view plugins/events.c @ 4725:fd44726a527f

[gaim-migrate @ 5038] Hiding/showing columns instead of just putting stuff in them or not. This is more good than before and it will be faster and the idle time will be on the right. i go to sleep now bed. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 12 Mar 2003 12:35:02 +0000
parents cd938f18f3f8
children 4596276f5b12
line wrap: on
line source

/* tester.c
 *
 * test every callback, print to stdout
 *
 * by EW
 *
 * GPL and all that jazz
 *
 */

#define GAIM_PLUGINS
#include "gaim.h"

static void evt_signon(struct gaim_connection *gc, void *data)
{
	printf("event_signon\n");
}

static void evt_signoff(struct gaim_connection *gc, void *data)
{
	printf("event_signoff\n");
}

static void evt_away(struct gaim_connection *gc, char *state, char *message, void *data)
{
	printf("event_away: %s %s %s\n", gc->username, state, message);
}

static void evt_back(void *data)
{
	printf("event_back\n");
}

static void evt_im_recv(struct gaim_connection *gc, char **who, char **what, void *data)
{
	printf("event_im_recv: %s %s\n", *who, *what);
}

static void evt_im_send(struct gaim_connection *gc, char *who, char **what, void *data)
{
	printf("event_im_send: %s %s\n", who, *what);
}

static void evt_buddy_signon(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signon: %s\n", who);
}

static void evt_buddy_signoff(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signoff: %s\n", who);
}

static void evt_buddy_away(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_away: %s\n", who);
}

static void evt_buddy_back(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_back: %s\n", who);
}

static void evt_chat_invited(struct gaim_connection *gc, char *who, char *room, char *message, void *data)
{
	printf("event_chat_invited: %s %s %s\n", who, room, message);
}

static void evt_chat_join(struct gaim_connection *gc, char *room, void *data)
{
	printf("event_chat_join: %s\n", room);
}

static void evt_chat_leave(struct gaim_connection *gc, char *room, void *data)
{
	printf("event_chat_leave: %s\n", room);
}

static void evt_chat_buddy_join(struct gaim_connection *gc, char *room, char *who, void *data)
{
	printf("event_chat_buddy_join: %s %s\n", room, who);
}

static void evt_chat_buddy_leave(struct gaim_connection *gc, char *room, char *who, void *data)
{
	printf("event_chat_buddy_leave: %s %s\n", room, who);
}

static void evt_chat_recv(struct gaim_connection *gc, char *room, char *who, char *text, void *data)
{
	printf("event_chat_recv: %s %s %s\n", room, who, text);
}

static void evt_chat_send(struct gaim_connection *gc, char *room, char **what, void *data)
{
	printf("event_chat_send: %s %s\n", room, *what);
}

static void evt_warned(struct gaim_connection *gc, char *who, int level, void *data)
{
	printf("event_warned: %s %d\n", who, level);
}

static void evt_error(int error, void *data)
{
	printf("event_error: %d\n", error);
}

static void evt_quit(void *data)
{
	printf("event_quit\n");
}

static void evt_new_conversation(char *who, void *data)
{
	printf("event_new_conversation: %s\n", who);
}

char *gaim_plugin_init(GModule *h)
{
	gaim_signal_connect(h, event_signon,           evt_signon, NULL);
	gaim_signal_connect(h, event_signoff,          evt_signoff, NULL);
	gaim_signal_connect(h, event_away,             evt_away, NULL);
	gaim_signal_connect(h, event_back,             evt_back, NULL);
	gaim_signal_connect(h, event_im_recv,          evt_im_recv, NULL);
	gaim_signal_connect(h, event_im_send,          evt_im_send, NULL);
	gaim_signal_connect(h, event_buddy_signon,     evt_buddy_signon, NULL);
	gaim_signal_connect(h, event_buddy_signoff,    evt_buddy_signoff, NULL);
	gaim_signal_connect(h, event_buddy_away,       evt_buddy_away, NULL);
	gaim_signal_connect(h, event_buddy_back,       evt_buddy_back, NULL);
	gaim_signal_connect(h, event_chat_invited,     evt_chat_invited, NULL);
	gaim_signal_connect(h, event_chat_join,        evt_chat_join, NULL);
	gaim_signal_connect(h, event_chat_leave,       evt_chat_leave, NULL);
	gaim_signal_connect(h, event_chat_buddy_join,  evt_chat_buddy_join, NULL);
	gaim_signal_connect(h, event_chat_buddy_leave, evt_chat_buddy_leave, NULL);
	gaim_signal_connect(h, event_chat_recv,        evt_chat_recv, NULL);
	gaim_signal_connect(h, event_chat_send,        evt_chat_send, NULL);
	gaim_signal_connect(h, event_warned,           evt_warned, NULL);
	gaim_signal_connect(h, event_error,            evt_error, NULL);
	gaim_signal_connect(h, event_quit,             evt_quit, NULL);
	gaim_signal_connect(h, event_new_conversation, evt_new_conversation, NULL);
	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Event Tester");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup("Test to see that all plugin events are working properly.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

char *name()
{
	return "Event Test";
}

char *description()
{
	return "Test to see that all events are working properly.";
}