# HG changeset patch # User Eric Warmenhoven # Date 977221403 0 # Node ID 035945fca2d522b04a9ff9c0a8d08d39b3032f58 # Parent 0a766047b4fd5aa703abad14e91b4cf2fb1a939e [gaim-migrate @ 1320] ha. should we even be doing this? might as well. makes us look powerful. *flexes fingers* committer: Tailor Script diff -r 0a766047b4fd -r 035945fca2d5 src/buddy.c --- a/src/buddy.c Tue Dec 19 10:08:29 2000 +0000 +++ b/src/buddy.c Tue Dec 19 10:23:23 2000 +0000 @@ -1700,7 +1700,7 @@ static char buf[256], *tmp; int count = 0, i = 0; gushort bit = 1; - while (bit <= 0x20) { + while (bit <= 0x80) { if (bit & caps) { switch (bit) { case 0x1: @@ -1721,6 +1721,12 @@ case 0x20: tmp = _("Send File"); break; + case 0x40: + tmp = _("Games"); + break; + case 0x80: + tmp = _("Stocks"); + break; default: tmp = NULL; break; diff -r 0a766047b4fd -r 035945fca2d5 src/gaim.h --- a/src/gaim.h Tue Dec 19 10:08:29 2000 +0000 +++ b/src/gaim.h Tue Dec 19 10:23:23 2000 +0000 @@ -367,7 +367,9 @@ #define FILE_SEND_UID "09461343-4C7F-11D1-8222-444553540000" #define IMAGE_UID "09461345-4C7F-11D1-8222-444553540000" #define B_ICON_UID "09461346-4C7F-11D1-8222-444553540000" +#define STOCKS_UID "09461347-4C7F-11D1-8222-444553540000" #define FILE_GET_UID "09461348-4C7F-11D1-8222-444553540000" +#define GAMES_UID "0946134a-4C7F-11D1-8222-444553540000" #define AOL_SRCHSTR "/community/aimcheck.adp/url=" diff -r 0a766047b4fd -r 035945fca2d5 src/toc.c --- a/src/toc.c Tue Dec 19 10:08:29 2000 +0000 +++ b/src/toc.c Tue Dec 19 10:23:23 2000 +0000 @@ -46,7 +46,7 @@ #include "pixmaps/dt_icon.xpm" #include "pixmaps/free_icon.xpm" -#define REVISION "gaim:$Revision: 1271 $" +#define REVISION "gaim:$Revision: 1320 $" #define TYPE_SIGNON 1 #define TYPE_DATA 2 @@ -337,8 +337,9 @@ g_snprintf(snd, sizeof snd, "toc_init_done"); sflap_send(gc, snd, -1, TYPE_DATA); - g_snprintf(snd, sizeof snd, "toc_set_caps %s %s %s %s %s", - FILE_SEND_UID, FILE_GET_UID, B_ICON_UID, IMAGE_UID, VOICE_UID); + g_snprintf(snd, sizeof snd, "toc_set_caps %s %s %s %s %s %s %s", + FILE_SEND_UID, FILE_GET_UID, B_ICON_UID, IMAGE_UID, VOICE_UID, + STOCKS_UID, GAMES_UID); sflap_send(gc, snd, -1, TYPE_DATA); return;