view plugins/events.c @ 5205:fefad67de2c7

[gaim-migrate @ 5573] I had a damn good commit message, but it was eaten. Let's try it again. Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short. There are lots'a cool thingies here. Okay now, this isn't as cool as the previous message, but: 1) There's now a single entry function for all plugin types. It returns a detailed information structure on the plugin. This removes a lot of the ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so if you use it, well, you shouldn't have used it anyway, but now you can't! bwahahaha. Use AIM/ICQ. 2) There are now 3 types of plugins: Standard, Loader, and Protocol plugins. Standard plugins are, well, standard, compiled plugins. Loader plugins load other plugins. For example, the perl support is now a loader plugin. It loads perl scripts. In the future, we'll have Ruby and Python loader plugins. Protocol plugins are, well, protocol plugins... yeah... 3) Plugins have unique IDs, so they can be referred to or automatically updated from a plugin database in the future. Neat, huh? 4) Plugins will have dependency support in the future, and can be hidden, so if you have, say, a logging core plugin, it won't have to show up, but then you load the GTK+ logging plugin and it'll auto-load the core plugin. Core/UI split plugins! 5) There will eventually be custom plugin signals and RPC of some sort, for the core/ui split plugins. So, okay, back up .gaimrc. I'd like to thank my parents for their support, javabsp for helping convert a bunch of protocol plugins, and Etan for helping convert a bunch of standard plugins. Have fun. If you have any problems, please let me know, but you probably won't have anything major happen. You will have to convert your plugins, though, and I'm not guaranteeing that all perl scripts will still work. I'll end up changing the perl script API eventually, so I know they won't down the road. Don't worry, though. It'll be mass cool. faceprint wants me to just commit the damn code already. So, here we go!!! .. .. I need a massage. From a young, cute girl. Are there any young, cute girls in the audience? IM me plz k thx. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Fri, 25 Apr 2003 06:47:33 +0000
parents 4596276f5b12
children c0baa01cdeda
line wrap: on
line source

/* tester.c
 *
 * test every callback, print to stdout
 *
 * by EW
 *
 * GPL and all that jazz
 *
 */

#define GAIM_PLUGINS
#include "gaim.h"

static void evt_signon(struct gaim_connection *gc, void *data)
{
	printf("event_signon\n");
}

static void evt_signoff(struct gaim_connection *gc, void *data)
{
	printf("event_signoff\n");
}

static void evt_away(struct gaim_connection *gc, char *state, char *message, void *data)
{
	printf("event_away: %s %s %s\n", gc->username, state, message);
}

static void evt_back(void *data)
{
	printf("event_back\n");
}

static void evt_im_recv(struct gaim_connection *gc, char **who, char **what, guint *flags, void *data)
{
	printf("event_im_recv: %s %s\n", *who, *what);
}

static void evt_im_send(struct gaim_connection *gc, char *who, char **what, void *data)
{
	printf("event_im_send: %s %s\n", who, *what);
}

static void evt_buddy_signon(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signon: %s\n", who);
}

static void evt_buddy_signoff(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_signoff: %s\n", who);
}

static void evt_buddy_away(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_away: %s\n", who);
}

static void evt_buddy_back(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_back: %s\n", who);
}

static void evt_buddy_idle(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_idle: %s\n", who);
}

static void evt_buddy_unidle(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_buddy_unidle: %s\n", who);
}

static void evt_blist_update(void *data)
{
	printf("event_blist_update\n");
}

static void evt_chat_invited(struct gaim_connection *gc, char *who, char *room, char *message, void *data)
{
	printf("event_chat_invited: %s %s %s\n", who, room, message);
}

static void evt_chat_join(struct gaim_connection *gc, int id, void *data)
{
	printf("event_chat_join: %d\n", id);
}

static void evt_chat_leave(struct gaim_connection *gc, int id, void *data)
{
	printf("event_chat_leave: %d\n", id);
}

static void evt_chat_buddy_join(struct gaim_connection *gc, int id, char *who, void *data)
{
	printf("event_chat_buddy_join: %d %s\n", id, who);
}

static void evt_chat_buddy_leave(struct gaim_connection *gc, int id, char *who, void *data)
{
	printf("event_chat_buddy_leave: %d %s\n", id, who);
}

static void evt_chat_recv(struct gaim_connection *gc, int id, char *who, char *text, void *data)
{
	printf("event_chat_recv: %d %s %s\n", id, who, text);
}

static void evt_chat_send(struct gaim_connection *gc, int id, char **what, void *data)
{
	printf("event_chat_send: %d %s\n", id, *what);
}

static void evt_warned(struct gaim_connection *gc, char *who, int level, void *data)
{
	printf("event_warned: %s %d\n", who, level);
}

static void evt_error(int error, void *data)
{
	printf("event_error: %d\n", error);
}

static void evt_quit(void *data)
{
	printf("event_quit\n");
}

static void evt_new_conversation(char *who, void *data)
{
	printf("event_new_conversation: %s\n", who);
}

static void evt_set_info(struct gaim_connection *gc, char *info, void *data)
{
	printf("event_set_info: %s\n", info);
}

static void evt_draw_menu(GtkWidget *menu, char *name, void *data)
{
	printf("event_draw_menu: %s\n", name);
}

static void evt_im_displayed_sent(struct gaim_connection *gc, char *who, char **what, void *data)
{
	printf("event_im_displayed_sent: %s %s\n", who, *what);
}

static void evt_im_displayed_rcvd(struct gaim_connection *gc, char *who, char *what, guint32 flags, time_t time, void *data)
{
	printf("event_im_displayed_rcvd: %s %s %s %s\n", who, what, flags, time);
}

static void evt_chat_send_invite(struct gaim_connection *gc, int id, char *who, char **msg, void *data)
{
	printf("event_chat_send_invite: %d %s %s\n", id, who, *msg);
}

static evt_got_typing(struct gaim_connection *gc, char *who, void *data)
{
	printf("event_got_typing: %s\n", who);
}

static evt_del_conversation(struct conversation *c, void *data)
{
	printf("event_del_conversation\n");
}

static evt_connecting(struct gaim_account *u, void *data)
{
	printf("event_connecting\n");
}

char *gaim_plugin_init(GModule *h)
{
	gaim_signal_connect(h, event_signon,			evt_signon, NULL);
	gaim_signal_connect(h, event_signoff,			evt_signoff, NULL);
	gaim_signal_connect(h, event_away,				evt_away, NULL);
	gaim_signal_connect(h, event_back,				evt_back, NULL);
	gaim_signal_connect(h, event_im_recv,			evt_im_recv, NULL);
	gaim_signal_connect(h, event_im_send,			evt_im_send, NULL);
	gaim_signal_connect(h, event_buddy_signon,		evt_buddy_signon, NULL);
	gaim_signal_connect(h, event_buddy_signoff,		evt_buddy_signoff, NULL);
	gaim_signal_connect(h, event_buddy_away,		evt_buddy_away, NULL);
	gaim_signal_connect(h, event_buddy_back,		evt_buddy_back, NULL);
	gaim_signal_connect(h, event_chat_invited,		evt_chat_invited, NULL);
	gaim_signal_connect(h, event_chat_join,			evt_chat_join, NULL);
	gaim_signal_connect(h, event_chat_leave,		evt_chat_leave, NULL);
	gaim_signal_connect(h, event_chat_buddy_join,	evt_chat_buddy_join, NULL);
	gaim_signal_connect(h, event_chat_buddy_leave,	evt_chat_buddy_leave, NULL);
	gaim_signal_connect(h, event_chat_recv,			evt_chat_recv, NULL);
	gaim_signal_connect(h, event_chat_send,			evt_chat_send, NULL);
	gaim_signal_connect(h, event_warned,			evt_warned, NULL);
	gaim_signal_connect(h, event_error,				evt_error, NULL);
	gaim_signal_connect(h, event_quit,				evt_quit, NULL);
	gaim_signal_connect(h, event_new_conversation,	evt_new_conversation, NULL);
	gaim_signal_connect(h, event_set_info,			evt_set_info, NULL);
	gaim_signal_connect(h, event_draw_menu,			evt_draw_menu, NULL);
	gaim_signal_connect(h, event_im_displayed_sent,	evt_im_displayed_sent, NULL);
	gaim_signal_connect(h, event_im_displayed_rcvd, evt_im_displayed_rcvd, NULL);
	gaim_signal_connect(h, event_chat_send_invite,	evt_chat_send_invite, NULL);
	gaim_signal_connect(h, event_got_typing, 		evt_got_typing, NULL);
	gaim_signal_connect(h, event_del_conversation,	evt_del_conversation, NULL);
	gaim_signal_connect(h, event_connecting,		evt_connecting, NULL);
	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = GAIM_PLUGIN_API_VERSION;
	desc.name = g_strdup("Event Tester");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup("Test to see that all plugin events are working properly.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

char *name()
{
	return "Event Test";
}

char *description()
{
	return "Test to see that all events are working properly.";
}