view PROGRAMMING_NOTES @ 12163:f6f08fd1841a

[gaim-migrate @ 14464] I think GTK's 16x16 disconnect icon looks nice for a plugin menu item. As long as I was importing that as a plugins icon, I imported it as a DISCONNECT icon like it's meant to be. I then imported the connect icon as well. They might have some use to plugins. I don't want a plugin to use the GAIM_STOCK_PLUGIN icon when they really want DISCONNECT, in case we want to change the plugin icon later. I don't know how we'd apply the versioning API to these, but this allows us more flexibility in some cases. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 19 Nov 2005 15:27:44 +0000
parents da88e2cd5c53
children 83ec0b408926
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)