view libgaim/protocols/jabber/presence.c @ 15057:f227feab8c78

[gaim-migrate @ 17841] Ok... let's throw this to the wild. Support for "So-and-so want's authorization" in the core. It creates a new mini-dialog in the blist for this with an Authorize and Deny button, which do as you might imagine. Clicking Authorize will also spawn an "Add buddy" dialog if that person isn't already a buddy. I'm not sure I like this, since I never add buddies that I authorize, but it seems the best option. I considered a checkbox in the dialog (but it only applies when you hit "Authorize," which could be weird), and a third "Authorize and Add" button (but that was too big for the blist). I'll come back to the UI later, I'm sure. I'd like to see that the prpl changes all work. Yahoo, especially, looked confusing, and had the most changes. I'm mostly happy with this. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 29 Nov 2006 01:13:21 +0000
parents 7ac8259f355d
children 31603a03cc02
line wrap: on
line source

/*
 * gaim - Jabber Protocol Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "cipher.h"
#include "debug.h"
#include "notify.h"
#include "request.h"
#include "server.h"
#include "status.h"
#include "util.h"

#include "buddy.h"
#include "chat.h"
#include "presence.h"
#include "iq.h"
#include "jutil.h"
#include "xmlnode.h"


static void chats_send_presence_foreach(gpointer key, gpointer val,
		gpointer user_data)
{
	JabberChat *chat = val;
	xmlnode *presence = user_data;
	char *chat_full_jid;

	if(!chat->conv)
		return;

	chat_full_jid = g_strdup_printf("%s@%s/%s", chat->room, chat->server,
			chat->handle);

	xmlnode_set_attrib(presence, "to", chat_full_jid);
	jabber_send(chat->js, presence);
	g_free(chat_full_jid);
}

void jabber_presence_fake_to_self(JabberStream *js, const GaimStatus *gstatus) {
	char *my_base_jid;

	if(!js->user)
		return;

	my_base_jid = g_strdup_printf("%s@%s", js->user->node, js->user->domain);
	if(gaim_find_buddy(js->gc->account, my_base_jid)) {
		JabberBuddy *jb;
		JabberBuddyResource *jbr;
		if((jb = jabber_buddy_find(js, my_base_jid, TRUE))) {
			JabberBuddyState state;
			char *msg;
			int priority;

			gaim_status_to_jabber(gstatus, &state, &msg, &priority);

			if (state == JABBER_BUDDY_STATE_UNAVAILABLE || state == JABBER_BUDDY_STATE_UNKNOWN) {
				jabber_buddy_remove_resource(jb, js->user->resource);
			} else {
				jabber_buddy_track_resource(jb, js->user->resource, priority, state, msg);
			}
			if((jbr = jabber_buddy_find_resource(jb, NULL))) {
				gaim_prpl_got_user_status(js->gc->account, my_base_jid, jabber_buddy_state_get_status_id(jbr->state), "priority", jbr->priority, jbr->status ? "message" : NULL, jbr->status, NULL);
			} else {
				gaim_prpl_got_user_status(js->gc->account, my_base_jid, "offline", msg ? "message" : NULL, msg, NULL);
			}

			g_free(msg);
		}
	}
	g_free(my_base_jid);
}


void jabber_presence_send(GaimAccount *account, GaimStatus *status)
{
	GaimConnection *gc = NULL;
	JabberStream *js = NULL;
	gboolean disconnected;
	int primitive;
	xmlnode *presence, *x, *photo;
	char *stripped = NULL;
	JabberBuddyState state;
	int priority;

	if(!gaim_status_is_active(status))
		return;

	disconnected = gaim_account_is_disconnected(account);
	primitive = gaim_status_type_get_primitive(gaim_status_get_type(status));

	if(disconnected)
		return;

	gc = gaim_account_get_connection(account);
	js = gc->proto_data;

	gaim_status_to_jabber(status, &state, &stripped, &priority);


	presence = jabber_presence_create(state, stripped, priority);
	g_free(stripped);

	if(js->avatar_hash) {
		x = xmlnode_new_child(presence, "x");
		xmlnode_set_namespace(x, "vcard-temp:x:update");
		photo = xmlnode_new_child(x, "photo");
		xmlnode_insert_data(photo, js->avatar_hash, -1);
	}

	jabber_send(js, presence);

	g_hash_table_foreach(js->chats, chats_send_presence_foreach, presence);
	xmlnode_free(presence);

	jabber_presence_fake_to_self(js, status);
}

xmlnode *jabber_presence_create(JabberBuddyState state, const char *msg, int priority)
{
	xmlnode *show, *status, *presence, *pri, *c;
	const char *show_string = NULL;

	presence = xmlnode_new("presence");

	if(state == JABBER_BUDDY_STATE_UNAVAILABLE)
		xmlnode_set_attrib(presence, "type", "unavailable");
	else if(state != JABBER_BUDDY_STATE_ONLINE &&
			state != JABBER_BUDDY_STATE_UNKNOWN &&
			state != JABBER_BUDDY_STATE_ERROR)
		show_string = jabber_buddy_state_get_show(state);

	if(show_string) {
		show = xmlnode_new_child(presence, "show");
		xmlnode_insert_data(show, show_string, -1);
	}

	if(msg) {
		status = xmlnode_new_child(presence, "status");
		xmlnode_insert_data(status, msg, -1);
	}

	if(priority) {
		char *pstr = g_strdup_printf("%d", priority);
		pri = xmlnode_new_child(presence, "priority");
		xmlnode_insert_data(pri, pstr, -1);
		g_free(pstr);
	}

	/* JEP-0115 */
	c = xmlnode_new_child(presence, "c");
	xmlnode_set_namespace(c, "http://jabber.org/protocol/caps");
	xmlnode_set_attrib(c, "node", CAPS0115_NODE);
	xmlnode_set_attrib(c, "ver", VERSION);

	return presence;
}

struct _jabber_add_permit {
	GaimConnection *gc;
	JabberStream *js;
	char *who;
};

static void authorize_add_cb(struct _jabber_add_permit *jap)
{
	jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
			"subscribed");
	g_free(jap->who);
	g_free(jap);
}

static void deny_add_cb(struct _jabber_add_permit *jap)
{
	jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
			"unsubscribed");

	g_free(jap->who);
	g_free(jap);
}

static void jabber_vcard_parse_avatar(JabberStream *js, xmlnode *packet, gpointer blah)
{
	JabberBuddy *jb = NULL;
	GaimBuddy *b = NULL;
	xmlnode *vcard, *photo, *binval;
	char *text;
	guchar *data;
	gsize size;
	const char *from = xmlnode_get_attrib(packet, "from");

	if(!from)
		return;

	jb = jabber_buddy_find(js, from, TRUE);

	js->pending_avatar_requests = g_slist_remove(js->pending_avatar_requests, jb);

	if((vcard = xmlnode_get_child(packet, "vCard")) ||
			(vcard = xmlnode_get_child_with_namespace(packet, "query", "vcard-temp"))) {
		if((photo = xmlnode_get_child(vcard, "PHOTO")) &&
				(( (binval = xmlnode_get_child(photo, "BINVAL")) &&
				(text = xmlnode_get_data(binval))) ||
				(text = xmlnode_get_data(photo)))) {
			data = gaim_base64_decode(text, &size);

			gaim_buddy_icons_set_for_user(js->gc->account, from, data, size);
			if((b = gaim_find_buddy(js->gc->account, from))) {
				unsigned char hashval[20];
				char hash[41], *p;
				int i;

				gaim_cipher_digest_region("sha1", data, size,
						sizeof(hashval), hashval, NULL);
				p = hash;
				for(i=0; i<20; i++, p+=2)
					snprintf(p, 3, "%02x", hashval[i]);
				gaim_blist_node_set_string((GaimBlistNode*)b, "avatar_hash", hash);
			}
			g_free(data);
			g_free(text);
		}
	}
}

void jabber_presence_parse(JabberStream *js, xmlnode *packet)
{
	const char *from = xmlnode_get_attrib(packet, "from");
	const char *type = xmlnode_get_attrib(packet, "type");
	const char *real_jid = NULL;
	const char *affiliation = NULL;
	const char *role = NULL;
	char *status = NULL;
	int priority = 0;
	JabberID *jid;
	JabberChat *chat;
	JabberBuddy *jb;
	JabberBuddyResource *jbr = NULL, *found_jbr = NULL;
	GaimConvChatBuddyFlags flags = GAIM_CBFLAGS_NONE;
	gboolean delayed = FALSE;
	GaimBuddy *b = NULL;
	char *buddy_name;
	JabberBuddyState state = JABBER_BUDDY_STATE_UNKNOWN;
	xmlnode *y;
	gboolean muc = FALSE;
	char *avatar_hash = NULL;

	if(!(jb = jabber_buddy_find(js, from, TRUE)))
		return;

	if(!(jid = jabber_id_new(from)))
		return;

	if(jb->error_msg) {
		g_free(jb->error_msg);
		jb->error_msg = NULL;
	}

	if(type && !strcmp(type, "error")) {
		char *msg = jabber_parse_error(js, packet);

		state = JABBER_BUDDY_STATE_ERROR;
		jb->error_msg = msg ? msg : g_strdup(_("Unknown Error in presence"));
	} else if(type && !strcmp(type, "subscribe")) {
		struct _jabber_add_permit *jap = g_new0(struct _jabber_add_permit, 1);

		jap->gc = js->gc;
		jap->who = g_strdup(from);
		jap->js = js;

		gaim_account_request_authorization(gaim_connection_get_account(js->gc), from, NULL, NULL, NULL,
				G_CALLBACK(authorize_add_cb), G_CALLBACK(deny_add_cb), jap);
		jabber_id_free(jid);
		return;
	} else if(type && !strcmp(type, "subscribed")) {
		/* we've been allowed to see their presence, but we don't care */
		jabber_id_free(jid);
		return;
	} else if(type && !strcmp(type, "unsubscribe")) {
		/* XXX I'm not sure this is the right way to handle this, it
		 * might be better to add "unsubscribe" to the presence status
		 * if lower down, but I'm not sure. */
		/* they are unsubscribing from our presence, we don't care */
		/* Well, maybe just a little, we might want/need to start
		 * acknowledging this (and the others) at some point. */
		jabber_id_free(jid);
		return;
	} else {
		if((y = xmlnode_get_child(packet, "show"))) {
			char *show = xmlnode_get_data(y);
			state = jabber_buddy_show_get_state(show);
			g_free(show);
		} else {
			state = JABBER_BUDDY_STATE_ONLINE;
		}
	}


	for(y = packet->child; y; y = y->next) {
		if(y->type != XMLNODE_TYPE_TAG)
			continue;

		if(!strcmp(y->name, "status")) {
			g_free(status);
			status = xmlnode_get_data(y);
		} else if(!strcmp(y->name, "priority")) {
			char *p = xmlnode_get_data(y);
			if(p) {
				priority = atoi(p);
				g_free(p);
			}
		} else if(!strcmp(y->name, "x")) {
			const char *xmlns = xmlnode_get_namespace(y);
			if(xmlns && !strcmp(xmlns, "jabber:x:delay")) {
				/* XXX: compare the time.  jabber:x:delay can happen on presence packets that aren't really and truly delayed */
				delayed = TRUE;
			} else if(xmlns && !strcmp(xmlns, "http://jabber.org/protocol/muc#user")) {
				xmlnode *z;

				muc = TRUE;
				if((z = xmlnode_get_child(y, "status"))) {
					const char *code = xmlnode_get_attrib(z, "code");
					if(code && !strcmp(code, "201")) {
						if((chat = jabber_chat_find(js, jid->node, jid->domain))) {
							chat->config_dialog_type = GAIM_REQUEST_ACTION;
							chat->config_dialog_handle =
								gaim_request_action(js->gc,
										_("Create New Room"),
										_("Create New Room"),
										_("You are creating a new room.  Would"
											" you like to configure it, or"
											" accept the default settings?"),
										1, chat, 2, _("_Configure Room"),
										G_CALLBACK(jabber_chat_request_room_configure),
										_("_Accept Defaults"),
										G_CALLBACK(jabber_chat_create_instant_room));
						}
					}
				}
				if((z = xmlnode_get_child(y, "item"))) {
					real_jid = xmlnode_get_attrib(z, "jid");
					affiliation = xmlnode_get_attrib(z, "affiliation");
					role = xmlnode_get_attrib(z, "role");
					if(affiliation != NULL && !strcmp(affiliation, "owner"))
						flags |= GAIM_CBFLAGS_FOUNDER;
					if (role != NULL) {
						if (!strcmp(role, "moderator"))
							flags |= GAIM_CBFLAGS_OP;
						else if (!strcmp(role, "participant"))
							flags |= GAIM_CBFLAGS_VOICE;
					}
				}
			} else if(xmlns && !strcmp(xmlns, "vcard-temp:x:update")) {
				xmlnode *photo = xmlnode_get_child(y, "photo");
				if(photo) {
					if(avatar_hash)
						g_free(avatar_hash);
					avatar_hash = xmlnode_get_data(photo);
				}
			}
		}
	}


	if(jid->node && (chat = jabber_chat_find(js, jid->node, jid->domain))) {
		static int i = 1;
		char *room_jid = g_strdup_printf("%s@%s", jid->node, jid->domain);

		if(state == JABBER_BUDDY_STATE_ERROR) {
			char *title, *msg = jabber_parse_error(js, packet);

			if(chat->conv) {
				title = g_strdup_printf(_("Error in chat %s"), from);
				serv_got_chat_left(js->gc, chat->id);
			} else {
				title = g_strdup_printf(_("Error joining chat %s"), from);
			}
			gaim_notify_error(js->gc, title, title, msg);
			g_free(title);
			g_free(msg);

			jabber_chat_destroy(chat);
			jabber_id_free(jid);
			g_free(status);
			g_free(room_jid);
			if(avatar_hash)
				g_free(avatar_hash);
			return;
		}


		if(type && !strcmp(type, "unavailable")) {
			gboolean nick_change = FALSE;

			/* If we haven't joined the chat yet, we don't care that someone
			 * left, or it was us leaving after we closed the chat */
			if(!chat->conv) {
				if(jid->resource && chat->handle && !strcmp(jid->resource, chat->handle))
					jabber_chat_destroy(chat);
				jabber_id_free(jid);
				g_free(status);
				g_free(room_jid);
				if(avatar_hash)
					g_free(avatar_hash);
				return;
			}

			jabber_buddy_remove_resource(jb, jid->resource);
			if(chat->muc) {
				xmlnode *x;
				for(x = xmlnode_get_child(packet, "x"); x; x = xmlnode_get_next_twin(x)) {
					const char *xmlns, *nick, *code;
					xmlnode *stat, *item;
					if(!(xmlns = xmlnode_get_namespace(x)) ||
							strcmp(xmlns, "http://jabber.org/protocol/muc#user"))
						continue;
					if(!(stat = xmlnode_get_child(x, "status")))
						continue;
					if(!(code = xmlnode_get_attrib(stat, "code")))
						continue;
					if(!strcmp(code, "301")) {
						/* XXX: we got banned */
					} else if(!strcmp(code, "303")) {
						if(!(item = xmlnode_get_child(x, "item")))
							continue;
						if(!(nick = xmlnode_get_attrib(item, "nick")))
							continue;
						nick_change = TRUE;
						if(!strcmp(jid->resource, chat->handle)) {
							g_free(chat->handle);
							chat->handle = g_strdup(nick);
						}
						gaim_conv_chat_rename_user(GAIM_CONV_CHAT(chat->conv), jid->resource, nick);
						jabber_chat_remove_handle(chat, jid->resource);
						break;
					} else if(!strcmp(code, "307")) {
						/* XXX: we got kicked */
					} else if(!strcmp(code, "321")) {
						/* XXX: removed due to an affiliation change */
					} else if(!strcmp(code, "322")) {
						/* XXX: removed because room is now members-only */
					} else if(!strcmp(code, "332")) {
						/* XXX: removed due to system shutdown */
					}
				}
			}
			if(!nick_change) {
				if(!g_utf8_collate(jid->resource, chat->handle)) {
					serv_got_chat_left(js->gc, chat->id);
					jabber_chat_destroy(chat);
				} else {
					gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
							status);
					jabber_chat_remove_handle(chat, jid->resource);
				}
			}
		} else {
			if(!chat->conv) {
				chat->id = i++;
				chat->muc = muc;
				chat->conv = serv_got_joined_chat(js->gc, chat->id, room_jid);
				gaim_conv_chat_set_nick(GAIM_CONV_CHAT(chat->conv), chat->handle);

				jabber_chat_disco_traffic(chat);
			}

			jabber_buddy_track_resource(jb, jid->resource, priority, state,
					status);

			jabber_chat_track_handle(chat, jid->resource, real_jid, affiliation, role);

			if(!jabber_chat_find_buddy(chat->conv, jid->resource))
				gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
						real_jid, flags, !delayed);
			else
				gaim_conv_chat_user_set_flags(GAIM_CONV_CHAT(chat->conv), jid->resource,
						flags);
		}
		g_free(room_jid);
	} else {
		buddy_name = g_strdup_printf("%s%s%s", jid->node ? jid->node : "",
				jid->node ? "@" : "", jid->domain);
		if((b = gaim_find_buddy(js->gc->account, buddy_name)) == NULL) {
			jabber_id_free(jid);
			if(avatar_hash)
				g_free(avatar_hash);
			g_free(buddy_name);
			g_free(status);
			return;
		}

		if(avatar_hash) {
			const char *avatar_hash2 = gaim_blist_node_get_string((GaimBlistNode*)b, "avatar_hash");
			if(!avatar_hash2 || strcmp(avatar_hash, avatar_hash2)) {
				JabberIq *iq;
				xmlnode *vcard;

				/* XXX this is a crappy way of trying to prevent
				 * someone from spamming us with presence packets
				 * and causing us to DoS ourselves...what we really
				 * need is a queue system that can throttle itself,
				 * but i'm too tired to write that right now */
				if(!g_slist_find(js->pending_avatar_requests, jb)) {

					js->pending_avatar_requests = g_slist_prepend(js->pending_avatar_requests, jb);

					iq = jabber_iq_new(js, JABBER_IQ_GET);
					xmlnode_set_attrib(iq->node, "to", buddy_name);
					vcard = xmlnode_new_child(iq->node, "vCard");
					xmlnode_set_namespace(vcard, "vcard-temp");

					jabber_iq_set_callback(iq, jabber_vcard_parse_avatar, NULL);
					jabber_iq_send(iq);
				}
			}
		}

		if(state == JABBER_BUDDY_STATE_ERROR ||
				(type && (!strcmp(type, "unavailable") ||
						  !strcmp(type, "unsubscribed")))) {
			GaimConversation *conv;

			jabber_buddy_remove_resource(jb, jid->resource);
			if((conv = jabber_find_unnormalized_conv(from, js->gc->account)))
				gaim_conversation_set_name(conv, buddy_name);

		} else {
			jbr = jabber_buddy_track_resource(jb, jid->resource, priority,
					state, status);
		}

		if((found_jbr = jabber_buddy_find_resource(jb, NULL))) {
			if(!jbr || jbr == found_jbr) {
				gaim_prpl_got_user_status(js->gc->account, buddy_name, jabber_buddy_state_get_status_id(state), "priority", found_jbr->priority, found_jbr->status ? "message" : NULL, found_jbr->status, NULL);
			}
		} else {
			gaim_prpl_got_user_status(js->gc->account, buddy_name, "offline", status ? "message" : NULL, status, NULL);
		}
		g_free(buddy_name);
	}
	g_free(status);
	jabber_id_free(jid);
	if(avatar_hash)
		g_free(avatar_hash);
}

void jabber_presence_subscription_set(JabberStream *js, const char *who, const char *type)
{
	xmlnode *presence = xmlnode_new("presence");

	xmlnode_set_attrib(presence, "to", who);
	xmlnode_set_attrib(presence, "type", type);

	jabber_send(js, presence);
	xmlnode_free(presence);
}

void gaim_status_to_jabber(const GaimStatus *status, JabberBuddyState *state, char **msg, int *priority)
{
	const char *status_id = NULL;
	const char *formatted_msg = NULL;

	if(state) *state = JABBER_BUDDY_STATE_UNKNOWN;
	if(msg) *msg = NULL;
	if(priority) *priority = 0;

	if(!status) {
		if(state) *state = JABBER_BUDDY_STATE_UNAVAILABLE;
	} else {
		if(state) {
			status_id = gaim_status_get_id(status);
			*state = jabber_buddy_status_id_get_state(status_id);
		}

		if(msg) {
			formatted_msg = gaim_status_get_attr_string(status, "message");

			/* if the message is blank, then there really isn't a message */
			if(formatted_msg && !*formatted_msg)
				formatted_msg = NULL;

			if(formatted_msg)
				gaim_markup_html_to_xhtml(formatted_msg, NULL, msg);
		}

		if(priority)
			*priority = gaim_status_get_attr_int(status, "priority");
	}
}