# HG changeset patch # User Richard Laager # Date 1126290232 0 # Node ID 5298197df5bdbc2d668e203cf0b2e715b4cff6b9 # Parent 67abb500f600139846b94eb6216c367309870fa5 [gaim-migrate @ 13721] Hopefully this fixes the color issues several devs are seeing. committer: Tailor Script diff -r 67abb500f600 -r 5298197df5bd src/gtkconv.c --- a/src/gtkconv.c Fri Sep 09 17:35:43 2005 +0000 +++ b/src/gtkconv.c Fri Sep 09 18:23:52 2005 +0000 @@ -126,13 +126,13 @@ static GdkColor *get_nick_color(GaimGtkConversation *gtkconv, const char *name) { static GdkColor col; GtkStyle *style = gtk_widget_get_style(gtkconv->imhtml); - float scale = ((1-(LUMINANCE(style->base[GTK_STATE_NORMAL]) / LUMINANCE(style->white))) * - (LUMINANCE(style->white)/MAX(MAX(col.red, col.blue), col.green))); col = nick_colors[g_str_hash(name) % NUM_NICK_COLORS]; /* The colors are chosen to look fine on white; we should never have to darken */ if (scale > 1) { + float scale = ((1-(LUMINANCE(style->base[GTK_STATE_NORMAL]) / LUMINANCE(style->white))) * + (LUMINANCE(style->white)/MAX(MAX(col.red, col.blue), col.green))); col.red *= scale; col.green *= scale; col.blue *= scale;