Mercurial > pidgin
view libgaim/dbus-useful.c @ 14238:f189327b9968
[gaim-migrate @ 16920]
Cancelable DNS queries. This eliminates crashes when you cancel
a connection attempt while we're waiting for a response from a
DNS server. I tested with all three methods, so they SHOULD be ok.
Let me know if you have problems. I should be around today, starting
in maybe an hour.
I feel like it's kinda dumb for us to have three implementations for
the same thing. I want to get rid of the child-process method
(currently used in Unix and OS-X) and use the thread-based method
(currently used in Windows) everywhere. Then we can get rid of the
third method, too (currently used when !Unix and !OS-X and !Windows)
Any objections?
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 20 Aug 2006 22:24:13 +0000 |
parents | 60b1bc8dbf37 |
children |
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#include <string.h> #include <glib.h> #include "dbus-useful.h" #include "conversation.h" #include "util.h" GaimAccount * gaim_accounts_find_ext(const char *name, const char *protocol_id, gboolean (*account_test)(const GaimAccount *account)) { GaimAccount *result = NULL; GList *l; char *who; if (name) who = g_strdup(gaim_normalize(NULL, name)); else who = NULL; for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount *)l->data; if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who)) continue; if (protocol_id && strcmp(account->protocol_id, protocol_id)) continue; if (account_test && !account_test(account)) continue; result = account; break; } g_free(who); return result; } GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol) { return gaim_accounts_find_ext(name, protocol, NULL); } GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol) { return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected); }