# HG changeset patch # User Christian Hammond # Date 1076990968 0 # Node ID 3c49a619969fe968d71dae875d97f741e751ced1 # Parent 3b8387166187cf330b802e8022e355aeab6f893c [gaim-migrate @ 9000] Documentation fix from The_Developer, and I trimmed whitespace stuff. committer: Tailor Script diff -r 3b8387166187 -r 3c49a619969f doc/conversation-signals.dox --- a/doc/conversation-signals.dox Tue Feb 17 02:34:09 2004 +0000 +++ b/doc/conversation-signals.dox Tue Feb 17 04:09:28 2004 +0000 @@ -35,7 +35,7 @@ @signaldesc Emitted before a message is displayed in an IM conversation or sent to a remote user. @a message is a pointer to a string, so the plugin can replace the - message that will be displayed along with the message that will be sent. + message that will be displayed along with the message that will be sent. This can also be used to cancel an outgoing message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @@ -50,9 +50,9 @@ void (*wrote_im_msg)(GaimAccount *account, GaimConversation *conv, const char *message); @endsignalproto @signaldesc - Emitted after a message is entered by the user, but before it is sent and displyed. + Emitted after a message is entered by the user, but before it is sent and displyed. When sending an IM, the order that the im-msg callbacks will be called is: - writing-im-msg, wrote-im-msg, displaying-im-msg, displayed-im-msg, sending-im-msg, + writing-im-msg, wrote-im-msg, displaying-im-msg, displayed-im-msg, sending-im-msg, sending-im-msg, and finally sent-im-msg. @param account The account the message was displayed on. @param conv The conversation the message was displayed on. @@ -97,7 +97,7 @@ message string, so the plugin can replace the message before being sent. @note Make sure to free @a *message before you replace it! - @param conv The account the message is being sent on. + @param account The account the message is being sent on. @param receiver The username of the receiver. @param message A pointer to the outgoing message. This can be modified. @endsignaldef @@ -137,10 +137,10 @@ gboolean (*writing_chat_msg)(GaimAccount *account, GaimConversation *conv, char **message); @endsignalproto @signaldesc - Emitted before a message is displayed in a chat conversation or sent to - a remote chat. @a message is a pointer to a string, so the plugin can - replace the message that will be displayed along with the message that - will be sent. This can also be used to cancel an outgoing message by + Emitted before a message is displayed in a chat conversation or sent to + a remote chat. @a message is a pointer to a string, so the plugin can + replace the message that will be displayed along with the message that + will be sent. This can also be used to cancel an outgoing message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @@ -155,9 +155,9 @@ void (*wrote_im_msg)(GaimAccount *account, GaimConversation *conv, const char *message); @endsignalproto @signaldesc - Emitted after a message is entered by the user, but before it is sent and displyed. + Emitted after a message is entered by the user, but before it is sent and displyed. When sending an IM, the order that the im-msg callbacks will be called is: - writing-im-msg, wrote-im-msg, displaying-im-msg, displayed-im-msg, sending-im-msg, + writing-im-msg, wrote-im-msg, displaying-im-msg, displayed-im-msg, sending-im-msg, sending-im-msg, and finally sent-im-msg. @param account The account the message was displayed on. @param conv The conversation the message was displayed on.