Mercurial > pidgin
view libgaim/plugins/simple.c @ 15279:fbfdbde296b0
[gaim-migrate @ 18069]
Patch from Graham Booker which prevents the following crash:
Thread 0 Crashed:
0 Libgaim 0x0fbbbe3a flap_connection_send + 17 (flap_connection.c:977)
1 Libgaim 0x0fbb2c04 aim_srv_setidle + 61 (family_oservice.c:588)
2 Libgaim 0x0fb1470e set_account_unidle + 122 (idle.c:93)
3 Libgaim 0x0fafd75c gaim_signal_emit_vargs + 234 (signals.c:485)
4 Libgaim 0x0fafd7c4 gaim_signal_emit + 90 (signals.c:435)
5 Libgaim 0x0fb1da57 gaim_connection_destroy + 186 (connection.c:180)
6 Libgaim 0x0fb2cb46 gaim_account_disconnect + 119 (account.c:1017)
7 Libgaim 0x0fb1d3ee gaim_connection_disconnect_cb + 37 (connection.c:425)
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Wed, 03 Jan 2007 20:52:40 +0000 |
parents | 60b1bc8dbf37 |
children |
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#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" /** Plugin id : type-author-name (to guarantee uniqueness) */ #define SIMPLE_PLUGIN_ID "core-ewarmenhoven-simple" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ SIMPLE_PLUGIN_ID, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)