Mercurial > pidgin
view src/win_gaim.c @ 6460:ff4551719cc7
[gaim-migrate @ 6969]
I almost hate to do this in a way, but I added another connection UI op
specifically for reporting disconnects, so that it's no longer in the core.
This will let UIs display a disconnect in ways other than an error dialog,
or allow plugins to turn off disconnect notifications.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Wed, 13 Aug 2003 22:40:41 +0000 |
parents | 70b892694e0b |
children | 5aeba37b303c |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }