

				g_hash_table_remove(gaimbuddylist->buddies, hb);

				hb->group = gnode;
				g_hash_table_replace(gaimbuddylist->buddies, hb, b);

				if(b->account->gc)
					serv_move_buddy(b, (GaimGroup*)cnode->parent, g);
			}
		}
	}


	if(node && (GAIM_BLIST_NODE_IS_CONTACT(node) ||
				GAIM_BLIST_NODE_IS_CHAT(node))) {
		if(node->next)
			node->next->prev = cnode;
		cnode->next = node->next;
		cnode->prev = node;
		cnode->parent = node->parent;
		node->next = cnode;
	} else {
		if(gnode->child)
			gnode->child->prev = cnode;
		cnode->prev = NULL;
		cnode->next = gnode->child;
		gnode->child = cnode;
		cnode->parent = gnode;
	}

	if(contact->online > 0)
		g->online++;
	if(contact->currentsize > 0)
		g->currentsize++;
	g->totalsize++;

	if(ops && cnode->child)
		ops->update(gaimbuddylist, cnode);

	for(bnode = cnode->child; bnode; bnode = bnode->next)
		ops->update(gaimbuddylist, bnode);

	if (save)
		gaim_blist_save();
}

void  gaim_blist_add_group (GaimGroup *group, GaimBlistNode *node)
{
	struct gaim_blist_ui_ops *ops;
	GaimBlistNode *gnode = (GaimBlistNode*)group;
	gboolean save = FALSE;

	g_return_if_fail(group != NULL);
	g_return_if_fail(GAIM_BLIST_NODE_IS_GROUP((GaimBlistNode*)group));

	if (!gaimbuddylist)
		gaimbuddylist = gaim_blist_new();
	ops = gaimbuddylist->ui_ops;

	if (!gaimbuddylist->root) {
		gaimbuddylist->root = gnode;
		return;
	}

	/* if we're moving to overtop of ourselves, do nothing */
	if(gnode == node)
		return;

	if (gaim_find_group(group->name)) {
		/* This is just being moved */

		ops->remove(gaimbuddylist, (GaimBlistNode*)group);

		if(gnode == gaimbuddylist->root)
			gaimbuddylist->root = gnode->next;
		if(gnode->prev)
			gnode->prev->next = gnode->next;
		if(gnode->next)
			gnode->next->prev = gnode->prev;

		save = TRUE;
	}

	if (node && GAIM_BLIST_NODE_IS_GROUP(node)) {
		gnode->next = node->next;
		gnode->prev = node;
		if(node->next)
			node->next->prev = gnode;
		node->next = gnode;
	} else {
		if(gaimbuddylist->root)
			gaimbuddylist->root->prev = gnode;
		gnode->next = gaimbuddylist->root;
		gnode->prev = NULL;
		gaimbuddylist->root = gnode;
	}


	if (ops) {
		ops->update(gaimbuddylist, gnode);
		for(node = gnode->child; node; node = node->next)
			ops->update(gaimbuddylist, node);
	}
	if (save)
		gaim_blist_save();
}

void gaim_blist_remove_contact(GaimContact* contact)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;

	GaimBlistNode *gnode, *cnode = (GaimBlistNode*)contact;

	gnode = cnode->parent;

	if(cnode->child) {
		while(cnode->child) {
			gaim_blist_remove_buddy((GaimBuddy*)cnode->child);
		}
	} else {
		if(ops)
			ops->remove(gaimbuddylist, cnode);

		if(gnode->child == cnode)
			gnode->child = cnode->next;
		if(cnode->prev)
			cnode->prev->next = cnode->next;
		if(cnode->next)
			cnode->next->prev = cnode->prev;

		g_free(contact);
	}
}

void gaim_blist_remove_buddy (GaimBuddy *buddy)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;

	GaimBlistNode *cnode, *node = (GaimBlistNode*)buddy;
	GaimGroup *group;
	struct _gaim_hbuddy hb;

	cnode = node->parent;
	group = (GaimGroup *)cnode->parent;

	if(GAIM_BUDDY_IS_ONLINE(buddy)) {
		((GaimContact*)cnode)->online--;
		if(((GaimContact*)cnode)->online == 0)
			group->online--;
	}
	if(gaim_account_is_connected(buddy->account)) {
		((GaimContact*)cnode)->currentsize--;
		if(((GaimContact*)cnode)->currentsize == 0)
			group->currentsize--;
	}
	((GaimContact*)cnode)->totalsize--;

	if (node->prev)
		node->prev->next = node->next;
	if (node->next)
		node->next->prev = node->prev;
	if(cnode->child == node) {
		cnode->child = node->next;
	}


	hb.name = normalize(buddy->name);
	hb.account = buddy->account;
	hb.group = ((GaimBlistNode*)buddy)->parent->parent;
	g_hash_table_remove(gaimbuddylist->buddies, &hb);

	if(buddy->timer > 0)
		g_source_remove(buddy->timer);

	ops->remove(gaimbuddylist, node);
	g_hash_table_destroy(buddy->settings);
	g_free(buddy->name);
	g_free(buddy->alias);
	g_free(buddy);

	if(!cnode->child)
		gaim_blist_remove_contact((GaimContact*)cnode);
}

void  gaim_blist_remove_chat (GaimBlistChat *chat)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;

	GaimBlistNode *gnode, *node = (GaimBlistNode*)chat;
	GaimGroup *group;

	gnode = node->parent;
	group = (GaimGroup *)gnode;

	if(gnode->child == node)
		gnode->child = node->next;
	if (node->prev)
		node->prev->next = node->next;
	if (node->next)
		node->next->prev = node->prev;
	group->totalsize--;
	if (gaim_account_is_connected(chat->account)) {
		group->currentsize--;
		group->online--;
	}

	ops->remove(gaimbuddylist, node);
	g_hash_table_destroy(chat->components);
	g_free(chat->alias);
	g_free(chat);
}

void  gaim_blist_remove_group (GaimGroup *group)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *node = (GaimBlistNode*)group;

	if(node->child) {
		char *buf;
		int count = 0;
		GaimBlistNode *child = node->child;

		while(child) {
			count++;
			child = child->next;
		}

		buf = g_strdup_printf(ngettext("%d buddy from group %s was not removed "
									   "because its account was not logged in."
									   "  This buddy and the group were not "
									   "removed.\n", 
									   "%d buddies from group %s were not "
									   "removed because their accounts were "
									   "not logged in.  These buddies and "
									   "the group were not removed.\n", count),
							  count, group->name);
		gaim_notify_error(NULL, NULL, _("Group not removed"), buf);
		g_free(buf);
		return;
	}

	if(gaimbuddylist->root == node)
		gaimbuddylist->root = node->next;
	if (node->prev)
		node->prev->next = node->next;
	if (node->next)
		node->next->prev = node->prev;

	ops->remove(gaimbuddylist, node);
	g_free(group->name);
	g_free(group);
}

GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact) {
	GaimBuddy *top = NULL;
	GaimBlistNode *bnode;

	for(bnode = ((GaimBlistNode*)contact)->child; bnode; bnode = bnode->next) {
		GaimBuddy *buddy;
		if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
			continue;
		buddy = (GaimBuddy*)bnode;
		if(!top) {
			top = buddy;
		} else if(GAIM_BUDDY_IS_ONLINE(buddy)) {
			if(!GAIM_BUDDY_IS_ONLINE(top)) {
				top = buddy;
			} else if(!(buddy->uc & UC_UNAVAILABLE) && !buddy->idle &&
					(top->uc & UC_UNAVAILABLE || top->idle)) {
				top = buddy;
			} else if(!buddy->idle && top->idle) {
				top = buddy;
			} else if(top->uc & UC_UNAVAILABLE && top->idle &&
					(!(buddy->uc & UC_UNAVAILABLE) || !buddy->idle)) {
				top = buddy;
			}
		}
	}

	return top;
}

const char *gaim_get_buddy_alias_only(GaimBuddy *b) {
	if(!b)
		return NULL;

	if(b->alias && b->alias[0]) {
		return b->alias;
	}
	else if (b->server_alias != NULL &&
			 gaim_prefs_get_bool("/core/buddies/use_server_alias")) {

		return b->server_alias;
	}

	return NULL;
}

const char *  gaim_get_buddy_alias (GaimBuddy *buddy)
{
	GaimContact *contact;
	const char *ret;

	if(!buddy)
		return _("Unknown");

	contact = (GaimContact*)((GaimBlistNode*)buddy)->parent;

	if(contact && contact->alias)
		return contact->alias;

	ret= gaim_get_buddy_alias_only(buddy);

	return ret ? ret : buddy->name;
}

const char *gaim_blist_chat_get_name(GaimBlistChat *chat)
{
	if(chat->alias && *chat->alias) {
		return chat->alias;
	} else {
		struct proto_chat_entry *pce;
		GList *parts, *tmp;
		char *ret;

		parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc);
		pce = parts->data;
		ret = g_hash_table_lookup(chat->components, pce->identifier);
		for(tmp = parts; tmp; tmp = tmp->next)
			g_free(tmp->data);
		g_list_free(parts);

		return ret;
	}
}

GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name)
{
	GaimBuddy *buddy;
	struct _gaim_hbuddy hb;
	GaimBlistNode *group;

	if (!gaimbuddylist)
		return NULL;

	if (!name)
		return NULL;

	hb.name = normalize(name);
	hb.account = account;

	for(group = gaimbuddylist->root; group; group = group->next) {
		hb.group = group;
		if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL)
			return buddy;
	}

	return NULL;
}

GSList *gaim_find_buddies(GaimAccount *account, const char *name)
{
	struct buddy *buddy;
	struct _gaim_hbuddy hb;
	GaimBlistNode *group;
	GSList *ret = NULL;

	if (!gaimbuddylist)
		return NULL;

	if (!name)
		return NULL;

	hb.name = normalize(name);
	hb.account = account;

	for(group = gaimbuddylist->root; group; group = group->next) {
		hb.group = group;
		if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL)
			ret = g_slist_append(ret, buddy);
	}

	return ret;
}

GaimGroup *gaim_find_group(const char *name)
{
	GaimBlistNode *node;
	if (!gaimbuddylist)
		return NULL;
	node = gaimbuddylist->root;
	while(node) {
		if (!strcmp(((GaimGroup *)node)->name, name))
			return (GaimGroup *)node;
		node = node->next;
	}
	return NULL;
}

GaimBlistChat *
gaim_blist_find_chat(GaimAccount *account, const char *name)
{
	char *chat_name;
	GaimBlistChat *chat;
	GaimPlugin *prpl;
	GaimPluginProtocolInfo *prpl_info = NULL;
	struct proto_chat_entry *pce;
	GaimBlistNode *node, *group;
	GList *parts;

	g_return_val_if_fail(gaim_get_blist() != NULL, NULL);
	g_return_val_if_fail(name != NULL, NULL);

	for (group = gaimbuddylist->root; group != NULL; group = group->next) {
		for (node = group->child; node != NULL; node = node->next) {
			if (GAIM_BLIST_NODE_IS_CHAT(node)) {

				chat = (GaimBlistChat*)node;

				prpl = gaim_find_prpl(gaim_account_get_protocol(chat->account));
				prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);

				parts = prpl_info->chat_info(
					gaim_account_get_connection(chat->account));

				pce = parts->data;
				chat_name = g_hash_table_lookup(chat->components,
												pce->identifier);

				if (chat->account == account &&
					name != NULL && !strcmp(chat_name, name)) {

					return chat;
				}
			}
		}
	}

	return NULL;
}

GaimGroup *
gaim_blist_chat_get_group(GaimBlistChat *chat)
{
	g_return_val_if_fail(chat != NULL, NULL);

	return (GaimGroup *)(((GaimBlistNode *)chat)->parent);
}

GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy)
{
	if (!buddy)
		return NULL;

	if (((GaimBlistNode *)buddy)->parent == NULL)
		return NULL;

	return (GaimGroup *)(((GaimBlistNode*)buddy)->parent->parent);
}

GSList *gaim_group_get_accounts(GaimGroup *g)
{
	GSList *l = NULL;
	GaimBlistNode *gnode, *cnode, *bnode;

	gnode = (GaimBlistNode *)g;

	for(cnode = gnode->child;  cnode; cnode = cnode->next) {
		if (GAIM_BLIST_NODE_IS_CHAT(cnode)) {
			if(!g_slist_find(l, ((GaimBlistChat *)cnode)->account))
				l = g_slist_append(l, ((GaimBlistChat *)cnode)->account);
		} else if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
			for(bnode = cnode->child; bnode; bnode = bnode->next) {
				if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) {
					if(!g_slist_find(l, ((GaimBuddy *)bnode)->account))
						l = g_slist_append(l, ((GaimBuddy *)bnode)->account);
				}
			}
		}
	}

	return l;
}

void gaim_blist_add_account(GaimAccount *account)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *gnode, *cnode, *bnode;

	if(!gaimbuddylist)
		return;

	if(!ops)
		return;

	for(gnode = gaimbuddylist->root; gnode; gnode = gnode->next) {
		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;
		for(cnode = gnode->child; cnode; cnode = cnode->next) {
			if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
					for(bnode = cnode->child; bnode; bnode = bnode->next) {
						if(GAIM_BLIST_NODE_IS_BUDDY(bnode) &&
								((GaimBuddy*)bnode)->account == account) {
							((GaimContact*)cnode)->currentsize++;
							if(((GaimContact*)cnode)->currentsize == 1)
								((GaimGroup*)gnode)->currentsize++;
							if(GAIM_BUDDY_IS_ONLINE((GaimBuddy*)bnode)) {
								((GaimContact*)cnode)->online++;
								if(((GaimContact*)cnode)->online == 1)
									((GaimGroup*)gnode)->online++;
							}
							ops->update(gaimbuddylist, bnode);
						}
					}
					ops->update(gaimbuddylist, cnode);
			} else if(GAIM_BLIST_NODE_IS_CHAT(cnode) &&
					((GaimBlistChat*)cnode)->account == account) {
					((GaimGroup *)gnode)->online++;
					((GaimGroup *)gnode)->currentsize++;
					ops->update(gaimbuddylist, cnode);
			}
		}
		ops->update(gaimbuddylist, gnode);
	}
}

void gaim_blist_remove_account(GaimAccount *account)
{
	struct gaim_blist_ui_ops *ops = gaimbuddylist->ui_ops;
	GaimBlistNode *gnode, *cnode, *bnode;

	if (!gaimbuddylist)
		return;

	for(gnode = gaimbuddylist->root; gnode; gnode = gnode->next) {
		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;
		for(cnode = gnode->child; cnode; cnode = cnode->next) {
			if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
				for(bnode = cnode->child; bnode; bnode = bnode->next) {
					if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
						continue;
					if(account == ((GaimBuddy *)bnode)->account) {
						if(((GaimBuddy*)bnode)->present == GAIM_BUDDY_ONLINE ||
								((GaimBuddy*)bnode)->present == GAIM_BUDDY_SIGNING_ON) {
							((GaimContact*)cnode)->online--;
							if(((GaimContact*)cnode)->online == 0)
								((GaimGroup*)gnode)->online--;
						}
						((GaimContact*)cnode)->currentsize--;
						if(((GaimContact*)cnode)->currentsize == 0)
							((GaimGroup*)gnode)->currentsize--;

						((GaimBuddy*)bnode)->present = GAIM_BUDDY_OFFLINE;

						((GaimBuddy*)bnode)->uc = 0;
						((GaimBuddy*)bnode)->idle = 0;
						((GaimBuddy*)bnode)->evil = 0;

						if(ops)
							ops->remove(gaimbuddylist, bnode);
					}
				}
			} else if(GAIM_BLIST_NODE_IS_CHAT(cnode) &&
					((GaimBlistChat*)cnode)->account == account) {
				((GaimGroup*)gnode)->currentsize--;
				((GaimGroup*)gnode)->online--;
				if(ops)
					ops->remove(gaimbuddylist, cnode);
			}
		}
	}
}

void parse_toc_buddy_list(GaimAccount *account, char *config)
{
	char *c;
	char current[256];
	GList *bud = NULL;


	if (config != NULL) {

		/* skip "CONFIG:" (if it exists) */
		c = strncmp(config + 6 /* sizeof(struct sflap_hdr) */ , "CONFIG:", strlen("CONFIG:")) ?
			strtok(config, "\n") :
			strtok(config + 6 /* sizeof(struct sflap_hdr) */  + strlen("CONFIG:"), "\n");
		do {
			if (c == NULL)
				break;
			if (*c == 'g') {
				char *utf8 = NULL;
				utf8 = gaim_try_conv_to_utf8(c + 2);
				if (utf8 == NULL) {
					g_strlcpy(current, _("Invalid Groupname"), sizeof(current));
				} else {
					g_strlcpy(current, utf8, sizeof(current));
					g_free(utf8);
				}
				if (!gaim_find_group(current)) {
					GaimGroup *g = gaim_group_new(current);
					gaim_blist_add_group(g,
							gaim_blist_get_last_sibling(gaimbuddylist->root));
				}
			} else if (*c == 'b') { /*&& !gaim_find_buddy(user, c + 2)) {*/
				char nm[80], sw[388], *a, *utf8 = NULL;

				if ((a = strchr(c + 2, ':')) != NULL) {
					*a++ = '\0';		/* nul the : */
				}

				g_strlcpy(nm, c + 2, sizeof(nm));
				if (a) {
					utf8 = gaim_try_conv_to_utf8(a);
					if (utf8 == NULL) {
						gaim_debug(GAIM_DEBUG_ERROR, "toc blist",
								   "Failed to convert alias for "
								   "'%s' to UTF-8\n", nm);
					}
				}
				if (utf8 == NULL) {
					sw[0] = '\0';
				} else {
					/* This can leave a partial sequence at the end,
					 * but who cares? */
					g_strlcpy(sw, utf8, sizeof(sw));
					g_free(utf8);
				}

				if (!gaim_find_buddy(account, nm)) {
					GaimBuddy *b = gaim_buddy_new(account, nm, sw);
					GaimGroup *g = gaim_find_group(current);
					gaim_blist_add_buddy(b, NULL, g,
							gaim_blist_get_last_child((GaimBlistNode*)g));
					bud = g_list_append(bud, g_strdup(nm));
				}
			} else if (*c == 'p') {
				gaim_privacy_permit_add(account, c + 2, TRUE);
			} else if (*c == 'd') {
				gaim_privacy_deny_add(account, c + 2, TRUE);
			} else if (!strncmp("toc", c, 3)) {
				sscanf(c + strlen(c) - 1, "%d", &account->perm_deny);
				gaim_debug(GAIM_DEBUG_MISC, "toc blist",
						   "permdeny: %d\n", account->perm_deny);
				if (account->perm_deny == 0)
					account->perm_deny = 1;
			} else if (*c == 'm') {
				sscanf(c + 2, "%d", &account->perm_deny);
				gaim_debug(GAIM_DEBUG_MISC, "toc blist",
						   "permdeny: %d\n", account->perm_deny);
				if (account->perm_deny == 0)
					account->perm_deny = 1;
			}
		} while ((c = strtok(NULL, "\n")));

		if(account->gc) {
			if(bud) {
				GList *node = bud;
				serv_add_buddies(account->gc, bud);
				while(node) {
					g_free(node->data);
					node = node->next;
				}
			}
			serv_set_permit_deny(account->gc);
		}
		g_list_free(bud);
	}
}

#if 0
/* translate an AIM 3 buddylist (*.lst) to a Gaim buddylist */
static GString *translate_lst(FILE *src_fp)
{
	char line[BUF_LEN], *line2;
	char *name;
	int i;

	GString *dest = g_string_new("m 1\n");

	while (fgets(line, BUF_LEN, src_fp)) {
		line2 = g_strchug(line);
		if (strstr(line2, "group") == line2) {
			name = strpbrk(line2, " \t\n\r\f") + 1;
			dest = g_string_append(dest, "g ");
			for (i = 0; i < strcspn(name, "\n\r"); i++)
				if (name[i] != '\"')
					dest = g_string_append_c(dest, name[i]);
			dest = g_string_append_c(dest, '\n');
		}
		if (strstr(line2, "buddy") == line2) {
			name = strpbrk(line2, " \t\n\r\f") + 1;
			dest = g_string_append(dest, "b ");
			for (i = 0; i < strcspn(name, "\n\r"); i++)
				if (name[i] != '\"')
					dest = g_string_append_c(dest, name[i]);
			dest = g_string_append_c(dest, '\n');
		}
	}

	return dest;
}


/* translate an AIM 4 buddylist (*.blt) to Gaim format */
static GString *translate_blt(FILE *src_fp)
{
	int i;
	char line[BUF_LEN];
	char *buddy;

	GString *dest = g_string_new("m 1\n");

	while (strstr(fgets(line, BUF_LEN, src_fp), "Buddy") == NULL);
	while (strstr(fgets(line, BUF_LEN, src_fp), "list") == NULL);

	while (1) {
		fgets(line, BUF_LEN, src_fp); g_strchomp(line);
		if (strchr(line, '}') != NULL)
			break;

		if (strchr(line, '{') != NULL) {
			/* Syntax starting with "<group> {" */

			dest = g_string_append(dest, "g ");
			buddy = g_strchug(strtok(line, "{"));
			for (i = 0; i < strlen(buddy); i++)
				if (buddy[i] != '\"')
					dest = g_string_append_c(dest, buddy[i]);
			dest = g_string_append_c(dest, '\n');
			while (strchr(fgets(line, BUF_LEN, src_fp), '}') == NULL) {
				gboolean pounce = FALSE;
				char *e;
				g_strchomp(line);
				buddy = g_strchug(line);
				gaim_debug(GAIM_DEBUG_MISC, "AIM 4 blt import",
						   "buddy: \"%s\"\n", buddy);
				dest = g_string_append(dest, "b ");
				if (strchr(buddy, '{') != NULL) {
					/* buddy pounce, etc */
					char *pos = strchr(buddy, '{') - 1;
					*pos = 0;
					pounce = TRUE;
				}
				if ((e = strchr(buddy, '\"')) != NULL) {
					*e = '\0';
					buddy++;
				}
				dest = g_string_append(dest, buddy);
				dest = g_string_append_c(dest, '\n');
				if (pounce)
					do
						fgets(line, BUF_LEN, src_fp);
					while (!strchr(line, '}'));
			}
		} else {

			/* Syntax "group buddy buddy ..." */
			buddy = g_strchug(strtok(line, " \n"));
			dest = g_string_append(dest, "g ");
			if (strchr(buddy, '\"') != NULL) {
				dest = g_string_append(dest, &buddy[1]);
				dest = g_string_append_c(dest, ' ');
				buddy = g_strchug(strtok(NULL, " \n"));
				while (strchr(buddy, '\"') == NULL) {
					dest = g_string_append(dest, buddy);
					dest = g_string_append_c(dest, ' ');
					buddy = g_strchug(strtok(NULL, " \n"));
				}
				buddy[strlen(buddy) - 1] = '\0';
				dest = g_string_append(dest, buddy);
			} else {
				dest = g_string_append(dest, buddy);
			}
			dest = g_string_append_c(dest, '\n');
			while ((buddy = g_strchug(strtok(NULL, " \n"))) != NULL) {
				dest = g_string_append(dest, "b ");
				if (strchr(buddy, '\"') != NULL) {
					dest = g_string_append(dest, &buddy[1]);
					dest = g_string_append_c(dest, ' ');
					buddy = g_strchug(strtok(NULL, " \n"));
					while (strchr(buddy, '\"') == NULL) {
						dest = g_string_append(dest, buddy);
						dest = g_string_append_c(dest, ' ');
						buddy = g_strchug(strtok(NULL, " \n"));
					}
					buddy[strlen(buddy) - 1] = '\0';
					dest = g_string_append(dest, buddy);
				} else {
					dest = g_string_append(dest, buddy);
				}
				dest = g_string_append_c(dest, '\n');
			}
		}
	}

	return dest;
}

static GString *translate_gnomeicu(FILE *src_fp)
{
	char line[BUF_LEN];
	GString *dest = g_string_new("m 1\ng Buddies\n");

	while (strstr(fgets(line, BUF_LEN, src_fp), "NewContacts") == NULL);

	while (fgets(line, BUF_LEN, src_fp)) {
		char *eq;
		g_strchomp(line);
		if (line[0] == '\n' || line[0] == '[')
			break;
		eq = strchr(line, '=');
		if (!eq)
			break;
		*eq = ':';
		eq = strchr(eq, ',');
		if (eq)
			*eq = '\0';
		dest = g_string_append(dest, "b ");
		dest = g_string_append(dest, line);
		dest = g_string_append_c(dest, '\n');
	}

	return dest;
}
#endif

static gchar *get_screenname_filename(const char *name)
{
	gchar **split;
	gchar *good;
	gchar *ret;

	split = g_strsplit(name, G_DIR_SEPARATOR_S, -1);
	good = g_strjoinv(NULL, split);
	g_strfreev(split);

	ret = g_utf8_strup(good, -1);

	g_free(good);

	return ret;
}

static gboolean gaim_blist_read(const char *filename);


static void do_import(GaimAccount *account, const char *filename)
{
	GString *buf = NULL;
	char first[64];
	char path[PATHSIZE];
	int len;
	FILE *f;
	struct stat st;

	if (filename) {
		g_snprintf(path, sizeof(path), "%s", filename);
	} else {
		char *g_screenname = get_screenname_filename(account->username);
		const char *username;
		char *file = gaim_user_dir();
		GaimProtocol prpl_num;
		int protocol;

		prpl_num = gaim_account_get_protocol(account);

		protocol = prpl_num;

		/* TODO Somehow move this checking into prpls */
		if (prpl_num == GAIM_PROTO_OSCAR) {
			if ((username = gaim_account_get_username(account)) != NULL) {
				protocol = (isalpha(*username)
							? GAIM_PROTO_TOC : GAIM_PROTO_ICQ);
			}
		}

		if (file != (char *)NULL) {
			snprintf(path, PATHSIZE, "%s" G_DIR_SEPARATOR_S "%s.%d.blist", file, g_screenname, protocol);
			g_free(g_screenname);
		} else {
			g_free(g_screenname);
			return;
		}
	}

	if (stat(path, &st)) {
		gaim_debug(GAIM_DEBUG_ERROR, "blist import", "Unable to stat %s.\n",
				   path);
		return;
	}

	if (!(f = fopen(path, "r"))) {
		gaim_debug(GAIM_DEBUG_ERROR, "blist import", "Unable to open %s.\n",
				   path);
		return;
	}

	fgets(first, 64, f);

	if ((first[0] == '\n') || (first[0] == '\r' && first[1] == '\n'))
		fgets(first, 64, f);

#if 0
	if (!g_strncasecmp(first, "<xml", strlen("<xml"))) {
		/* new gaim XML buddy list */
		gaim_blist_read(path);
		
		/* We really don't need to bother doing stuf like translating AIM 3 buddy lists anymore */
		
	} else if (!g_strncasecmp(first, "Config {", strlen("Config {"))) {
		/* AIM 4 buddy list */
		gaim_debug(GAIM_DEBUG_MISC, "blist import", "aim 4\n");
		rewind(f);
		buf = translate_blt(f);
	} else if (strstr(first, "group") != NULL) {
		/* AIM 3 buddy list */
		gaim_debug(GAIM_DEBUG_MISC, "blist import", "aim 3\n");
		rewind(f);
		buf = translate_lst(f);
	} else if (!g_strncasecmp(first, "[User]", strlen("[User]"))) {
		/* GnomeICU (hopefully) */
		gaim_debug(GAIM_DEBUG_MISC, "blist import", "gnomeicu\n");
		rewind(f);
		buf = translate_gnomeicu(f);

	} else 
#endif
		if (first[0] == 'm') {
			/* Gaim buddy list - no translation */
			char buf2[BUF_LONG * 2];
			buf = g_string_new("");
			rewind(f);
			while (1) {
				len = fread(buf2, 1, BUF_LONG * 2 - 1, f);
				if (len <= 0)
					break;
			buf2[len] = '\0';
			buf = g_string_append(buf, buf2);
			if (len != BUF_LONG * 2 - 1)
				break;
			}
		}
	
	fclose(f);

	if (buf) {
		buf = g_string_prepend(buf, "toc_set_config {");
		buf = g_string_append(buf, "}\n");
		parse_toc_buddy_list(account, buf->str);
		g_string_free(buf, TRUE);
	}
}

gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) {
	GaimBlistNode *cnode, *bnode;
	for(cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) {
		if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
			for(bnode = cnode->child; bnode; bnode = bnode->next) {
				if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) {
					GaimBuddy *buddy = (GaimBuddy *)bnode;
					if((!account && gaim_account_is_connected(buddy->account))
							|| buddy->account == account)
						return TRUE;
				}
			}
		} else if(GAIM_BLIST_NODE_IS_CHAT(cnode)) {
			GaimBlistChat *chat = (GaimBlistChat *)cnode;
			if((!account && gaim_account_is_connected(chat->account))
					|| chat->account == account)
				return TRUE;
		}
	}
	return FALSE;
}

static gboolean blist_safe_to_write = FALSE;

GaimGroup *blist_parser_group = NULL;
GaimContact *blist_parser_contact = NULL;
static char *blist_parser_account_name = NULL;
static int blist_parser_account_protocol = 0;
static char *blist_parser_chat_alias = NULL;
static char *blist_parser_component_name = NULL;
static char *blist_parser_component_value = NULL;
static char *blist_parser_buddy_name = NULL;
static char *blist_parser_buddy_alias = NULL;
static char *blist_parser_setting_name = NULL;
static char *blist_parser_setting_value = NULL;
static GHashTable *blist_parser_buddy_settings = NULL;
static GHashTable *blist_parser_chat_settings = NULL;
static GHashTable *blist_parser_group_settings = NULL;
static GHashTable *blist_parser_chat_components = NULL;
static int blist_parser_privacy_mode = 0;
static GList *tag_stack = NULL;
enum {
	BLIST_TAG_GAIM,
	BLIST_TAG_BLIST,
	BLIST_TAG_GROUP,
	BLIST_TAG_CHAT,
	BLIST_TAG_COMPONENT,
	BLIST_TAG_CONTACT,
	BLIST_TAG_BUDDY,
	BLIST_TAG_NAME,
	BLIST_TAG_ALIAS,
	BLIST_TAG_SETTING,
	BLIST_TAG_PRIVACY,
	BLIST_TAG_ACCOUNT,
	BLIST_TAG_PERMIT,
	BLIST_TAG_BLOCK,
	BLIST_TAG_IGNORE
};
static gboolean blist_parser_error_occurred = FALSE;

static void blist_start_element_handler (GMarkupParseContext *context,
		const gchar *element_name,
		const gchar **attribute_names,
		const gchar **attribute_values,
		gpointer user_data,
		GError **error) {
	int i;

	if(!strcmp(element_name, "gaim")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_GAIM));
	} else if(!strcmp(element_name, "blist")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_BLIST));
	} else if(!strcmp(element_name, "group")) {
		const char *name = NULL;
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_GROUP));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				name = attribute_values[i];
			}
		}
		if(name) {
			blist_parser_group = gaim_group_new(name);
			gaim_blist_add_group(blist_parser_group,
					gaim_blist_get_last_sibling(gaimbuddylist->root));
		}
	} else if(!strcmp(element_name, "contact")) {
		char *alias = NULL;
		tag_stack = g_list_prepend(tag_stack,
				GINT_TO_POINTER(BLIST_TAG_CONTACT));

		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "alias")) {
				g_free(alias);
				alias = g_strdup(attribute_values[i]);
			}
		}

		blist_parser_contact = gaim_contact_new();
		gaim_blist_add_contact(blist_parser_contact, blist_parser_group,
				gaim_blist_get_last_sibling(((GaimBlistNode*)blist_parser_group)->child));

		if(alias) {
			gaim_contact_set_alias(blist_parser_contact, alias);
			g_free(alias);
		}
	} else if(!strcmp(element_name, "chat")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_CHAT));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "account")) {
				g_free(blist_parser_account_name);
				blist_parser_account_name = g_strdup(attribute_values[i]);
			} else if(!strcmp(attribute_names[i], "protocol")) {
				blist_parser_account_protocol = atoi(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "buddy")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_BUDDY));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "account")) {
				g_free(blist_parser_account_name);
				blist_parser_account_name = g_strdup(attribute_values[i]);
			} else if(!strcmp(attribute_names[i], "protocol")) {
				blist_parser_account_protocol = atoi(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "name")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_NAME));
	} else if(!strcmp(element_name, "alias")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_ALIAS));
	} else if(!strcmp(element_name, "setting")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_SETTING));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_setting_name);
				blist_parser_setting_name = g_strdup(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "component")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_COMPONENT));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_component_name);
				blist_parser_component_name = g_strdup(attribute_values[i]);
			}
		}

	} else if(!strcmp(element_name, "privacy")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_PRIVACY));
	} else if(!strcmp(element_name, "account")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_ACCOUNT));
		for(i=0; attribute_names[i]; i++) {
			if(!strcmp(attribute_names[i], "protocol"))
				blist_parser_account_protocol = atoi(attribute_values[i]);
			else if(!strcmp(attribute_names[i], "mode"))
				blist_parser_privacy_mode = atoi(attribute_values[i]);
			else if(!strcmp(attribute_names[i], "name")) {
				g_free(blist_parser_account_name);
				blist_parser_account_name = g_strdup(attribute_values[i]);
			}
		}
	} else if(!strcmp(element_name, "permit")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_PERMIT));
	} else if(!strcmp(element_name, "block")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_BLOCK));
	} else if(!strcmp(element_name, "ignore")) {
		tag_stack = g_list_prepend(tag_stack, GINT_TO_POINTER(BLIST_TAG_IGNORE));
	}
}

static void blist_end_element_handler(GMarkupParseContext *context,
		const gchar *element_name, gpointer user_data, GError **error) {
	if(!strcmp(element_name, "gaim")) {
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "blist")) {
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "group")) {
		if(blist_parser_group_settings) {
			g_hash_table_destroy(blist_parser_group->settings);
			blist_parser_group->settings = blist_parser_group_settings;
		}
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
		blist_parser_group_settings = NULL;
		blist_parser_group = NULL;
	} else if(!strcmp(element_name, "chat")) {
		GaimAccount *account = gaim_accounts_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			GaimBlistChat *chat = gaim_blist_chat_new(account,
					blist_parser_chat_alias, blist_parser_chat_components);
			gaim_blist_add_chat(chat,blist_parser_group,
					gaim_blist_get_last_child((GaimBlistNode*)blist_parser_group));
			if(blist_parser_chat_settings) {
				g_hash_table_destroy(chat->settings);
				chat->settings = blist_parser_chat_settings;
			}
		}
		g_free(blist_parser_chat_alias);
		blist_parser_chat_alias = NULL;
		g_free(blist_parser_account_name);
		blist_parser_account_name = NULL;
		blist_parser_chat_components = NULL;
		blist_parser_chat_settings = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "contact")) {
		if(blist_parser_contact && !blist_parser_contact->node.child)
			gaim_blist_remove_contact(blist_parser_contact);
		blist_parser_contact = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "buddy")) {
		GaimAccount *account = gaim_accounts_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			GaimBuddy *b = gaim_buddy_new(account, blist_parser_buddy_name, blist_parser_buddy_alias);
			gaim_blist_add_buddy(b,blist_parser_contact, blist_parser_group,
					gaim_blist_get_last_child((GaimBlistNode*)blist_parser_contact));
			if(blist_parser_buddy_settings) {
				g_hash_table_destroy(b->settings);
				b->settings = blist_parser_buddy_settings;
			}
		}
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
		g_free(blist_parser_buddy_alias);
		blist_parser_buddy_alias = NULL;
		g_free(blist_parser_account_name);
		blist_parser_account_name = NULL;
		blist_parser_buddy_settings = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "name")) {
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "alias")) {
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "component")) {
		if(!blist_parser_chat_components)
			blist_parser_chat_components = g_hash_table_new_full(g_str_hash,
					g_str_equal, g_free, g_free);
		if(blist_parser_component_name && blist_parser_component_value) {
			g_hash_table_replace(blist_parser_chat_components,
					g_strdup(blist_parser_component_name),
					g_strdup(blist_parser_component_value));
		}
		g_free(blist_parser_component_name);
		g_free(blist_parser_component_value);
		blist_parser_component_name = NULL;
		blist_parser_component_value = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "setting")) {
		if(GPOINTER_TO_INT(tag_stack->next->data) == BLIST_TAG_BUDDY) {
			if(!blist_parser_buddy_settings)
				blist_parser_buddy_settings = g_hash_table_new_full(g_str_hash,
						g_str_equal, g_free, g_free);
			if(blist_parser_setting_name && blist_parser_setting_value) {
				g_hash_table_replace(blist_parser_buddy_settings,
						g_strdup(blist_parser_setting_name),
						g_strdup(blist_parser_setting_value));
			}
		} else if(GPOINTER_TO_INT(tag_stack->next->data) == BLIST_TAG_CHAT) {
			if(!blist_parser_chat_settings)
				blist_parser_chat_settings = g_hash_table_new_full(g_str_hash,
						g_str_equal, g_free, g_free);
			if(blist_parser_setting_name && blist_parser_setting_value) {
				g_hash_table_replace(blist_parser_chat_settings,
						g_strdup(blist_parser_setting_name),
						g_strdup(blist_parser_setting_value));
			}
		} else if(GPOINTER_TO_INT(tag_stack->next->data) == BLIST_TAG_GROUP) {
			if(!blist_parser_group_settings)
				blist_parser_group_settings = g_hash_table_new_full(g_str_hash,
						g_str_equal, g_free, g_free);
			if(blist_parser_setting_name && blist_parser_setting_value) {
				g_hash_table_replace(blist_parser_group_settings,
						g_strdup(blist_parser_setting_name),
						g_strdup(blist_parser_setting_value));
			}
		}
		g_free(blist_parser_setting_name);
		g_free(blist_parser_setting_value);
		blist_parser_setting_name = NULL;
		blist_parser_setting_value = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "privacy")) {
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "account")) {
		GaimAccount *account = gaim_accounts_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			account->perm_deny = blist_parser_privacy_mode;
		}
		g_free(blist_parser_account_name);
		blist_parser_account_name = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "permit")) {
		GaimAccount *account = gaim_accounts_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			gaim_privacy_permit_add(account, blist_parser_buddy_name, TRUE);
		}
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "block")) {
		GaimAccount *account = gaim_accounts_find(blist_parser_account_name,
				blist_parser_account_protocol);
		if(account) {
			gaim_privacy_deny_add(account, blist_parser_buddy_name, TRUE);
		}
		g_free(blist_parser_buddy_name);
		blist_parser_buddy_name = NULL;
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	} else if(!strcmp(element_name, "ignore")) {
		/* we'll apparently do something with this later */
		tag_stack = g_list_delete_link(tag_stack, tag_stack);
	}
}

static void blist_text_handler(GMarkupParseContext *context, const gchar *text,
		gsize text_len, gpointer user_data, GError **error) {
	switch(GPOINTER_TO_INT(tag_stack->data)) {
		case BLIST_TAG_NAME:
			blist_parser_buddy_name = g_strndup(text, text_len);
			break;
		case BLIST_TAG_ALIAS:
			if(tag_stack->next &&
					GPOINTER_TO_INT(tag_stack->next->data) == BLIST_TAG_BUDDY)
				blist_parser_buddy_alias = g_strndup(text, text_len);
			else if(tag_stack->next &&
					GPOINTER_TO_INT(tag_stack->next->data) == BLIST_TAG_CHAT)
				blist_parser_chat_alias = g_strndup(text, text_len);
			break;
		case BLIST_TAG_PERMIT:
		case BLIST_TAG_BLOCK:
		case BLIST_TAG_IGNORE:
			blist_parser_buddy_name = g_strndup(text, text_len);
			break;
		case BLIST_TAG_COMPONENT:
			blist_parser_component_value = g_strndup(text, text_len);
			break;
		case BLIST_TAG_SETTING:
			blist_parser_setting_value = g_strndup(text, text_len);
			break;
		default:
			break;
	}
}

static void blist_error_handler(GMarkupParseContext *context, GError *error,
		gpointer user_data) {
	blist_parser_error_occurred = TRUE;
	gaim_debug(GAIM_DEBUG_ERROR, "blist import",
			   "Error parsing blist.xml: %s\n", error->message);
}

static GMarkupParser blist_parser = {
	blist_start_element_handler,
	blist_end_element_handler,
	blist_text_handler,
	NULL,
	blist_error_handler
};

static gboolean gaim_blist_read(const char *filename) {
	gchar *contents = NULL;
	gsize length;
	GMarkupParseContext *context;
	GError *error = NULL;

	gaim_debug(GAIM_DEBUG_INFO, "blist import",
			   "Reading %s\n", filename);
	if(!g_file_get_contents(filename, &contents, &length, &error)) {
		gaim_debug(GAIM_DEBUG_ERROR, "blist import",
				   "Error reading blist: %s\n", error->message);
		g_error_free(error);
		return FALSE;
	}

	context = g_markup_parse_context_new(&blist_parser, 0, NULL, NULL);

	if(!g_markup_parse_context_parse(context, contents, length, NULL)) {
		g_markup_parse_context_free(context);
		g_free(contents);
		return FALSE;
	}

	if(!g_markup_parse_context_end_parse(context, NULL)) {
		gaim_debug(GAIM_DEBUG_ERROR, "blist import",
				   "Error parsing %s\n", filename);
		g_markup_parse_context_free(context);
		g_free(contents);
		return FALSE;
	}

	g_markup_parse_context_free(context);
	g_free(contents);

	if(blist_parser_error_occurred)
		return FALSE;

	gaim_debug(GAIM_DEBUG_INFO, "blist import", "Finished reading %s\n",
			   filename);

	return TRUE;
}

void gaim_blist_load() {
	GList *accts;
	char *user_dir = gaim_user_dir();
	char *filename;
	char *msg;

	blist_safe_to_write = TRUE;

	if(!user_dir)
		return;

	filename = g_build_filename(user_dir, "blist.xml", NULL);

	if(g_file_test(filename, G_FILE_TEST_EXISTS)) {
		if(!gaim_blist_read(filename)) {
			msg = g_strdup_printf(_("An error was encountered parsing your "
						"buddy list.  It has not been loaded."));
			gaim_notify_error(NULL, NULL, _("Buddy List Error"), msg);
			g_free(msg);
		}
	} else if(g_list_length(gaim_accounts_get_all())) {
		/* read in the old lists, then save to the new format */
		for(accts = gaim_accounts_get_all(); accts; accts = accts->next) {
			do_import(accts->data, NULL);
		}
		gaim_blist_save();
	}

	g_free(filename);
}

static void blist_print_group_settings(gpointer key, gpointer data,
		gpointer user_data) {
	char *key_val;
	char *data_val;
	FILE *file = user_data;

	if(!key || !data)
		return;

	key_val = g_markup_escape_text(key, -1);
	data_val = g_markup_escape_text(data, -1);

	fprintf(file, "\t\t\t<setting name=\"%s\">%s</setting>\n", key_val,
			data_val);
	g_free(key_val);
	g_free(data_val);
}

static void blist_print_buddy_settings(gpointer key, gpointer data,
		gpointer user_data) {
	char *key_val;
	char *data_val;
	FILE *file = user_data;

	if(!key || !data)
		return;

	key_val = g_markup_escape_text(key, -1);
	data_val = g_markup_escape_text(data, -1);

	fprintf(file, "\t\t\t\t\t<setting name=\"%s\">%s</setting>\n", key_val,
			data_val);
	g_free(key_val);
	g_free(data_val);
}

static void blist_print_cnode_settings(gpointer key, gpointer data,
		gpointer user_data) {
	char *key_val;
	char *data_val;
	FILE *file = user_data;

	if(!key || !data)
		return;

	key_val = g_markup_escape_text(key, -1);
	data_val = g_markup_escape_text(data, -1);

	fprintf(file, "\t\t\t\t<setting name=\"%s\">%s</setting>\n", key_val,
			data_val);
	g_free(key_val);
	g_free(data_val);
}

static void blist_print_chat_components(gpointer key, gpointer data,
		gpointer user_data) {
	char *key_val;
	char *data_val;
	FILE *file = user_data;

	if(!key || !data)
		return;

	key_val = g_markup_escape_text(key, -1);
	data_val = g_markup_escape_text(data, -1);

	fprintf(file, "\t\t\t\t<component name=\"%s\">%s</component>\n", key_val,
			data_val);
	g_free(key_val);
	g_free(data_val);
}

static void print_buddy(FILE *file, GaimBuddy *buddy) {
	char *bud_name = g_markup_escape_text(buddy->name, -1);
	char *bud_alias = NULL;
	char *acct_name = g_markup_escape_text(buddy->account->username, -1);
	if(buddy->alias)
		bud_alias= g_markup_escape_text(buddy->alias, -1);
	fprintf(file, "\t\t\t\t<buddy protocol=\"%d\" "
			"account=\"%s\">\n",
			gaim_account_get_protocol(buddy->account),
			acct_name);
	fprintf(file, "\t\t\t\t\t<name>%s</name>\n", bud_name);
	if(bud_alias) {
		fprintf(file, "\t\t\t\t\t<alias>%s</alias>\n", bud_alias);
	}
	g_hash_table_foreach(buddy->settings, blist_print_buddy_settings, file);
	fprintf(file, "\t\t\t\t</buddy>\n");
	g_free(bud_name);
	g_free(bud_alias);
	g_free(acct_name);
}

static void gaim_blist_write(FILE *file, GaimAccount *exp_acct) {
	GList *accounts;
	GSList *buds;
	GaimBlistNode *gnode, *cnode, *bnode;
	fprintf(file, "<?xml version='1.0' encoding='UTF-8' ?>\n");
	fprintf(file, "<gaim version=\"1\">\n");
	fprintf(file, "\t<blist>\n");

	for(gnode = gaimbuddylist->root; gnode; gnode = gnode->next) {
		GaimGroup *group;

		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;

		group = (GaimGroup *)gnode;
		if(!exp_acct || gaim_group_on_account(group, exp_acct)) {
			char *group_name = g_markup_escape_text(group->name, -1);
			fprintf(file, "\t\t<group name=\"%s\">\n", group_name);
			g_hash_table_foreach(group->settings, blist_print_group_settings, file);
			for(cnode = gnode->child; cnode; cnode = cnode->next) {
				if(GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
					GaimContact *contact = (GaimContact*)cnode;
					fprintf(file, "\t\t\t<contact");
					if(contact->alias) {
						char *alias = g_markup_escape_text(contact->alias, -1);
						fprintf(file, " alias=\"%s\"", alias);
						g_free(alias);
					}
					fprintf(file, ">\n");

					for(bnode = cnode->child; bnode; bnode = bnode->next) {
						if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) {
							GaimBuddy *buddy = (GaimBuddy *)bnode;
							if(!exp_acct || buddy->account == exp_acct) {
								print_buddy(file, buddy);
							}
						}
					}

					fprintf(file, "\t\t\t</contact>\n");
				} else if(GAIM_BLIST_NODE_IS_CHAT(cnode)) {
					GaimBlistChat *chat = (GaimBlistChat *)cnode;
					if(!exp_acct || chat->account == exp_acct) {
						char *acct_name = g_markup_escape_text(chat->account->username, -1);
						fprintf(file, "\t\t\t<chat protocol=\"%d\" account=\"%s\">\n",
								gaim_account_get_protocol(chat->account),
								acct_name);
						if(chat->alias) {
							char *chat_alias = g_markup_escape_text(chat->alias, -1);
							fprintf(file, "\t\t\t\t<alias>%s</alias>\n", chat_alias);
							g_free(chat_alias);
						}
						g_hash_table_foreach(chat->components,
								blist_print_chat_components, file);
						g_hash_table_foreach(chat->settings,
								blist_print_cnode_settings, file);
						fprintf(file, "\t\t\t</chat>\n");
						g_free(acct_name);
					}
				}
			}
			fprintf(file, "\t\t</group>\n");
			g_free(group_name);
		}
	}

	fprintf(file, "\t</blist>\n");
	fprintf(file, "\t<privacy>\n");

	for(accounts = gaim_accounts_get_all();
		accounts != NULL;
		accounts = accounts->next) {

		GaimAccount *account = accounts->data;
		char *acct_name = g_markup_escape_text(account->username, -1);
		if(!exp_acct || account == exp_acct) {
			fprintf(file, "\t\t<account protocol=\"%d\" name=\"%s\" "
					"mode=\"%d\">\n", gaim_account_get_protocol(account),
					acct_name, account->perm_deny);
			for(buds = account->permit; buds; buds = buds->next) {
				char *bud_name = g_markup_escape_text(buds->data, -1);
				fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name);
				g_free(bud_name);
			}
			for(buds = account->deny; buds; buds = buds->next) {
				char *bud_name = g_markup_escape_text(buds->data, -1);
				fprintf(file, "\t\t\t<block>%s</block>\n", bud_name);
				g_free(bud_name);
			}
			fprintf(file, "\t\t</account>\n");
		}
		g_free(acct_name);
	}

	fprintf(file, "\t</privacy>\n");
	fprintf(file, "</gaim>\n");
}

void gaim_blist_save() {
	FILE *file;
	char *user_dir = gaim_user_dir();
	char *filename;
	char *filename_real;

	if(!user_dir)
		return;
	if(!blist_safe_to_write) {
		gaim_debug(GAIM_DEBUG_WARNING, "blist save",
				   "AHH!! Tried to write the blist before we read it!\n");
		return;
	}

	file = fopen(user_dir, "r");
	if(!file)
		mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR);
	else
		fclose(file);

	filename = g_build_filename(user_dir, "blist.xml.save", NULL);

	if((file = fopen(filename, "w"))) {
		gaim_blist_write(file, NULL);
		fclose(file);
		chmod(filename, S_IRUSR | S_IWUSR);
	} else {
		gaim_debug(GAIM_DEBUG_ERROR, "blist save", "Unable to write %s\n",
				   filename);
	}

	filename_real = g_build_filename(user_dir, "blist.xml", NULL);

	if(rename(filename, filename_real) < 0)
		gaim_debug(GAIM_DEBUG_ERROR, "blist save",
				   "Error renaming %s to %s\n", filename, filename_real);


	g_free(filename);
	g_free(filename_real);
}

void gaim_group_set_setting(GaimGroup *g, const char *key,
		const char *value) {
	if(!g)
		return;
	g_hash_table_replace(g->settings, g_strdup(key), g_strdup(value));
}

char *gaim_group_get_setting(GaimGroup *g, const char *key) {
	if(!g)
		return NULL;
	return g_strdup(g_hash_table_lookup(g->settings, key));
}

void gaim_blist_chat_set_setting(GaimBlistChat *c, const char *key,
		const char *value)
{
	if(!c)
		return;
	g_hash_table_replace(c->settings, g_strdup(key), g_strdup(value));
}

char *gaim_blist_chat_get_setting(GaimBlistChat *c, const char *key)
{
	if(!c)
		return NULL;
	return g_strdup(g_hash_table_lookup(c->settings, key));
}

void gaim_buddy_set_setting(GaimBuddy *b, const char *key,
		const char *value) {
	if(!b)
		return;
	g_hash_table_replace(b->settings, g_strdup(key), g_strdup(value));
}

char *gaim_buddy_get_setting(GaimBuddy *b, const char *key) {
	if(!b)
		return NULL;
	return g_strdup(g_hash_table_lookup(b->settings, key));
}

void gaim_set_blist_ui_ops(struct gaim_blist_ui_ops *ops)
{
	blist_ui_ops = ops;
}

struct gaim_blist_ui_ops *
gaim_get_blist_ui_ops(void)
{
	return blist_ui_ops;
}

int gaim_blist_get_group_size(GaimGroup *group, gboolean offline) {
	if(!group)
		return 0;

	return offline ? group->totalsize : group->currentsize;
}

int gaim_blist_get_group_online_count(GaimGroup *group) {
	if(!group)
		return 0;

	return group->online;
}

void *
gaim_blist_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_blist_init(void)
{
	void *handle = gaim_blist_get_handle();

	gaim_signal_register(handle, "buddy-away",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));

	gaim_signal_register(handle, "buddy-back",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));

	gaim_signal_register(handle, "buddy-idle",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));
	gaim_signal_register(handle, "buddy-unidle",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));

	gaim_signal_register(handle, "buddy-signed-on",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));

	gaim_signal_register(handle, "buddy-signed-off",
						 gaim_marshal_VOID__POINTER, NULL, 1,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_BLIST_BUDDY));

	gaim_signal_register(handle, "update-idle", gaim_marshal_VOID, NULL, 0);
}

void
gaim_blist_uninit(void)
{
	gaim_signals_unregister_by_instance(gaim_blist_get_handle());
}