view README.mingw @ 9259:f5f7482678d2

[gaim-migrate @ 10058] Patch by Felipe Contreras. He says, "This patch creates a different callback for the end of a slpcall, so there is no mistake with the current callback for a sucessful slpcall ... when we reach the end of a slpcall the slpcall data has been destroyed, the got_userdisplay cb should be called only as the sucessfull slpcall callback." Essentially, it fixes the corrupt buddy icon checksum issue, though it needs another patch that has to be reworked first, if I understood right. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 10 Jun 2004 20:57:52 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman