# HG changeset patch # User Mark Doliner # Date 1094769834 0 # Node ID 4d2269c6c673863b786d57b6b3946bb90474d4b1 # Parent 3a701f15e45db73c748b5634234148fd3dee674a [gaim-migrate @ 10915] This function is no longer needed. It's handled by update_buddy_idle() and gaim_presence_set_idle() in status.c committer: Tailor Script diff -r 3a701f15e45d -r 4d2269c6c673 src/blist.c --- a/src/blist.c Thu Sep 09 22:10:00 2004 +0000 +++ b/src/blist.c Thu Sep 09 22:43:54 2004 +0000 @@ -349,24 +349,6 @@ ops->update(gaimbuddylist, (GaimBlistNode *)buddy); } -#if 0 -void gaim_blist_update_buddy_idle(GaimBuddy *buddy, int idle) -{ - GaimBlistUiOps *ops = gaimbuddylist->ui_ops; - - g_return_if_fail(buddy != NULL); - - if (buddy->idle == idle) - return; - - buddy->idle = idle; - gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy)); - - if (ops && ops->update) - ops->update(gaimbuddylist, (GaimBlistNode *)buddy); -} -#endif - void gaim_blist_update_buddy_icon(GaimBuddy *buddy) { GaimBlistUiOps *ops = gaimbuddylist->ui_ops;