view plugins/statenotify.c @ 5310:f4912a833ff6

[gaim-migrate @ 5682] Fixed the bug where typing notifications (actually, any message where an attribute was removed) would strlen() the value just freed. This was causing the message size to be wrong on occasion (and probably very wrong on other platforms), which MSN would then puke about and cause a disconnect from the Switchboard server. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 06 May 2003 04:27:38 +0000
parents 3cd24f012091
children 1c55b1540e18
line wrap: on
line source

#include "gaim.h"

static void
write_status(struct gaim_connection *gc, char *who, const char *message)
{
	struct gaim_conversation *conv;
	struct buddy *b;
	char buf[256];

	conv = gaim_find_conversation_with_account(who, gc->account);

	if (conv == NULL)
		return;

	if ((b = gaim_find_buddy(gc->account, who)) != NULL)
		who = gaim_get_buddy_alias(b);

	g_snprintf(buf, sizeof(buf), "%s %s", who, message);

	gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
}

static void
buddy_away_cb(struct gaim_connection *gc, char *who, void *data)
{
	write_status(gc, who, "has gone away.");
}

static void
buddy_unaway_cb(struct gaim_connection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer away.");
}

static void
buddy_idle_cb(struct gaim_connection *gc, char *who, void *data)
{
	write_status(gc, who, "has become idle.");
}

static void
buddy_unidle_cb(struct gaim_connection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer idle.");
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(plugin, event_buddy_away,   buddy_away_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_back,   buddy_unaway_cb, NULL);
	gaim_signal_connect(plugin, event_buddy_idle,   buddy_idle_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Buddy State Notification"),                   /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	                                                  /**  description    */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
__init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(statenotify, __init_plugin, info);