view console/libgnt/gntstyle.h @ 14428:f3645fe3da47

[gaim-migrate @ 17142] Let's find the ncurses.h we're after, without a bunch of hacking in individual files for it. This checks for some ncursesw specific stuff, and now will not build gntgaim unless we have ncursesw.h. This could be adapted to just add a define in case we want to support non ncursesw, but this is more than adequate for the time being. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sun, 03 Sep 2006 18:44:11 +0000
parents b1b76fb9c739
children 061157db8017
line wrap: on
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#include "gnt.h"

typedef enum
{
	GNT_STYLE_SHADOW = 0,
	GNT_STYLE_COLOR = 1,
	GNT_STYLE_MOUSE = 2,
	GNT_STYLE_WM = 3,
	GNT_STYLES
} GntStyle;

void gnt_style_read_configure_file(const char *filename);

const char *gnt_style_get(GntStyle style);

gboolean gnt_style_get_bool(GntStyle style, gboolean def);

/* This should be called only once for the each type */
void gnt_styles_get_keyremaps(GType type, GHashTable *hash);

void gnt_init_styles();

void gnt_uninit_styles();