Mercurial > pidgin
view po/README @ 5786:f8bee920b14e
[gaim-migrate @ 6211]
Matthew Hall (mthz) writes:
" In server.c, "plugin_event(event_buddy_idle, gc,
b->name);" gets fired to the plugins BEFORE the call to
"gaim_blist_update_buddy_idle(b, idle);" is made a few
lines later to update the the buddy struct's idle
member. So, if a plugin catches event_buddy_idle and
attempts to figure out the buddy's idle time, it will
not be correct (in some cases when one first signs on,
it will even be completely blank, as it is still
zeroed). As far as I can tell, there is nothing wrong
with reversing the order of the calls. Attached to
this is a patch for the latest CVS... as of 4-9-03 Noon."
because he put the patch in the bugs tracker, it took me this long to find
it. patches should be in the patch tracker.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 07 Jun 2003 03:42:16 +0000 |
parents | 3becf79500d2 |
children | 89208bb9357a |
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Translation README Updated: 19-April-2003 ------------------ To supply a new translation, you first need a copy of gaim.pot. This can be built by typing: ./update.pl --pot from the gaim/po/ directory. To update an exsting translation, type: ./update.pl LANG where LANG is the language code to update, such as fr or ja. This will build a new gaim.pot and update the translation with the changes. You may then begin editing the updated file. New or updated translations should be sent to the gaim-devel listserv (see http://lists.sourceforge.net/lists/listinfo/gaim-devel) Please check your translations carefully. Make sure you have the same number of newlines and %s or other formatting codes in the translation as you have in the original.