view src/protocols/oscar/aim_internal.h @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents 9a0a6e74aafd
children
line wrap: on
line source

/*
 * aim_internal.h -- prototypes/structs for the guts of libfaim
 *
 */

#ifdef FAIM_INTERNAL
#ifndef __AIM_INTERNAL_H__
#define __AIM_INTERNAL_H__ 1

typedef struct {
	fu16_t family;
	fu16_t subtype;
	fu16_t flags;
	fu32_t id;
} aim_modsnac_t;

#define AIM_MODULENAME_MAXLEN 16
#define AIM_MODFLAG_MULTIFAMILY 0x0001
typedef struct aim_module_s {
	fu16_t family;
	fu16_t version;
	fu16_t toolid;
	fu16_t toolversion;
	fu16_t flags;
	char name[AIM_MODULENAME_MAXLEN+1];
	int (*snachandler)(aim_session_t *sess, struct aim_module_s *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs);

	void (*shutdown)(aim_session_t *sess, struct aim_module_s *mod);
	void *priv;
	struct aim_module_s *next;
} aim_module_t;

faim_internal int aim__registermodule(aim_session_t *sess, int (*modfirst)(aim_session_t *, aim_module_t *));
faim_internal void aim__shutdownmodules(aim_session_t *sess);
faim_internal aim_module_t *aim__findmodulebygroup(aim_session_t *sess, fu16_t group);
faim_internal aim_module_t *aim__findmodule(aim_session_t *sess, const char *name);

faim_internal int admin_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int buddylist_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int bos_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int search_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int stats_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int auth_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int msg_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int misc_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int chatnav_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int chat_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int locate_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int service_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int invite_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int translate_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int popups_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int adverts_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int odir_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int bart_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int ssi_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int icq_modfirst(aim_session_t *sess, aim_module_t *mod);
faim_internal int email_modfirst(aim_session_t *sess, aim_module_t *mod);

faim_internal int aim_genericreq_n(aim_session_t *, aim_conn_t *conn, fu16_t family, fu16_t subtype);
faim_internal int aim_genericreq_n_snacid(aim_session_t *, aim_conn_t *conn, fu16_t family, fu16_t subtype);
faim_internal int aim_genericreq_l(aim_session_t *, aim_conn_t *conn, fu16_t family, fu16_t subtype, fu32_t *);
faim_internal int aim_genericreq_s(aim_session_t *, aim_conn_t *conn, fu16_t family, fu16_t subtype, fu16_t *);

#define AIMBS_CURPOSPAIR(x) ((x)->data + (x)->offset), ((x)->len - (x)->offset)

/* bstream.c */
faim_internal int aim_bstream_init(aim_bstream_t *bs, fu8_t *data, int len);
faim_internal int aim_bstream_empty(aim_bstream_t *bs);
faim_internal int aim_bstream_curpos(aim_bstream_t *bs);
faim_internal int aim_bstream_setpos(aim_bstream_t *bs, unsigned int off);
faim_internal void aim_bstream_rewind(aim_bstream_t *bs);
faim_internal int aim_bstream_advance(aim_bstream_t *bs, int n);
faim_internal fu8_t aimbs_get8(aim_bstream_t *bs);
faim_internal fu16_t aimbs_get16(aim_bstream_t *bs);
faim_internal fu32_t aimbs_get32(aim_bstream_t *bs);
faim_internal fu8_t aimbs_getle8(aim_bstream_t *bs);
faim_internal fu16_t aimbs_getle16(aim_bstream_t *bs);
faim_internal fu32_t aimbs_getle32(aim_bstream_t *bs);
faim_internal int aimbs_getrawbuf(aim_bstream_t *bs, fu8_t *buf, int len);
faim_internal fu8_t *aimbs_getraw(aim_bstream_t *bs, int len);
faim_internal char *aimbs_getstr(aim_bstream_t *bs, int len);
faim_internal int aimbs_put8(aim_bstream_t *bs, fu8_t v);
faim_internal int aimbs_put16(aim_bstream_t *bs, fu16_t v);
faim_internal int aimbs_put32(aim_bstream_t *bs, fu32_t v);
faim_internal int aimbs_putle8(aim_bstream_t *bs, fu8_t v);
faim_internal int aimbs_putle16(aim_bstream_t *bs, fu16_t v);
faim_internal int aimbs_putle32(aim_bstream_t *bs, fu32_t v);
faim_internal int aimbs_putraw(aim_bstream_t *bs, const fu8_t *v, int len);
faim_internal int aimbs_putstr(aim_bstream_t *bs, const char *str);
faim_internal int aimbs_putbs(aim_bstream_t *bs, aim_bstream_t *srcbs, int len);
faim_internal int aimbs_putcaps(aim_bstream_t *bs, fu32_t caps);

/* conn.c */
faim_internal aim_conn_t *aim_cloneconn(aim_session_t *sess, aim_conn_t *src);

/* ft.c */
faim_internal int aim_rxdispatch_rendezvous(aim_session_t *sess, aim_frame_t *fr);

/* rxhandlers.c */
faim_internal aim_rxcallback_t aim_callhandler(aim_session_t *sess, aim_conn_t *conn, fu16_t family, fu16_t type);
faim_internal int aim_callhandler_noparam(aim_session_t *sess, aim_conn_t *conn, fu16_t family, fu16_t type, aim_frame_t *ptr);
faim_internal int aim_parse_unknown(aim_session_t *, aim_frame_t *, ...);
faim_internal void aim_clonehandlers(aim_session_t *sess, aim_conn_t *dest, aim_conn_t *src);

/* rxqueue.c */
faim_internal int aim_recv(int fd, void *buf, size_t count);
faim_internal int aim_bstream_recv(aim_bstream_t *bs, int fd, size_t count);
faim_internal void aim_rxqueue_cleanbyconn(aim_session_t *sess, aim_conn_t *conn);
faim_internal void aim_frame_destroy(aim_frame_t *);

/* txqueue.c */
faim_internal aim_frame_t *aim_tx_new(aim_session_t *sess, aim_conn_t *conn, fu8_t framing, fu16_t chan, int datalen);
faim_internal int aim_tx_enqueue(aim_session_t *, aim_frame_t *);
faim_internal int aim_bstream_send(aim_bstream_t *bs, aim_conn_t *conn, size_t count);
faim_internal int aim_tx_sendframe(aim_session_t *sess, aim_frame_t *cur);
faim_internal void aim_tx_cleanqueue(aim_session_t *, aim_conn_t *);

/*
 * Generic SNAC structure.  Rarely if ever used.
 */
typedef struct aim_snac_s {
	aim_snacid_t id;
	fu16_t family;
	fu16_t type;
	fu16_t flags;
	void *data;
	time_t issuetime;
	struct aim_snac_s *next;
} aim_snac_t;

/* snac.c */
faim_internal void aim_initsnachash(aim_session_t *sess);
faim_internal aim_snacid_t aim_newsnac(aim_session_t *, aim_snac_t *newsnac);
faim_internal aim_snacid_t aim_cachesnac(aim_session_t *sess, const fu16_t family, const fu16_t type, const fu16_t flags, const void *data, const int datalen);
faim_internal aim_snac_t *aim_remsnac(aim_session_t *, aim_snacid_t id);
faim_internal int aim_putsnac(aim_bstream_t *, fu16_t family, fu16_t type, fu16_t flags, aim_snacid_t id);

/* Stored in ->priv of the service request SNAC for chats. */
struct chatsnacinfo {
	fu16_t exchange;
	char name[128];
	fu16_t instance;
};

/*
 * In SNACland, the terms 'family' and 'group' are synonymous -- the former
 * is my term, the latter is AOL's.
 */
struct snacgroup {
	fu16_t group;
	struct snacgroup *next;
};

#ifdef FAIM_NEED_CONN_INTERNAL
struct snacpair {
	fu16_t group;
	fu16_t subtype;
	struct snacpair *next;
};

struct rateclass {
	fu16_t classid;
	fu32_t windowsize;
	fu32_t clear;
	fu32_t alert;
	fu32_t limit;
	fu32_t disconnect;
	fu32_t current;
	fu32_t max;
	fu8_t unknown[5]; /* only present in versions >= 3 */
	struct snacpair *members;
	struct rateclass *next;
};
#endif /* FAIM_NEED_CONN_INTERNAL */

/*
 * This is inside every connection.  But it is a void * to anything
 * outside of libfaim.  It should remain that way.  It's called data
 * abstraction.  Maybe you've heard of it.  (Probably not if you're a
 * libfaim user.)
 *
 */
typedef struct aim_conn_inside_s {
	struct snacgroup *groups;
	struct rateclass *rates;
} aim_conn_inside_t;

faim_internal void aim_conn_addgroup(aim_conn_t *conn, fu16_t group);

faim_internal int aim_cachecookie(aim_session_t *sess, aim_msgcookie_t *cookie);
faim_internal aim_msgcookie_t *aim_uncachecookie(aim_session_t *sess, fu8_t *cookie, int type);
faim_internal aim_msgcookie_t *aim_mkcookie(fu8_t *, int, void *);
faim_internal aim_msgcookie_t *aim_checkcookie(aim_session_t *, const unsigned char *, const int);
faim_internal int aim_freecookie(aim_session_t *sess, aim_msgcookie_t *cookie);
faim_internal int aim_msgcookie_gettype(int reqclass);
faim_internal int aim_cookie_free(aim_session_t *sess, aim_msgcookie_t *cookie);

/* 0x0002 - locate.c */
faim_internal void aim_locate_requestuserinfo(aim_session_t *sess, const char *sn);
faim_internal fu32_t aim_locate_getcaps(aim_session_t *sess, aim_bstream_t *bs, int len);
faim_internal fu32_t aim_locate_getcaps_short(aim_session_t *sess, aim_bstream_t *bs, int len);
faim_internal void aim_info_free(aim_userinfo_t *);
faim_internal int aim_info_extract(aim_session_t *sess, aim_bstream_t *bs, aim_userinfo_t *);
faim_internal int aim_putuserinfo(aim_bstream_t *bs, aim_userinfo_t *info);

faim_internal int aim_chat_readroominfo(aim_bstream_t *bs, struct aim_chat_roominfo *outinfo);

faim_internal void aim_conn_kill_chat(aim_session_t *sess, aim_conn_t *conn);

/* These are all handled internally now. */
faim_internal int aim_setversions(aim_session_t *sess, aim_conn_t *conn);
faim_internal int aim_reqrates(aim_session_t *, aim_conn_t *);
faim_internal int aim_rates_addparam(aim_session_t *, aim_conn_t *);
faim_internal int aim_rates_delparam(aim_session_t *, aim_conn_t *);

#endif /* __AIM_INTERNAL_H__ */
#endif /* FAIM_INTERNAL */