# HG changeset patch # User Nathan Walp # Date 1134854717 0 # Node ID 28f03a3c56c20dc0fd909077c4647d6e326f69bb # Parent b0ba132271a930b5d77bab7e13c71e97587188d4 [gaim-migrate @ 14854] :%s/^ /\t/ committer: Tailor Script diff -r b0ba132271a9 -r 28f03a3c56c2 NEWS --- a/NEWS Sat Dec 17 21:01:40 2005 +0000 +++ b/NEWS Sat Dec 17 21:25:17 2005 +0000 @@ -1,261 +1,261 @@ -=[ Gaim ]=- The Pimpin' Penguin IM Client That's Good For The Soul! 2.0.0beta1 (12/17/2005): - Sean: I think Nathan sums everything up really well below. There's still - a bunch we want to add (and remove) before the official release, but we - really want to start getting feedback about what's good and what's not. - So, please, be vocal about this beta! + Sean: I think Nathan sums everything up really well below. There's still + a bunch we want to add (and remove) before the official release, but we + really want to start getting feedback about what's good and what's not. + So, please, be vocal about this beta! - Nathan: 15 months since we branched oldstatus, and started working on - the behemoth that is 2.0.0. In that time, we've added a couple new - protocols, we had a few crazy patch writers become developers, and - had a few more people step up to be crazy patch writers. Sean wrote - a book, and we arbitrarily decided to make a version 1.0.0, and a - new versioning scheme. We got new artwork, and added almost 200 lines - to the ChangeLog. We've watched 2 major GTK+ releases, and added all - kinds of features using them. OK, I've wasted enough bits here. This - beta rocks, but it is a beta. Treat it as such, and enjoy! + Nathan: 15 months since we branched oldstatus, and started working on + the behemoth that is 2.0.0. In that time, we've added a couple new + protocols, we had a few crazy patch writers become developers, and + had a few more people step up to be crazy patch writers. Sean wrote + a book, and we arbitrarily decided to make a version 1.0.0, and a + new versioning scheme. We got new artwork, and added almost 200 lines + to the ChangeLog. We've watched 2 major GTK+ releases, and added all + kinds of features using them. OK, I've wasted enough bits here. This + beta rocks, but it is a beta. Treat it as such, and enjoy! - Gary: Finally we have a beta. There are a lot of new goodies, including - quite a few summer of code projects that couldn't get added into the - oldstatus branch because API changes. We also have a new mono plugin - loader for even more plugin fun. + Gary: Finally we have a beta. There are a lot of new goodies, including + quite a few summer of code projects that couldn't get added into the + oldstatus branch because API changes. We also have a new mono plugin + loader for even more plugin fun. - Richard: Thanks to all who wrote patches (big or small) for this beta. + Richard: Thanks to all who wrote patches (big or small) for this beta. - Tim: Well here it is, the first beta. There's a lot of cool things in - here, but not all of them are finished or debugged. But then that's - why it's called a beta. Conversations are now contact-aware, and - there's a new status selector. There's smooth scrolling on incoming - messages as well. Our Crazy Patch Writers have been doing a good - job too, it seems like we're never lacking some patches in the - tracker to review. + Tim: Well here it is, the first beta. There's a lot of cool things in + here, but not all of them are finished or debugged. But then that's + why it's called a beta. Conversations are now contact-aware, and + there's a new status selector. There's smooth scrolling on incoming + messages as well. Our Crazy Patch Writers have been doing a good + job too, it seems like we're never lacking some patches in the + tracker to review. - Etan: I know I'm not going to be able to think of all the things I should - talk about here so I'll just go with the stuff I remember. Adding buddies - on ejabberd jabber servers should work more correctly now (it's possible - adding buddies on other servers is a bit broken currently I'm still - looking into it). There are still other jabber issues I'm looking into - with handling of buddies. - In other topics, I finally brought my Accounts menu into gaim, though the - current example of it isn't exactly what I had in mind, anyone with any - suggestions/comments/etc about it please speak up. - Other than the stuff I'm sure I'm forgetting to mention this beta should - be awesome as gaim 2.0.0 is going to be awesome. Have fun with it. + Etan: I know I'm not going to be able to think of all the things I should + talk about here so I'll just go with the stuff I remember. Adding buddies + on ejabberd jabber servers should work more correctly now (it's possible + adding buddies on other servers is a bit broken currently I'm still + looking into it). There are still other jabber issues I'm looking into + with handling of buddies. + In other topics, I finally brought my Accounts menu into gaim, though the + current example of it isn't exactly what I had in mind, anyone with any + suggestions/comments/etc about it please speak up. + Other than the stuff I'm sure I'm forgetting to mention this beta should + be awesome as gaim 2.0.0 is going to be awesome. Have fun with it. - Luke: pretty much everything important has been said, so this is going to - be rather repetative. This is a beta folks, so it will have bugs. It - will crash unexpectedly. Perhaps even frequently. Use it at your peril. - But do use it (though you might want to back up ~/.gaim first), and let us - know what needs to be fixed. + Luke: pretty much everything important has been said, so this is going to + be rather repetative. This is a beta folks, so it will have bugs. It + will crash unexpectedly. Perhaps even frequently. Use it at your peril. + But do use it (though you might want to back up ~/.gaim first), and let us + know what needs to be fixed. - Mark: Yay. + Mark: Yay. - Stu: Wow! + Stu: Wow! - Siege: Sametime accounts created with gaim-meanwhile should merge over - for use in the beta just fine. Some of the familiar settings regarding - the buddy list are gone, so I recommend backing up your Sametime blist - before getting down and crazy. Have fun, and happy early Decemberween! + Siege: Sametime accounts created with gaim-meanwhile should merge over + for use in the beta just fine. Some of the familiar settings regarding + the buddy list are gone, so I recommend backing up your Sametime blist + before getting down and crazy. Have fun, and happy early Decemberween! - Daniel: Enjoy! In the hopes that this prevents someone pain... do not use - Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the - problem and hope to have it resolved before the final release. - "Happy Holidays!" + Daniel: Enjoy! In the hopes that this prevents someone pain... do not use + Glib/GTK+ 2.8.x with Wingaim - it will not work. We're looking into the + problem and hope to have it resolved before the final release. + "Happy Holidays!" 1.5.0 (8/11/2005): - Mark: No super crazy major changes here. Just the usual bug - fixes and some pretty important security updates. + Mark: No super crazy major changes here. Just the usual bug + fixes and some pretty important security updates. - Stu: Buy Sean's book. He obviously needs the money. Other than that - we fixed some bugs with this release (I don't think we did much else). - SoC students are doing lots of cool stuff which we'll hopefully be - able to bring you in a future release. + Stu: Buy Sean's book. He obviously needs the money. Other than that + we fixed some bugs with this release (I don't think we did much else). + SoC students are doing lots of cool stuff which we'll hopefully be + able to bring you in a future release. - Nathan: I've continued my streak of doing nothing useful lately. - However, I've now got a brand-spanking-new DSL line, so I might - actually get to contribute soon. One way or another I'd like - to get HEAD into a more useable state in the next month or two. - Also, like Stu said, buy Sean's book. I've been reading and - fixing it for the last umpteen months, so you had better enjoy - it. + Nathan: I've continued my streak of doing nothing useful lately. + However, I've now got a brand-spanking-new DSL line, so I might + actually get to contribute soon. One way or another I'd like + to get HEAD into a more useable state in the next month or two. + Also, like Stu said, buy Sean's book. I've been reading and + fixing it for the last umpteen months, so you had better enjoy + it. 1.4.0 (7/7/2005): - Mark: The last month or four we've promoted a bunch of the Gaim - Crazy Patch Writers to developers, so there is now an even larger - team of brilliant and amazingly sexy committers working around - the globe for your instant messaging pleasure. Also, we have - what I believe to be our first contribution from a Summer of Code - student in this release: Jonathan Clark enabled the sending of - files to certain ICQ users. Support is still a bit rough, but - he'll be working on it throughout the summer. + Mark: The last month or four we've promoted a bunch of the Gaim + Crazy Patch Writers to developers, so there is now an even larger + team of brilliant and amazingly sexy committers working around + the globe for your instant messaging pleasure. Also, we have + what I believe to be our first contribution from a Summer of Code + student in this release: Jonathan Clark enabled the sending of + files to certain ICQ users. Support is still a bit rough, but + he'll be working on it throughout the summer. - Luke: Exciting times this summer as our Summer of Code interns - start their projects. This is mostly a bug fix release, with the - ICQ file transfer that Mark mentioned and some buddy icon work - being the only real new code. Hence the extra week delay. A - big thanks to our translators who keep churning out updates even - when we give them short notice as well. Enjoy! + Luke: Exciting times this summer as our Summer of Code interns + start their projects. This is mostly a bug fix release, with the + ICQ file transfer that Mark mentioned and some buddy icon work + being the only real new code. Hence the extra week delay. A + big thanks to our translators who keep churning out updates even + when we give them short notice as well. Enjoy! 1.3.1 (6/9/2005): - Sean: It's been a while since I've done one of these. Welcome to - Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release - but it comes with two keen announcements. First, I'd like to welcome - Christopher O'Brien to the Gaim team. He has integrated his work on - the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include - Sametime support. Also, we're participating in Google's Summer of - Code, which you all should check out at - http://gaim.sourceforge.net/summerofcode/ + Sean: It's been a while since I've done one of these. Welcome to + Gaim 1.3.1, "New Hyde Park." This is, again, another bugfix release + but it comes with two keen announcements. First, I'd like to welcome + Christopher O'Brien to the Gaim team. He has integrated his work on + the Meanwhile project into Gaim, ensuring that Gaim 2.0.0 will include + Sametime support. Also, we're participating in Google's Summer of + Code, which you all should check out at + http://gaim.sourceforge.net/summerofcode/ 1.3.0 (5/10/2005): - Luke: This release fixes SILC for multiple accounts. HOWEVER, you - may lose your buddy list (for SILC only) upgrading. This is - rather unavoidable as the previous code did not keep track of - which account each buddy belonged to. + Luke: This release fixes SILC for multiple accounts. HOWEVER, you + may lose your buddy list (for SILC only) upgrading. This is + rather unavoidable as the previous code did not keep track of + which account each buddy belonged to. - Stu: I'm glad we're finally getting this out, if fixes a number of bugs - ranging from minor to not so minor. I'd also like to welcome Gary to - the team - he's done a great job with Guifications, I'm sure he'll do - good stuff here too. + Stu: I'm glad we're finally getting this out, if fixes a number of bugs + ranging from minor to not so minor. I'd also like to welcome Gary to + the team - he's done a great job with Guifications, I'm sure he'll do + good stuff here too. - Gary: Well I got pretty much nothing done for this release. Although I - do have quite a few things in the works that will come to fruition when - I find some more free time. + Gary: Well I got pretty much nothing done for this release. Although I + do have quite a few things in the works that will come to fruition when + I find some more free time. 1.2.1 (4/3/2005): - Luke: Several important fixes this time around. Big thanks to - Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped - with this effort. Maybe next time we can get a decent chance to fix the - problems *before* they go public to have a normal release process. + Luke: Several important fixes this time around. Big thanks to + Robert McQueen, Stu, Nathan, Ethan, and everyone else who has helped + with this effort. Maybe next time we can get a decent chance to fix the + problems *before* they go public to have a normal release process. - Nathan: Jabber got some updates this release (finally). I've got - more planned, but simply haven't had the time to anything about it. + Nathan: Jabber got some updates this release (finally). I've got + more planned, but simply haven't had the time to anything about it. 1.2.0 (3/17/2005): - Luke: Happy St. Patrick's Day all. Sean scheduled a release for - today, we'll see if we can pull it off. :-) This release - features somewhat more than just bug fixes, some improvements - have been made to the conversation API which may affect plugin - developers. Yahoo users should also thank Tim and Bleeter for - their efforts. - - Etan: I'm going to NEWS since I actually did something this time. - Jabber will allow you to unsubscribe to someone's presence - without logging out and in again, this does break seeing yourself - on your buddy list, but hopefully we'll fix that again for the - next release. - - Stu: Happy St. Guinness^wPatrick's day. - + Luke: Happy St. Patrick's Day all. Sean scheduled a release for + today, we'll see if we can pull it off. :-) This release + features somewhat more than just bug fixes, some improvements + have been made to the conversation API which may affect plugin + developers. Yahoo users should also thank Tim and Bleeter for + their efforts. + + Etan: I'm going to NEWS since I actually did something this time. + Jabber will allow you to unsubscribe to someone's presence + without logging out and in again, this does break seeing yourself + on your buddy list, but hopefully we'll fix that again for the + next release. + + Stu: Happy St. Guinness^wPatrick's day. + 1.1.4 (2/24/2005): - Sean: Another bug fix release. A big thanks to Rob McQueen, Ari - Pollak, Don Seiler, and Warren Togami: some packagers who helped - debug a nasty glib 2.6 problem. Also thanks to our own Stu who - found and destroyed an MSN crash and an HTML parsing error + Sean: Another bug fix release. A big thanks to Rob McQueen, Ari + Pollak, Don Seiler, and Warren Togami: some packagers who helped + debug a nasty glib 2.6 problem. Also thanks to our own Stu who + found and destroyed an MSN crash and an HTML parsing error - Luke: Early release to handle the MSN and HTML crashes, as well - as the glib crash. Maybe that makes up for having had a 4 week - period before the last release. This one should be the nice - stable release we meant 1.1.3 to be. Enjoy! + Luke: Early release to handle the MSN and HTML crashes, as well + as the glib crash. Maybe that makes up for having had a 4 week + period before the last release. This one should be the nice + stable release we meant 1.1.3 to be. Enjoy! - Stu: I cleaned up the whitespace in this NEWS, it was bugging me. + Stu: I cleaned up the whitespace in this NEWS, it was bugging me. 1.1.3 (2/17/2005): - Luke: Yet another bug fix release, many thanks to everyone who has - helped to make gaim more stable! + Luke: Yet another bug fix release, many thanks to everyone who has + helped to make gaim more stable! - Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and - write some core HTTP support that works better. A good all round - bug fix release otherwise. + Stu: I fixed too many Yahoo HTTP proxy bugs, I should just go and + write some core HTTP support that works better. A good all round + bug fix release otherwise. 1.1.2 (1/20/2005): - Luke: Another Bug fix release. This one featuring a fix to the HTTP - Method for MSN users and other MSN fixes. A big thanks to Stu and - Felipe Contreras for those. Stu also spent a long time in valgrind - and so this brings you a Gaim release with fewer memory leaks. This - release is on time primarily because I want to see the MSN fixes - make it into Debian and Fedora before freezes. Expect further bug - fix only releases to come at longer intervals, at Mark's request. + Luke: Another Bug fix release. This one featuring a fix to the HTTP + Method for MSN users and other MSN fixes. A big thanks to Stu and + Felipe Contreras for those. Stu also spent a long time in valgrind + and so this brings you a Gaim release with fewer memory leaks. This + release is on time primarily because I want to see the MSN fixes + make it into Debian and Fedora before freezes. Expect further bug + fix only releases to come at longer intervals, at Mark's request. - Daniel: This is my first NEWS! (YaY) I didn't really do too much for - this release. There are a few bugfixes, mostly wingaim stuff. Oh, and - I like the new XP System Tray icons. + Daniel: This is my first NEWS! (YaY) I didn't really do too much for + this release. There are a few bugfixes, mostly wingaim stuff. Oh, and + I like the new XP System Tray icons. - Sean: I'm down here today. I haven't really been paying too much - attention to these boring bugfix releases, but I'd like to thank - David and welcome him to the team. I'd also like to thank Steven - and Nathan from Silverorange who redid the webpage. + Sean: I'm down here today. I haven't really been paying too much + attention to these boring bugfix releases, but I'd like to thank + David and welcome him to the team. I'd also like to thank Steven + and Nathan from Silverorange who redid the webpage. - Tim: Another bug fix release. I didn't really fix any bugs, so - I didn't exactly do much for this one. The autopackage will now - work with mozilla-nss, if anyone has that, and not gnutls11. (It - works with either gnutls11 or mozilla-nss, but not gnutls10) - I started working on Gaim-vv again though, and I merged someone's - custom msn smiley patch into the 2.0.0 tree, so expect good things - whenever that's released (no, don't try it now, you won't like it). - Oh and welcome to the team Daniel. Of course, he was already on my - Gaim-vv team. + Tim: Another bug fix release. I didn't really fix any bugs, so + I didn't exactly do much for this one. The autopackage will now + work with mozilla-nss, if anyone has that, and not gnutls11. (It + works with either gnutls11 or mozilla-nss, but not gnutls10) + I started working on Gaim-vv again though, and I merged someone's + custom msn smiley patch into the 2.0.0 tree, so expect good things + whenever that's released (no, don't try it now, you won't like it). + Oh and welcome to the team Daniel. Of course, he was already on my + Gaim-vv team. - Stu: Welcome Daniel! you've done some good stuff already. Felipe did some - good work on MSN yet again, so you can all use the HTTP method now. I - didn't do all that much, other than let valgrind tell me what to fix, and - a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get - well soon, so he can get back to merging patches and fixing things. + Stu: Welcome Daniel! you've done some good stuff already. Felipe did some + good work on MSN yet again, so you can all use the HTTP method now. I + didn't do all that much, other than let valgrind tell me what to fix, and + a couple of easy bug fixes from the bug tracker. Hopefully Ethan will get + well soon, so he can get back to merging patches and fixing things. - Nathan: I think I made some Jabber fixes, at least one of which is - ChangeLog'd. I will continue to make empty promises about new features, - especially for 2.0.0. Until then, welcome Daniel! + Nathan: I think I made some Jabber fixes, at least one of which is + ChangeLog'd. I will continue to make empty promises about new features, + especially for 2.0.0. Until then, welcome Daniel! 1.1.1 (12/28/2004): - Luke: This bug fix release features msn improvements, drag and drop - improvements, and some translation stuff. Thanks for everone who has - helped with it, and hopefully we can get 2.0.0 out soon. On a side - note, i'm still looking for someone to look at the perl plugin loader. + Luke: This bug fix release features msn improvements, drag and drop + improvements, and some translation stuff. Thanks for everone who has + helped with it, and hopefully we can get 2.0.0 out soon. On a side + note, i'm still looking for someone to look at the perl plugin loader. 1.1.0 (12/02/2004): - Luke: Another in our series of bug fix releases, with a slight twist. - Everyone thank Ethan for implementing a fall back encoding for IRC, - it has been much requested and should make a number of users very - happy. See the ChangeLog for details on other fixes. + Luke: Another in our series of bug fix releases, with a slight twist. + Everyone thank Ethan for implementing a fall back encoding for IRC, + it has been much requested and should make a number of users very + happy. See the ChangeLog for details on other fixes. - Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of - memory leaks have been fixed. Felipe also fixed a good number of - other MSN bugs. I didn't do much except apply these guys fixes. It's - good to see fixes from Gary coming in again too ;-). I like the - docklet adjustments Christian made. Btw, we have a new MSN protocol - icon, and I think you'll love it. + Stu: Much thanks to Miah Gregory and Felipe Contreras, a bunch of + memory leaks have been fixed. Felipe also fixed a good number of + other MSN bugs. I didn't do much except apply these guys fixes. It's + good to see fixes from Gary coming in again too ;-). I like the + docklet adjustments Christian made. Btw, we have a new MSN protocol + icon, and I think you'll love it. - Tim: I made Gaim binary relocatable this release, so Gaim can find - itself if it gets lost, and I'm going to try to make autopackages - for this release, if the autopackage guys release their new version - soon like they're talking. I also "fixed" a scrolling bug, by - realizing it was all Gentoo's fault. The IRC encoding thing Ethan - did is pretty nice, no more encoding error messages! + Tim: I made Gaim binary relocatable this release, so Gaim can find + itself if it gets lost, and I'm going to try to make autopackages + for this release, if the autopackage guys release their new version + soon like they're talking. I also "fixed" a scrolling bug, by + realizing it was all Gentoo's fault. The IRC encoding thing Ethan + did is pretty nice, no more encoding error messages! - Ethan: Rumor has it that I did some work this release, but it's just - that, a rumor. I think Luke started it. I did lay the hammer down - on bogus word wrapping in the NEWS, so you can thank me for that. - Keep your powder dry. + Ethan: Rumor has it that I did some work this release, but it's just + that, a rumor. I think Luke started it. I did lay the hammer down + on bogus word wrapping in the NEWS, so you can thank me for that. + Keep your powder dry. 1.0.3 (11/11/2004): - Luke: Not much to see here, some bug fixes that you all will enjoy as - the semester draws to a close and everyone still in school gets bogged - down with projects, papers, and exams. Enjoy! Oh, and if you are interested - in the perl or gadu-gadu functionality, please step up to help write - patches, as both of these code blocks are currently unmaintained. + Luke: Not much to see here, some bug fixes that you all will enjoy as + the semester draws to a close and everyone still in school gets bogged + down with projects, papers, and exams. Enjoy! Oh, and if you are interested + in the perl or gadu-gadu functionality, please step up to help write + patches, as both of these code blocks are currently unmaintained. - Tim: I fixed a couple bugs this time. In other news, Kim wants to get - a pet cockatiel or two. + Tim: I fixed a couple bugs this time. In other news, Kim wants to get + a pet cockatiel or two. - Nathan: I was gonna put a new feature in this release, but decided - not to because I found a bug in it today, and I'm tired. Also, I haven't - consulted the powers-that-be about putting new features into oldstatus. + Nathan: I was gonna put a new feature in this release, but decided + not to because I found a bug in it today, and I'm tired. Also, I haven't + consulted the powers-that-be about putting new features into oldstatus. - Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B. - It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter. - Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven - is the smallest positive integer requiring three syllables in English. This - entry is my 11th lie for today. + Stu: I'm writing this at 11:11:11pm on 11/11. Eleven. It's 3 really. Or B. + It's the 5th smallest prime number. Himalia is the 11th moon of Jupiter. + Hendecagon. There are 1011 players on a football team. XI. 16 hours. Eleven + is the smallest positive integer requiring three syllables in English. This + entry is my 11th lie for today. 1.0.2 (10/19/2004): Stu: I'm new around here. I tried to reduce the number of bugs in the bug