# HG changeset patch # User Stu Tomlinson # Date 1139765068 0 # Node ID 3e3d54d5be190a6ef7dfe90e72648403e50ea6a8 # Parent c1a75785c8f2edf5d2e223d794b9c185cf4d7c88 [gaim-migrate @ 15614] I think this is necessary to ensure the status primitive names are always translated. committer: Tailor Script diff -r c1a75785c8f2 -r 3e3d54d5be19 src/status.c --- a/src/status.c Sun Feb 12 17:14:23 2006 +0000 +++ b/src/status.c Sun Feb 12 17:24:28 2006 +0000 @@ -182,10 +182,10 @@ for (i = 0; i < GAIM_STATUS_NUM_PRIMITIVES; i++) { if (type == status_primitive_map[i].type) - return status_primitive_map[i].name; + return _(status_primitive_map[i].name); } - return status_primitive_map[0].name; + return _(status_primitive_map[0].name); } GaimStatusPrimitive @@ -233,7 +233,7 @@ if (name != NULL) status_type->name = g_strdup(name); else - status_type->name = g_strdup(_(gaim_primitive_get_name_from_type(primitive))); + status_type->name = g_strdup(gaim_primitive_get_name_from_type(primitive)); return status_type; }