Mercurial > pidgin
view src/win32/wspell.h @ 5585:f6650bfe4f51
[gaim-migrate @ 5989]
Rather than figuring out why this won't compile (I'm somewhat stumped), I'll
go to bed and let someone else figure it out tomorrow. But not before
thanking Robert "Chamber of Secrets" McQueen for writing much of this patch.
In case you're watching these commits, heeding our advice to stay away, and
wondering what we're doing,
Good night.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sat, 31 May 2003 05:56:30 +0000 |
parents | 0fe2ffdb7906 |
children | 9657e243d001 |
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/* * wspell.h * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: March, 2003 * Description: Windows Gaim gtkspell interface. */ #ifndef _WSPELL_H_ #define _WSPELL_H_ #include <gtkspell/gtkspell.h> extern void wgaim_gtkspell_init(); extern GtkSpell* (*wgaim_gtkspell_new_attach)(GtkTextView*, const gchar*, GError**); #define gtkspell_new_attach( view, lang, error ) \ wgaim_gtkspell_new_attach( ## view ##, ## lang ##, ## error ## ) extern GtkSpell* (*wgaim_gtkspell_get_from_text_view)(GtkTextView*); #define gtkspell_get_from_text_view( view ) \ wgaim_gtkspell_get_from_text_view( ## view ## ) extern void (*wgaim_gtkspell_detach)(GtkSpell*); #define gtkspell_detach( spell ) \ wgaim_gtkspell_detach( ## spell ## ) extern gboolean (*wgaim_gtkspell_set_language)(GtkSpell*, const gchar*, GError**); #define gtkspell_set_language( spell, lang, error ) \ wgaim_gtkspell_set_language( ## spell ##, ## lang ##, ## error ## ) extern void (*wgaim_gtkspell_recheck_all)(GtkSpell*); #define gtkspell_recheck_all( spell ) \ wgaim_gtkspell_recheck_all( ## spell ## ) #endif /* _WSPELL_H_ */