Mercurial > pidgin
view libgaim/notify.h @ 15289:fbc9a92547d8
[gaim-migrate @ 18079]
I'm not sure if relying on gaim_account_get_buddy_icon_path() here is right; using libgaim from Adium, I've only ever called gaim_account_set_buddy_icon(), which doesn't appear to update the the buddy_icon_path for the account. In any case, this no longer crashes if gaim_account_get_buddy_icon_path() returns NULL.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sat, 06 Jan 2007 17:36:48 +0000 |
parents | c95a05393dc3 |
children |
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/** * @file notify.h Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_NOTIFY_H_ #define _GAIM_NOTIFY_H_ #include <stdlib.h> #include <glib-object.h> #include <glib.h> typedef struct _GaimNotifyUserInfoEntry GaimNotifyUserInfoEntry; typedef struct _GaimNotifyUserInfo GaimNotifyUserInfo; #include "connection.h" /** * Notification close callbacks. */ typedef void (*GaimNotifyCloseCallback) (gpointer user_data); /** * Notification types. */ typedef enum { GAIM_NOTIFY_MESSAGE = 0, /**< Message notification. */ GAIM_NOTIFY_EMAIL, /**< Single e-mail notification. */ GAIM_NOTIFY_EMAILS, /**< Multiple e-mail notification. */ GAIM_NOTIFY_FORMATTED, /**< Formatted text. */ GAIM_NOTIFY_SEARCHRESULTS, /**< Buddy search results. */ GAIM_NOTIFY_USERINFO, /**< Formatted userinfo text. */ GAIM_NOTIFY_URI /**< URI notification or display. */ } GaimNotifyType; /** * Notification message types. */ typedef enum { GAIM_NOTIFY_MSG_ERROR = 0, /**< Error notification. */ GAIM_NOTIFY_MSG_WARNING, /**< Warning notification. */ GAIM_NOTIFY_MSG_INFO /**< Information notification. */ } GaimNotifyMsgType; /** * The types of buttons */ typedef enum { GAIM_NOTIFY_BUTTON_LABELED = 0, /**< special use, see _button_add_labeled */ GAIM_NOTIFY_BUTTON_CONTINUE = 1, GAIM_NOTIFY_BUTTON_ADD, GAIM_NOTIFY_BUTTON_INFO, GAIM_NOTIFY_BUTTON_IM, GAIM_NOTIFY_BUTTON_JOIN, GAIM_NOTIFY_BUTTON_INVITE } GaimNotifySearchButtonType; /** * Search results object. */ typedef struct { GList *columns; /**< List of the search column objects. */ GList *rows; /**< List of rows in the result. */ GList *buttons; /**< List of buttons to display. */ } GaimNotifySearchResults; /** * Types of GaimNotifyUserInfoEntry objects */ typedef enum { GAIM_NOTIFY_USER_INFO_ENTRY_PAIR = 0, GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK, GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER } GaimNotifyUserInfoEntryType; /** * Single column of a search result. */ typedef struct { char *title; /**< Title of the column. */ } GaimNotifySearchColumn; /** * Callback for a button in a search result. * * @param c the GaimConnection passed to gaim_notify_searchresults * @param row the contents of the selected row * @param user_data User defined data. */ typedef void (*GaimNotifySearchResultsCallback)(GaimConnection *c, GList *row, gpointer user_data); /** * Definition of a button. */ typedef struct { GaimNotifySearchButtonType type; GaimNotifySearchResultsCallback callback; /**< Function to be called when clicked. */ char *label; /**< only for GAIM_NOTIFY_BUTTON_LABELED */ } GaimNotifySearchButton; /** * Notification UI operations. */ typedef struct { void *(*notify_message)(GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary); void *(*notify_email)(GaimConnection *gc, const char *subject, const char *from, const char *to, const char *url); void *(*notify_emails)(GaimConnection *gc, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls); void *(*notify_formatted)(const char *title, const char *primary, const char *secondary, const char *text); void *(*notify_searchresults)(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, gpointer user_data); void (*notify_searchresults_new_rows)(GaimConnection *gc, GaimNotifySearchResults *results, void *data); void *(*notify_userinfo)(GaimConnection *gc, const char *who, GaimNotifyUserInfo *user_info); void *(*notify_uri)(const char *uri); void (*close_notify)(GaimNotifyType type, void *ui_handle); } GaimNotifyUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** Search results notification API */ /**************************************************************************/ /*@{*/ /** * Displays results from a buddy search. This can be, for example, * a window with a list of all found buddies, where you are given the * option of adding buddies to your buddy list. * * @param gc The GaimConnection handle associated with the information. * @param title The title of the message. If this is NULL, the title * will be "Search Results." * @param primary The main point of the message. * @param secondary The secondary information. * @param results The GaimNotifySearchResults instance. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the close callback and any other * callback associated with a button. * * @return A UI-specific handle. */ void *gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, GaimNotifyCloseCallback cb, gpointer user_data); void gaim_notify_searchresults_free(GaimNotifySearchResults *results); /** * Replace old rows with the new. Reuse an existing window. * * @param gc The GaimConnection structure. * @param results The GaimNotifySearchResults structure. * @param data Data returned by the gaim_notify_searchresults(). */ void gaim_notify_searchresults_new_rows(GaimConnection *gc, GaimNotifySearchResults *results, void *data); /** * Adds a stock button that will be displayed in the search results dialog. * * @param results The search results object. * @param type Type of the button. (TODO: Only one button of a given type can be displayed.) * @param cb Function that will be called on the click event. */ void gaim_notify_searchresults_button_add(GaimNotifySearchResults *results, GaimNotifySearchButtonType type, GaimNotifySearchResultsCallback cb); /** * Adds a plain labelled button that will be displayed in the search results dialog. * * @param results The search results object * @param label The label to display * @param cb Function that will be called on the click event */ void gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results, const char *label, GaimNotifySearchResultsCallback cb); /** * Returns a newly created search results object. * * @return The new search results object. */ GaimNotifySearchResults *gaim_notify_searchresults_new(void); /** * Returns a newly created search result column object. * * @param title Title of the column. NOTE: Title will get g_strdup()ed. * * @return The new search column object. */ GaimNotifySearchColumn *gaim_notify_searchresults_column_new(const char *title); /** * Adds a new column to the search result object. * * @param results The result object to which the column will be added. * @param column The column that will be added to the result object. */ void gaim_notify_searchresults_column_add(GaimNotifySearchResults *results, GaimNotifySearchColumn *column); /** * Adds a new row of the results to the search results object. * * @param results The search results object. * @param row The row of the results. */ void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results, GList *row); /** * Returns a number of the rows in the search results object. * * @param results The search results object. * * @return Number of the result rows. */ guint gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results); /** * Returns a number of the columns in the search results object. * * @param results The search results object. * * @return Number of the columns. */ guint gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results); /** * Returns a row of the results from the search results object. * * @param results The search results object. * @param row_id Index of the row to be returned. * * @return Row of the results. */ GList *gaim_notify_searchresults_row_get(GaimNotifySearchResults *results, unsigned int row_id); /** * Returns a title of the search results object's column. * * @param results The search results object. * @param column_id Index of the column. * * @return Title of the column. */ char *gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results, unsigned int column_id); /*@}*/ /**************************************************************************/ /** @name Notification API */ /**************************************************************************/ /*@{*/ /** * Displays a notification message to the user. * * @param handle The plugin or connection handle. * @param type The notification type. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data); /** * Displays a single e-mail notification to the user. * * @param handle The plugin or connection handle. * @param subject The subject of the e-mail. * @param from The from address. * @param to The destination address. * @param url The URL where the message can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GaimNotifyCloseCallback cb, gpointer user_data); /** * Displays a notification for multiple e-mails to the user. * * @param handle The plugin or connection handle. * @param count The number of e-mails. * @param detailed @c TRUE if there is information for each e-mail in the * arrays. * @param subjects The array of subjects. * @param froms The array of from addresses. * @param tos The array of destination addresses. * @param urls The URLs where the messages can be read. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GaimNotifyCloseCallback cb, gpointer user_data); /** * Displays a notification with formatted text. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param handle The plugin or connection handle. * @param title The title of the message. * @param primary The main point of the message. * @param secondary The secondary information. * @param text The formatted text. * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GaimNotifyCloseCallback cb, gpointer user_data); /** * Displays user information with formatted text, passing information giving * the connection and username from which the user information came. * * The text is essentially a stripped-down format of HTML, the same that * IMs may send. * * @param gc The GaimConnection handle associated with the information. * @param who The username associated with the information. * @param user_info The GaimNotifyUserInfo which contains the information * @param cb The callback to call when the user closes * the notification. * @param user_data The data to pass to the callback. * * @return A UI-specific handle. */ void *gaim_notify_userinfo(GaimConnection *gc, const char *who, GaimNotifyUserInfo *user_info, GaimNotifyCloseCallback cb, gpointer user_data); /** * Create a new GaimNotifyUserInfo which is suitable for passing to gaim_notify_userinfo() * * @return A new GaimNotifyUserInfo, which the caller must destroy when done */ GaimNotifyUserInfo *gaim_notify_user_info_new(void); /** * Destroy a GaimNotifyUserInfo * * @param user_info The GaimNotifyUserInfo */ void gaim_notify_user_info_destroy(GaimNotifyUserInfo *user_info); /** * Retrieve the array of GaimNotifyUserInfoEntry objects from a GaimNotifyUserInfo * * This GList may be manipulated directly with normal GList functions such as g_list_insert(). Only * GaimNotifyUserInfoEntry are allowed in the list. If a GaimNotifyUserInfoEntry item is added to the list, * it should not be g_free()'d by the caller; GaimNotifyUserInfo will g_free it when destroyed. * * To remove a GaimNotifyUserInfoEntry, use gaim_notify_user_info_remove_entry(). Do not use the GList directly. * * @param user_info The GaimNotifyUserInfo * * @result A GList of GaimNotifyUserInfoEntry objects */ GList *gaim_notify_user_info_get_entries(GaimNotifyUserInfo *user_info); /** * Create a textual representation of a GaimNotifyUserInfo, separating entries with newline * * @param user_info The GaimNotifyUserInfo * @param newline The separation character */ char *gaim_notify_user_info_get_text_with_newline(GaimNotifyUserInfo *user_info, const char *newline); /** * Add a label/value pair to a GaimNotifyUserInfo object. * GaimNotifyUserInfo keeps track of the order in which pairs are added. * * @param user_info The GaimNotifyUserInfo * @param label A label, which for example might be displayed by a UI with a colon after it ("Status:"). Do not include a colon. * If NULL, value will be displayed without a label. * @param value The value, which might be displayed by a UI after the label. * If NULL, label will still be displayed; the UI should then treat label as independent * and not include a colon if it would otherwise. */ void gaim_notify_user_info_add_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value); /** * Prepend a label/value pair to a GaimNotifyUserInfo object * * @param user_info The GaimNotifyUserInfo * @param label A label, which for example might be displayed by a UI with a colon after it ("Status:"). Do not include a colon. * If NULL, value will be displayed without a label. * @param value The value, which might be displayed by a UI after the label. * If NULL, label will still be displayed; the UI should then treat label as independent * and not include a colon if it would otherwise. */ void gaim_notify_user_info_prepend_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value); /** * Remove a GaimNotifyUserInfoEntry from a GaimNotifyUserInfo object * * @param user_info The GaimNotifyUserInfo * @param user_info_entry The GaimNotifyUserInfoEntry */ void gaim_notify_user_info_remove_entry(GaimNotifyUserInfo *user_info, GaimNotifyUserInfoEntry *user_info_entry); /** * Create a new GaimNotifyUserInfoEntry * * If added to a GaimNotifyUserInfo object, this should not be free()'d, as GaimNotifyUserInfo will do so * when destroyed. gaim_notify_user_info_add_pair() and gaim_notify_user_info_prepend_pair() are convenience * methods for creating entries and adding them to a GaimNotifyUserInfo. * * @param label A label, which for example might be displayed by a UI with a colon after it ("Status:"). Do not include a colon. * If NULL, value will be displayed without a label. * @param value The value, which might be displayed by a UI after the label. * If NULL, label will still be displayed; the UI should then treat label as independent * and not include a colon if it would otherwise. * * @result A new GaimNotifyUserInfoEntry */ GaimNotifyUserInfoEntry *gaim_notify_user_info_entry_new(const char *label, const char *value); /** * Add a section break. A UI might display this as a horizontal line. * * @param user_info The GaimNotifyUserInfo */ void gaim_notify_user_info_add_section_break(GaimNotifyUserInfo *user_info); /** * Add a section header. A UI might display this in a different font from other text. * * @param user_info The GaimNotifyUserInfo * @param label The name of the section */ void gaim_notify_user_info_add_section_header(GaimNotifyUserInfo *user_info, const char *label); /** * Remove the last item which was added to a GaimNotifyUserInfo. This could be used to remove a section header which is not needed. */ void gaim_notify_user_info_remove_last_item(GaimNotifyUserInfo *user_info); /** * Get the label for a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * * @result The label */ gchar *gaim_notify_user_info_entry_get_label(GaimNotifyUserInfoEntry *user_info_entry); /** * Set the label for a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * @param label The label */ void gaim_notify_user_info_entry_set_label(GaimNotifyUserInfoEntry *user_info_entry, const char *label); /** * Get the value for a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * * @result The value */ gchar *gaim_notify_user_info_entry_get_value(GaimNotifyUserInfoEntry *user_info_entry); /** * Set the value for a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * @param value The value */ void gaim_notify_user_info_entry_set_value(GaimNotifyUserInfoEntry *user_info_entry, const char *value); /** * Get the type of a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * * @result The GaimNotifyUserInfoEntryType */ GaimNotifyUserInfoEntryType gaim_notify_user_info_entry_get_type(GaimNotifyUserInfoEntry *user_info_entry); /** * Set the type of a GaimNotifyUserInfoEntry * * @param user_info_entry The GaimNotifyUserInfoEntry * @param The GaimNotifyUserInfoEntryType */ void gaim_notify_user_info_entry_set_type(GaimNotifyUserInfoEntry *user_info_entry, GaimNotifyUserInfoEntryType type); /** * Opens a URI or somehow presents it to the user. * * @param handle The plugin or connection handle. * @param uri The URI to display or go to. * * @return A UI-specific handle, if any. This may only be presented if * the UI code displays a dialog instead of a webpage, or something * similar. */ void *gaim_notify_uri(void *handle, const char *uri); /** * Closes a notification. * * This should be used only by the UI operation functions and part of the * core. * * @param type The notification type. * @param ui_handle The notification UI handle. */ void gaim_notify_close(GaimNotifyType type, void *ui_handle); /** * Closes all notifications registered with the specified handle. * * @param handle The handle. */ void gaim_notify_close_with_handle(void *handle); /** * A wrapper for gaim_notify_message that displays an information message. */ #define gaim_notify_info(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_INFO, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays a warning message. */ #define gaim_notify_warning(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_WARNING, (title), \ (primary), (secondary), NULL, NULL) /** * A wrapper for gaim_notify_message that displays an error message. */ #define gaim_notify_error(handle, title, primary, secondary) \ gaim_notify_message((handle), GAIM_NOTIFY_MSG_ERROR, (title), \ (primary), (secondary), NULL, NULL) /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when displaying a * notification. * * @param ops The UI operations structure. */ void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops); /** * Returns the UI operations structure to be used when displaying a * notification. * * @return The UI operations structure. */ GaimNotifyUiOps *gaim_notify_get_ui_ops(void); /*@}*/ /**************************************************************************/ /** @name Notify Subsystem */ /**************************************************************************/ /*@{*/ /** * Returns the notify subsystem handle. * * @return The notify subsystem handle. */ void *gaim_notify_get_handle(void); /** * Initializes the notify subsystem. */ void gaim_notify_init(void); /** * Uninitializes the notify subsystem. */ void gaim_notify_uninit(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_NOTIFY_H_ */