view src/win32/MinimizeToTray.c @ 4853:fbfdacf7c611

[gaim-migrate @ 5180] This is better auto-getting of icons for oscar. Ethan made me write a tobase16 fucntion and a from16 function (and he done gave me some good advice for that, too) which convert to and from arbitrary data and a null terminated string of hex. I use these to get and store the md5 checksum for each icon sent to you. This way, Gaim will request the icon when the md5sum differs. Er, so the md5sum is stored in blist.xml. Previously, Gaim would only request the icon if you did not have any buddy icon for the other person. Now it will request it if the local md5sum differs from the server md5sum. To sum it up again, if their icon changes, gaim will request the new one. I tried using the base64 functions, but they look like they want to work with null terminated strings, rather than arbitrary data. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 22 Mar 2003 07:29:34 +0000
parents 7e384ded0d4e
children 92cbf9713795
line wrap: on
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/* MinimizeToTray
 *
 * A couple of routines to show how to make it produce a custom caption
 * animation to make it look like we are minimizing to and maximizing 
 * from the system tray
 *
 * These routines are public domain, but it would be nice if you dropped
 * me a line if you use them!
 *
 * 1.0 29.06.2000 Initial version
 * 1.1 01.07.2000 The window retains it's place in the Z-order of windows
 *     when minimized/hidden. This means that when restored/shown, it doen't
 *     always appear as the foreground window unless we call SetForegroundWindow
 *
 * Copyright 2000 Matthew Ellis <m.t.ellis@bigfoot.com>
 */
#include "stdafx.h"

#ifndef IDANI_OPEN
#define IDANI_OPEN 1
#endif
#ifndef IDANI_CLOSE
#define IDANI_CLOSE 2
#endif
#ifndef IDANI_CAPTION
#define IDANI_CAPTION 3
#endif

#define DEFAULT_RECT_WIDTH 150
#define DEFAULT_RECT_HEIGHT 30

static void GetTrayWndRect(LPRECT lpTrayRect)
{
  APPBARDATA appBarData;
  HWND hShellTrayWnd=FindWindowEx(NULL,NULL,TEXT("Shell_TrayWnd"),NULL);

  if(hShellTrayWnd)
  {
    HWND hTrayNotifyWnd=FindWindowEx(hShellTrayWnd,NULL,TEXT("TrayNotifyWnd"),NULL);
    if(hTrayNotifyWnd)
    {
      GetWindowRect(hTrayNotifyWnd,lpTrayRect);
      return;
    }
  }

  appBarData.cbSize=sizeof(appBarData);
  if(SHAppBarMessage(ABM_GETTASKBARPOS,&appBarData))
  {
    switch(appBarData.uEdge)
    {
      case ABE_LEFT:
      case ABE_RIGHT:
	lpTrayRect->top=appBarData.rc.bottom-100;
	lpTrayRect->bottom=appBarData.rc.bottom-16;
	lpTrayRect->left=appBarData.rc.left;
	lpTrayRect->right=appBarData.rc.right;
	break;

      case ABE_TOP:
      case ABE_BOTTOM:
	lpTrayRect->top=appBarData.rc.top;
	lpTrayRect->bottom=appBarData.rc.bottom;
	lpTrayRect->left=appBarData.rc.right-100;
	lpTrayRect->right=appBarData.rc.right-16;
	break;
    }

    return;
  }

  hShellTrayWnd=FindWindowEx(NULL,NULL,TEXT("Shell_TrayWnd"),NULL);
  if(hShellTrayWnd)
  {
    GetWindowRect(hShellTrayWnd,lpTrayRect);
    if(lpTrayRect->right-lpTrayRect->left>DEFAULT_RECT_WIDTH)
      lpTrayRect->left=lpTrayRect->right-DEFAULT_RECT_WIDTH;
    if(lpTrayRect->bottom-lpTrayRect->top>DEFAULT_RECT_HEIGHT)
      lpTrayRect->top=lpTrayRect->bottom-DEFAULT_RECT_HEIGHT;

    return;
  }

  SystemParametersInfo(SPI_GETWORKAREA,0,lpTrayRect,0);
  lpTrayRect->left=lpTrayRect->right-DEFAULT_RECT_WIDTH;
  lpTrayRect->top=lpTrayRect->bottom-DEFAULT_RECT_HEIGHT;
}

static int GetDoAnimateMinimize(void)
{
  ANIMATIONINFO ai;

  ai.cbSize=sizeof(ai);
  SystemParametersInfo(SPI_GETANIMATION,sizeof(ai),&ai,0);

  return ai.iMinAnimate?TRUE:FALSE;
}

void MinimizeWndToTray(HWND hWnd)
{
  if(!IsWindowVisible(hWnd)) 
    return;
  if(GetDoAnimateMinimize())
  {
    RECT rcFrom,rcTo;

    GetWindowRect(hWnd,&rcFrom);
    GetTrayWndRect(&rcTo);

    DrawAnimatedRects(hWnd,IDANI_CAPTION,&rcFrom,&rcTo);
  }

  ShowWindow(hWnd,SW_HIDE);
}

void RestoreWndFromTray(HWND hWnd)
{
  if(IsWindowVisible(hWnd)) 
    return;
  if(GetDoAnimateMinimize())
  {
    RECT rcFrom,rcTo;
    GetTrayWndRect(&rcFrom);
    GetWindowRect(hWnd,&rcTo);

    DrawAnimatedRects(hWnd,IDANI_CAPTION,&rcFrom,&rcTo);
  }

  ShowWindow(hWnd,SW_SHOW);
  SetActiveWindow(hWnd);
  SetForegroundWindow(hWnd);
}