Mercurial > pidgin
view src/idle.c @ 8273:f24172f53650
[gaim-migrate @ 8997]
This is Scott Lamb's eventloop abstraction patch. If it breaks things,
Scott Lamb will be glad to take the punishment. If it doesn't, it should
make integration into other event loops easier. Well, no, not easier,
harder actually, but it'll be done more appropriately and less hackily..
er, hacky. Is hackily a word?
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 17 Feb 2004 02:17:48 +0000 |
parents | fa6395637e2c |
children | 7a8aa87164ae |
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/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "gtkinternal.h" #ifdef USE_SCREENSAVER # ifndef _WIN32 # include <X11/Xlib.h> # include <X11/Xutil.h> # include <X11/extensions/scrnsaver.h> # include <gdk/gdkx.h> # else # include "idletrack.h" # endif #endif /* USE_SCREENSAVER */ #include "connection.h" #include "debug.h" #include "log.h" #include "multi.h" #include "prefs.h" #include "prpl.h" #include "signals.h" #include "ui.h" #include "gtkprefs.h" /* XXX For the away stuff */ #include "gaim.h" #define IDLEMARK 600 /* 10 minutes! */ gint check_idle(gpointer data) { const char *report_idle; GaimConnection *gc = data; GaimAccount *account; time_t t; #ifdef USE_SCREENSAVER #ifndef _WIN32 static XScreenSaverInfo *mit_info = NULL; #endif #endif int idle_time; account = gaim_connection_get_account(gc); gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); time(&t); report_idle = gaim_prefs_get_string("/gaim/gtk/idle/reporting_method"); #ifdef USE_SCREENSAVER if (report_idle != NULL && !strcmp(report_idle, "system")) { #ifndef _WIN32 int event_base, error_base; if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) { if (mit_info == NULL) { mit_info = XScreenSaverAllocInfo(); } XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info); idle_time = (mit_info->idle) / 1000; } else idle_time = 0; #else idle_time = (GetTickCount() - wgaim_get_lastactive()) / 1000; #endif } else #endif /* USE_SCREENSAVER */ idle_time = t - gc->last_sent_time; if (gaim_prefs_get_bool("/core/away/away_when_idle") && (idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away"))) && (!gc->is_auto_away)) { if (!gc->away) { struct away_message *default_away = NULL; const char *default_name; GSList *l; default_name = gaim_prefs_get_string("/core/away/default_message"); for(l = away_messages; l; l = l->next) { if(!strcmp(default_name, ((struct away_message *)l->data)->name)) { default_away = l->data; break; } } if(!default_away && away_messages) default_away = away_messages->data; gaim_debug(GAIM_DEBUG_INFO, "idle", "Making %s away automatically\n", gaim_account_get_username(account)); if (g_list_length(gaim_connections_get_all()) == 1) do_away_message(NULL, default_away); else if (default_away) serv_set_away(gc, GAIM_AWAY_CUSTOM, default_away->message); gc->is_auto_away = 1; } else gc->is_auto_away = 2; } else if (gc->is_auto_away && idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) { if (gc->is_auto_away == 2) { gc->is_auto_away = 0; return TRUE; } gc->is_auto_away = 0; if (awaymessage == NULL) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Removing auto-away message for %s\n", gaim_account_get_username(account)); serv_set_away(gc, GAIM_AWAY_CUSTOM, NULL); } else { if (g_list_length(gaim_connections_get_all()) == 1) do_im_back(0, 0); else { gaim_debug(GAIM_DEBUG_INFO, "idle", "Replacing auto-away with global for %s\n", gaim_account_get_username(account)); serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); } } } /* If we're not reporting idle times to the server, still use Gaim usage for auto-away, but quit here so we don't report to the server */ if (report_idle != NULL && !strcmp(report_idle, "none")) return TRUE; if (idle_time >= IDLEMARK && !gc->is_idle) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s idle %d seconds\n", gaim_account_get_username(account), idle_time); serv_set_idle(gc, idle_time); gc->is_idle = 1; /* LOG system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } else if (idle_time < IDLEMARK && gc->is_idle) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s unidle\n", gaim_account_get_username(account)); serv_touch_idle(gc); /* LOG system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } return TRUE; }