view doc/CREDITS @ 9584:fe35f55ee984

[gaim-migrate @ 10427] " When joining a jabber conference many jabber servers send a recap of the last 20 or so messages. If you have sounds enabled, this will result in either 20 sounds in row, or worse if mixing is available, a horrible mix of 20 overlapping sounds. These recap messages can be identifed be the presence of the "jabber:x:delay". This patch identifies delayed messages, passes that information through flags from the prpl to the core, and then on to the gui. Detailed changes: Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to indicate a delayed message. Change gtkconv.c to not play sounds when either GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set. Add GaimConvChatFlags, parallel to GaimConvImFlags, to pass flags from protocols to core. Currently contains two flags: GAIM_CONV_CHAT_WHISPER GAIM_CONV_CHAT_DELAYED Change fourth arg of serv_got_chat_in() from "int whisper" to "GaimConvChatFlags chatflags". Change jabber prpl to set delayed flag when the "jabber:x:delay" element is present. Change toc protocol since it uses the whisper flag." --Nathan Fredrickson Date: 2004-07-24 00:49 Sender: marv_sfAccepting Donations Logged In: YES user_id=790708 I'm not sure I like naming the flags "DELAYED". I mean that's okay inside jabber since that's what the jabber protocol refers to it as, but for the the GAIM_*_DELAYED flags, I think they should be named something else. I thought about NOSOUND, but I decided that was wrong, because the flag should say what kind of message it is, not what to do with it, that's up to the UI to decide. What's up with not playing sounds on GAIM_MESSAGE_SYSTEM? This sounds unrelated to this. Are there times when we want to play sounds on system messages? Date: 2004-07-24 09:13 Sender: noif Logged In: YES user_id=365548 I purposely did not use a name that implied what the UI should do with the flag. The only characteristic that makes these messages unique is that they've been stored in the server for some period of time and are not current. I'm open to a better flag name than "DELAYED"... I thought about "RECAP", but that seemed less generalized than "DELAYED". As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can be removed if it's controversial. I think I slipped that in since the setting of the topic was still playing a sound every time you joined a jabber conference. I think we can change the flag name ourselves if something else is better. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:18:32 +0000
parents 8e55a4d362a3
children 354487bb9586
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gaim: The Pimpin' Penguin IM Clone that's Good For The Soul! 

CREDITS
-------
Authors:

Rob Flynn    	  <IM: RobFlynn>		rflynn@blueridge.net
Syd Logan
Jim Duchek        <IM: zilding>			jimduchek@ou.edu
Eric Warmenhoven                    		eric@warmenhoven.org
Mark Spencer      <IM: markster97>		markster@marko.net
Sean Egan	  <IM: SeanEgn>			bj91704@binghamton.edu

Other Contributors:

Adam Fritzler (mid)
	Wrote libfaim, fixed the proxy code, added the stuff to let
	Oscar go through a proxy, and wrote the beginnings of the
	Jabber plugin..

Much thanks to Evan Martin <martine@cs.washington.edu> for writing 
GtkSpell <http://gtkspell.sourceforge.net> responsible for the 
"Highlight misspelled words" feature and for gtk-nativewin
<http://bunny.darktech.org/cvs/gtk-nativewin/> the default GTK+-2.0
engine used in our win32 port.

** LOGO DESIGNED BY: Naru Sundar **

Peter Teichiman <peter@helixcode.com>
Larry Ewing 
Jeramey A. Crawford
	Thanks to these boys.  Peter and Larry managed to stomp
	out a large list of Mem Leaks.  Jeramey found the remaining
	onees and pointed me to those.  Props to the boys at 
	Helix Code.  Thanks guys.

Nathan Walp
	A healthy amount of patches for the Jabber plugin
Neil Sanchala
	Wrote most of the Zephyr plugin
Arkadiusz Miskiewicz
	Wrote the Gadu-Gadu plugin
	
David Prater    <IM: dRaven43>          draven@tcsx.net   
	Log and Colour Button Images
Sébastien Carpe <IM: Seb Carpe>
	Base HTTP Proxy Support
Ari Pollak      <IM: Ari Pollak>	compwiz.dhs.org
	Resize conversation window patch   
Decklin Foster
	Many GUI improvements, other nifty additions and fixes
David <IM: CrazyDavy>
	The neato-bigger text box
S D Erle
	Writing a cool perl script to translate WinAIM lists to gaim
BMiller
	A good collection of stuff. %n for away messages, import winaim
	lists, pic/text/pic+text for buttons, among others
Lance Rocker
	Improved HTML formatting in logs, plus lots of debugging on *BSD.

ergofobe:
	GNOME Url handler patch

Justin M. Ward <justin@yossman.net>:
	Alphabetical Away Messages patch

G. Sumner Hayes <IM: SumnerFool> Security Patches
Brian Ryner for a little make file patch :)
Ryan C. Gordon - I still think you look like Silent Bob.
Elliot Tobin <elliot@bha.udel.edu>

Many, many thanks to Luke Schierer who logs many hours in #gaim (as LSchiere)
providing technical support to users and testing patches for developers.

Similar thanks to Ka-Hing Cheung for also committing tons of time offering
support and submitting patches

A big thanks to the X-Chat developers, who were kind enough to
license X-Chat under the GPL so that I could learn to be as cool
as them. -EW

Thanks to Jeroen van der Vegt for the initial smiley plugin and images.

And tons of thanks to all our users and testers!