Mercurial > pidgin
view src/network.c @ 13042:fc4d2a386ba3
[gaim-migrate @ 15401]
Part of SF Patch #1122208 from Pui Lam Wong
Fixes SF Feature Request #991818
This reorders the MSN smileys.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Thu, 26 Jan 2006 03:20:24 +0000 |
parents | a85c8c11bfab |
children | d0ae6489a0fb |
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/** * @file network.c Network Implementation * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "debug.h" #include "account.h" #include "network.h" #include "prefs.h" #include "stun.h" #include "upnp.h" typedef struct { int listenfd; int socket_type; gboolean retry; gboolean adding; GaimNetworkListenCallback cb; gpointer cb_data; } ListenUPnPData; const unsigned char * gaim_network_ip_atoi(const char *ip) { static unsigned char ret[4]; gchar *delimiter = "."; gchar **split; int i; g_return_val_if_fail(ip != NULL, NULL); split = g_strsplit(ip, delimiter, 4); for (i = 0; split[i] != NULL; i++) ret[i] = atoi(split[i]); g_strfreev(split); /* i should always be 4 */ if (i != 4) return NULL; return ret; } void gaim_network_set_public_ip(const char *ip) { g_return_if_fail(ip != NULL); /* XXX - Ensure the IP address is valid */ gaim_prefs_set_string("/core/network/public_ip", ip); } const char * gaim_network_get_public_ip(void) { const char *ip; GaimStunNatDiscovery *stun; ip = gaim_prefs_get_string("/core/network/public_ip"); if (ip == NULL || *ip == '\0') { /* Check if STUN discovery was already done */ stun = gaim_stun_discover(NULL); if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED) return stun->publicip; return NULL; } return ip; } static const char * gaim_network_get_local_ip_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; static char ip[16]; const char *tmp; g_return_val_if_fail(fd >= 0, NULL); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return NULL; } tmp = inet_ntoa(addr.sin_addr); strncpy(ip, tmp, sizeof(ip)); return ip; } const char * gaim_network_get_local_system_ip(int fd) { struct hostent *host; char localhost[129]; long unsigned add; static char ip[46]; const char *tmp = NULL; if (fd >= 0) tmp = gaim_network_get_local_ip_from_fd(fd); if (tmp) return tmp; if (gethostname(localhost, 128) < 0) return NULL; if ((host = gethostbyname(localhost)) == NULL) return NULL; memcpy(&add, host->h_addr_list[0], 4); add = htonl(add); g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", ((add >> 24) & 255), ((add >> 16) & 255), ((add >> 8) & 255), add & 255); return ip; } const char * gaim_network_get_my_ip(int fd) { const char *ip = NULL; GaimStunNatDiscovery *stun; /* Check if the user specified an IP manually */ if (!gaim_prefs_get_bool("/core/network/auto_ip")) { ip = gaim_network_get_public_ip(); if (ip != NULL) return ip; } if (ip == NULL || *ip == '\0') { /* Check if STUN discovery was already done */ stun = gaim_stun_discover(NULL); if (stun != NULL && stun->status == GAIM_STUN_STATUS_DISCOVERED) return stun->publicip; /* attempt to get the ip from a NAT device */ ip = gaim_upnp_get_public_ip(); if (ip != NULL) return ip; } /* Just fetch the IP of the local system */ return gaim_network_get_local_system_ip(fd); } static void gaim_network_set_upnp_port_mapping_cb(gboolean success, gpointer data) { ListenUPnPData *ldata = data; if (!success) { gaim_debug_warning("network", "Couldn't create UPnP mapping for...\n"); if (ldata->retry) { ldata->retry = FALSE; ldata->adding = FALSE; gaim_upnp_remove_port_mapping( gaim_network_get_port_from_fd(ldata->listenfd), (ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ldata); return; } } else if (!ldata->adding) { /* We've tried successfully to remove the port mapping. * Try to add it again */ ldata->adding = TRUE; gaim_upnp_set_port_mapping( gaim_network_get_port_from_fd(ldata->listenfd), (ldata->socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ldata); return; } if (ldata->cb) ldata->cb(ldata->listenfd, ldata->cb_data); g_free(ldata); } static gboolean gaim_network_do_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { int listenfd = -1; const int on = 1; ListenUPnPData *ld; #if HAVE_GETADDRINFO int errnum; struct addrinfo hints, *res, *next; char serv[6]; /* * Get a list of addresses on this machine. */ snprintf(serv, sizeof(serv), "%hu", port); memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_flags = AI_PASSIVE; hints.ai_family = AF_UNSPEC; hints.ai_socktype = socket_type; errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res); if (errnum != 0) { #ifndef _WIN32 gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum)); if (errnum == EAI_SYSTEM) gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno)); #else gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum); #endif return FALSE; } /* * Go through the list of addresses and attempt to listen on * one of them. * XXX - Try IPv6 addresses first? */ for (next = res; next != NULL; next = next->ai_next) { listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol); if (listenfd < 0) continue; if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0) break; /* success */ /* XXX - It is unclear to me (datallah) whether we need to be using a new socket each time */ close(listenfd); } freeaddrinfo(res); if (next == NULL) return FALSE; #else struct sockaddr_in sockin; if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) { gaim_debug_warning("network", "socket: %s\n", strerror(errno)); return FALSE; } if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); memset(&sockin, 0, sizeof(struct sockaddr_in)); sockin.sin_family = PF_INET; sockin.sin_port = htons(port); if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { gaim_debug_warning("network", "bind: %s\n", strerror(errno)); close(listenfd); return FALSE; } #endif if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) { gaim_debug_warning("network", "listen: %s\n", strerror(errno)); close(listenfd); return FALSE; } fcntl(listenfd, F_SETFL, O_NONBLOCK); gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); ld = g_new0(ListenUPnPData, 1); ld->listenfd = listenfd; ld->adding = TRUE; ld->retry = TRUE; ld->cb = cb; ld->cb_data = cb_data; gaim_upnp_set_port_mapping( gaim_network_get_port_from_fd(listenfd), (socket_type == SOCK_STREAM) ? "TCP" : "UDP", gaim_network_set_upnp_port_mapping_cb, ld); return TRUE; } gboolean gaim_network_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { g_return_val_if_fail(port != 0, -1); return gaim_network_do_listen(port, socket_type, cb, cb_data); } gboolean gaim_network_listen_range(unsigned short start, unsigned short end, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) { gboolean ret = FALSE; if (gaim_prefs_get_bool("/core/network/ports_range_use")) { start = gaim_prefs_get_int("/core/network/ports_range_start"); end = gaim_prefs_get_int("/core/network/ports_range_end"); } else { if (end < start) end = start; } for (; start <= end; start++) { ret = gaim_network_do_listen(start, socket_type, cb, cb_data); if (ret) break; } return ret; } unsigned short gaim_network_get_port_from_fd(int fd) { struct sockaddr_in addr; socklen_t len; g_return_val_if_fail(fd >= 0, 0); len = sizeof(addr); if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); return 0; } return ntohs(addr.sin_port); } void gaim_network_init(void) { gaim_prefs_add_none ("/core/network"); gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); gaim_prefs_add_string("/core/network/public_ip", ""); gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); gaim_prefs_add_int ("/core/network/ports_range_start", 1024); gaim_prefs_add_int ("/core/network/ports_range_end", 2048); gaim_upnp_discover(NULL, NULL); }