view src/protocols/jabber/message.h @ 8273:f24172f53650

[gaim-migrate @ 8997] This is Scott Lamb's eventloop abstraction patch. If it breaks things, Scott Lamb will be glad to take the punishment. If it doesn't, it should make integration into other event loops easier. Well, no, not easier, harder actually, but it'll be done more appropriately and less hackily.. er, hacky. Is hackily a word? committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 17 Feb 2004 02:17:48 +0000
parents 6fca0d9cc98b
children 0383e55cd658
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/**
 * @file message.h Message handlers
 *
 * gaim
 *
 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_JABBER_MESSAGE_H_
#define _GAIM_JABBER_MESSAGE_H_

#include "jabber.h"
#include "xmlnode.h"

typedef struct _JabberMessage {
	JabberStream *js;
	enum {
		JABBER_MESSAGE_NORMAL,
		JABBER_MESSAGE_CHAT,
		JABBER_MESSAGE_GROUPCHAT,
		JABBER_MESSAGE_HEADLINE,
		JABBER_MESSAGE_ERROR,
		JABBER_MESSAGE_GROUPCHAT_INVITE,
		JABBER_MESSAGE_OTHER
	} type;
	time_t sent;
	char *from;
	char *to;
	char *subject;
	char *body;
	char *xhtml;
	char *password;
	char *error;
	enum {
		JABBER_MESSAGE_EVENT_COMPOSING = 1 << 1
	} events;
	GList *etc;
} JabberMessage;

void jabber_message_free(JabberMessage *jm);

void jabber_message_send(JabberMessage *jm);

void jabber_message_parse(JabberStream *js, xmlnode *packet);
int jabber_message_send_im(GaimConnection *gc, const char *who, const char *msg,
		GaimConvImFlags flags);
int jabber_message_send_chat(GaimConnection *gc, int id, const char *message);

int jabber_send_typing(GaimConnection *gc, const char *who, int typing);


#endif /* _GAIM_JABBER_MESSAGE_H_ */