# HG changeset patch # User Richard Laager # Date 1137466172 0 # Node ID 2bb4dc533a31eee5c1088fe1c63d922b6be1b5b5 # Parent 3bf3f489b64b045ed4f239c03b08c3c4ee489e14 [gaim-migrate @ 15256] redpen686 posted modified sounds to gaim-devel: "The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz), which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of space could be saved by downsampling. I went to 11,025 Hz, since it is already enough for these frequencies, and it's also the lowest common denominator for soundcards (rather than 8 or 16 KHz, for example). The 'alert' sound needed a lowpass filter, but only because of the high-pitched attack, which people won't notice anyway. All are still 16-bit, and in stereo (except for the 'alert' sound, which didn't need it), and so should sound virtually identical." These are significantly smaller files and I didn't notice a difference in the sound (of course, my speakers suck). They're also louder, which is good. I'm committing these so people can try them out. committer: Tailor Script diff -r 3bf3f489b64b -r 2bb4dc533a31 sounds/alert.wav Binary file sounds/alert.wav has changed diff -r 3bf3f489b64b -r 2bb4dc533a31 sounds/login.wav Binary file sounds/login.wav has changed diff -r 3bf3f489b64b -r 2bb4dc533a31 sounds/logout.wav Binary file sounds/logout.wav has changed diff -r 3bf3f489b64b -r 2bb4dc533a31 sounds/receive.wav Binary file sounds/receive.wav has changed diff -r 3bf3f489b64b -r 2bb4dc533a31 sounds/send.wav Binary file sounds/send.wav has changed