# HG changeset patch # User Thomas Butter # Date 1124910179 0 # Node ID 59aa7080eb2d8bbae7b1b551534ffebdfa584d35 # Parent 681870123ce37ad6de8687afb1521bdd1433c932 [gaim-migrate @ 13548] Added DES to ciphers. It is needed for NTLM committer: Tailor Script diff -r 681870123ce3 -r 59aa7080eb2d src/cipher.c --- a/src/cipher.c Wed Aug 24 18:00:56 2005 +0000 +++ b/src/cipher.c Wed Aug 24 19:02:59 2005 +0000 @@ -22,6 +22,20 @@ * Copyright (c) 2002 David S. Miller (davem@redhat.com) * Copyright (c) 2002 James Morris * + * Original des taken from gpg + * + * des.c - DES and Triple-DES encryption/decryption Algorithm + * Copyright (C) 1998 Free Software Foundation, Inc. + * + * Please see below for more legal information! + * + * According to the definition of DES in FIPS PUB 46-2 from December 1993. + * For a description of triple encryption, see: + * Bruce Schneier: Applied Cryptography. Second Edition. + * John Wiley & Sons, 1996. ISBN 0-471-12845-7. Pages 358 ff. + * + * This file is part of GnuPG. + * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or @@ -576,6 +590,423 @@ NULL /* get key size */ }; +/****************************************************************************** + * DES + *****************************************************************************/ + +typedef struct _des_ctx +{ + guint32 encrypt_subkeys[32]; + guint32 decrypt_subkeys[32]; +} des_ctx[1]; + +/* + * The s-box values are permuted according to the 'primitive function P' + */ +static guint32 sbox1[64] = +{ + 0x00808200, 0x00000000, 0x00008000, 0x00808202, 0x00808002, 0x00008202, 0x00000002, 0x00008000, + 0x00000200, 0x00808200, 0x00808202, 0x00000200, 0x00800202, 0x00808002, 0x00800000, 0x00000002, + 0x00000202, 0x00800200, 0x00800200, 0x00008200, 0x00008200, 0x00808000, 0x00808000, 0x00800202, + 0x00008002, 0x00800002, 0x00800002, 0x00008002, 0x00000000, 0x00000202, 0x00008202, 0x00800000, + 0x00008000, 0x00808202, 0x00000002, 0x00808000, 0x00808200, 0x00800000, 0x00800000, 0x00000200, + 0x00808002, 0x00008000, 0x00008200, 0x00800002, 0x00000200, 0x00000002, 0x00800202, 0x00008202, + 0x00808202, 0x00008002, 0x00808000, 0x00800202, 0x00800002, 0x00000202, 0x00008202, 0x00808200, + 0x00000202, 0x00800200, 0x00800200, 0x00000000, 0x00008002, 0x00008200, 0x00000000, 0x00808002 +}; + +static guint32 sbox2[64] = +{ + 0x40084010, 0x40004000, 0x00004000, 0x00084010, 0x00080000, 0x00000010, 0x40080010, 0x40004010, + 0x40000010, 0x40084010, 0x40084000, 0x40000000, 0x40004000, 0x00080000, 0x00000010, 0x40080010, + 0x00084000, 0x00080010, 0x40004010, 0x00000000, 0x40000000, 0x00004000, 0x00084010, 0x40080000, + 0x00080010, 0x40000010, 0x00000000, 0x00084000, 0x00004010, 0x40084000, 0x40080000, 0x00004010, + 0x00000000, 0x00084010, 0x40080010, 0x00080000, 0x40004010, 0x40080000, 0x40084000, 0x00004000, + 0x40080000, 0x40004000, 0x00000010, 0x40084010, 0x00084010, 0x00000010, 0x00004000, 0x40000000, + 0x00004010, 0x40084000, 0x00080000, 0x40000010, 0x00080010, 0x40004010, 0x40000010, 0x00080010, + 0x00084000, 0x00000000, 0x40004000, 0x00004010, 0x40000000, 0x40080010, 0x40084010, 0x00084000 +}; + +static guint32 sbox3[64] = +{ + 0x00000104, 0x04010100, 0x00000000, 0x04010004, 0x04000100, 0x00000000, 0x00010104, 0x04000100, + 0x00010004, 0x04000004, 0x04000004, 0x00010000, 0x04010104, 0x00010004, 0x04010000, 0x00000104, + 0x04000000, 0x00000004, 0x04010100, 0x00000100, 0x00010100, 0x04010000, 0x04010004, 0x00010104, + 0x04000104, 0x00010100, 0x00010000, 0x04000104, 0x00000004, 0x04010104, 0x00000100, 0x04000000, + 0x04010100, 0x04000000, 0x00010004, 0x00000104, 0x00010000, 0x04010100, 0x04000100, 0x00000000, + 0x00000100, 0x00010004, 0x04010104, 0x04000100, 0x04000004, 0x00000100, 0x00000000, 0x04010004, + 0x04000104, 0x00010000, 0x04000000, 0x04010104, 0x00000004, 0x00010104, 0x00010100, 0x04000004, + 0x04010000, 0x04000104, 0x00000104, 0x04010000, 0x00010104, 0x00000004, 0x04010004, 0x00010100 +}; + +static guint32 sbox4[64] = +{ + 0x80401000, 0x80001040, 0x80001040, 0x00000040, 0x00401040, 0x80400040, 0x80400000, 0x80001000, + 0x00000000, 0x00401000, 0x00401000, 0x80401040, 0x80000040, 0x00000000, 0x00400040, 0x80400000, + 0x80000000, 0x00001000, 0x00400000, 0x80401000, 0x00000040, 0x00400000, 0x80001000, 0x00001040, + 0x80400040, 0x80000000, 0x00001040, 0x00400040, 0x00001000, 0x00401040, 0x80401040, 0x80000040, + 0x00400040, 0x80400000, 0x00401000, 0x80401040, 0x80000040, 0x00000000, 0x00000000, 0x00401000, + 0x00001040, 0x00400040, 0x80400040, 0x80000000, 0x80401000, 0x80001040, 0x80001040, 0x00000040, + 0x80401040, 0x80000040, 0x80000000, 0x00001000, 0x80400000, 0x80001000, 0x00401040, 0x80400040, + 0x80001000, 0x00001040, 0x00400000, 0x80401000, 0x00000040, 0x00400000, 0x00001000, 0x00401040 +}; + +static guint32 sbox5[64] = +{ + 0x00000080, 0x01040080, 0x01040000, 0x21000080, 0x00040000, 0x00000080, 0x20000000, 0x01040000, + 0x20040080, 0x00040000, 0x01000080, 0x20040080, 0x21000080, 0x21040000, 0x00040080, 0x20000000, + 0x01000000, 0x20040000, 0x20040000, 0x00000000, 0x20000080, 0x21040080, 0x21040080, 0x01000080, + 0x21040000, 0x20000080, 0x00000000, 0x21000000, 0x01040080, 0x01000000, 0x21000000, 0x00040080, + 0x00040000, 0x21000080, 0x00000080, 0x01000000, 0x20000000, 0x01040000, 0x21000080, 0x20040080, + 0x01000080, 0x20000000, 0x21040000, 0x01040080, 0x20040080, 0x00000080, 0x01000000, 0x21040000, + 0x21040080, 0x00040080, 0x21000000, 0x21040080, 0x01040000, 0x00000000, 0x20040000, 0x21000000, + 0x00040080, 0x01000080, 0x20000080, 0x00040000, 0x00000000, 0x20040000, 0x01040080, 0x20000080 +}; + +static guint32 sbox6[64] = +{ + 0x10000008, 0x10200000, 0x00002000, 0x10202008, 0x10200000, 0x00000008, 0x10202008, 0x00200000, + 0x10002000, 0x00202008, 0x00200000, 0x10000008, 0x00200008, 0x10002000, 0x10000000, 0x00002008, + 0x00000000, 0x00200008, 0x10002008, 0x00002000, 0x00202000, 0x10002008, 0x00000008, 0x10200008, + 0x10200008, 0x00000000, 0x00202008, 0x10202000, 0x00002008, 0x00202000, 0x10202000, 0x10000000, + 0x10002000, 0x00000008, 0x10200008, 0x00202000, 0x10202008, 0x00200000, 0x00002008, 0x10000008, + 0x00200000, 0x10002000, 0x10000000, 0x00002008, 0x10000008, 0x10202008, 0x00202000, 0x10200000, + 0x00202008, 0x10202000, 0x00000000, 0x10200008, 0x00000008, 0x00002000, 0x10200000, 0x00202008, + 0x00002000, 0x00200008, 0x10002008, 0x00000000, 0x10202000, 0x10000000, 0x00200008, 0x10002008 +}; + +static guint32 sbox7[64] = +{ + 0x00100000, 0x02100001, 0x02000401, 0x00000000, 0x00000400, 0x02000401, 0x00100401, 0x02100400, + 0x02100401, 0x00100000, 0x00000000, 0x02000001, 0x00000001, 0x02000000, 0x02100001, 0x00000401, + 0x02000400, 0x00100401, 0x00100001, 0x02000400, 0x02000001, 0x02100000, 0x02100400, 0x00100001, + 0x02100000, 0x00000400, 0x00000401, 0x02100401, 0x00100400, 0x00000001, 0x02000000, 0x00100400, + 0x02000000, 0x00100400, 0x00100000, 0x02000401, 0x02000401, 0x02100001, 0x02100001, 0x00000001, + 0x00100001, 0x02000000, 0x02000400, 0x00100000, 0x02100400, 0x00000401, 0x00100401, 0x02100400, + 0x00000401, 0x02000001, 0x02100401, 0x02100000, 0x00100400, 0x00000000, 0x00000001, 0x02100401, + 0x00000000, 0x00100401, 0x02100000, 0x00000400, 0x02000001, 0x02000400, 0x00000400, 0x00100001 +}; + +static guint32 sbox8[64] = +{ + 0x08000820, 0x00000800, 0x00020000, 0x08020820, 0x08000000, 0x08000820, 0x00000020, 0x08000000, + 0x00020020, 0x08020000, 0x08020820, 0x00020800, 0x08020800, 0x00020820, 0x00000800, 0x00000020, + 0x08020000, 0x08000020, 0x08000800, 0x00000820, 0x00020800, 0x00020020, 0x08020020, 0x08020800, + 0x00000820, 0x00000000, 0x00000000, 0x08020020, 0x08000020, 0x08000800, 0x00020820, 0x00020000, + 0x00020820, 0x00020000, 0x08020800, 0x00000800, 0x00000020, 0x08020020, 0x00000800, 0x00020820, + 0x08000800, 0x00000020, 0x08000020, 0x08020000, 0x08020020, 0x08000000, 0x00020000, 0x08000820, + 0x00000000, 0x08020820, 0x00020020, 0x08000020, 0x08020000, 0x08000800, 0x08000820, 0x00000000, + 0x08020820, 0x00020800, 0x00020800, 0x00000820, 0x00000820, 0x00020020, 0x08000000, 0x08020800 +}; + + + +/* + * * These two tables are part of the 'permuted choice 1' function. + * * In this implementation several speed improvements are done. + * */ +guint32 leftkey_swap[16] = +{ + 0x00000000, 0x00000001, 0x00000100, 0x00000101, + 0x00010000, 0x00010001, 0x00010100, 0x00010101, + 0x01000000, 0x01000001, 0x01000100, 0x01000101, + 0x01010000, 0x01010001, 0x01010100, 0x01010101 +}; + +guint32 rightkey_swap[16] = +{ + 0x00000000, 0x01000000, 0x00010000, 0x01010000, + 0x00000100, 0x01000100, 0x00010100, 0x01010100, + 0x00000001, 0x01000001, 0x00010001, 0x01010001, + 0x00000101, 0x01000101, 0x00010101, 0x01010101, +}; + + + +/* + * Numbers of left shifts per round for encryption subkey schedule + * To calculate the decryption key scheduling we just reverse the + * ordering of the subkeys so we can omit the table for decryption + * subkey schedule. + */ +static guint8 encrypt_rotate_tab[16] = +{ + 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1 +}; + +/* + * Macro to swap bits across two words + **/ +#define DO_PERMUTATION(a, temp, b, offset, mask) \ + temp = ((a>>offset) ^ b) & mask; \ +b ^= temp; \ +a ^= temp<>31)) ^ *subkey++; \ +to ^= sbox8[ work & 0x3f ]; \ +to ^= sbox6[ (work>>8) & 0x3f ]; \ +to ^= sbox4[ (work>>16) & 0x3f ]; \ +to ^= sbox2[ (work>>24) & 0x3f ]; \ +work = ((from>>3) | (from<<29)) ^ *subkey++; \ +to ^= sbox7[ work & 0x3f ]; \ +to ^= sbox5[ (work>>8) & 0x3f ]; \ +to ^= sbox3[ (work>>16) & 0x3f ]; \ +to ^= sbox1[ (work>>24) & 0x3f ]; + + +/* + * Macros to convert 8 bytes from/to 32bit words + **/ +#define READ_64BIT_DATA(data, left, right) \ + left = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3]; \ +right = (data[4] << 24) | (data[5] << 16) | (data[6] << 8) | data[7]; + +#define WRITE_64BIT_DATA(data, left, right) \ + data[0] = (left >> 24) &0xff; data[1] = (left >> 16) &0xff; \ +data[2] = (left >> 8) &0xff; data[3] = left &0xff; \ +data[4] = (right >> 24) &0xff; data[5] = (right >> 16) &0xff; \ +data[6] = (right >> 8) &0xff; data[7] = right &0xff; + + + + + + +/* + * des_key_schedule(): Calculate 16 subkeys pairs (even/odd) for + * 16 encryption rounds. + * To calculate subkeys for decryption the caller + * have to reorder the generated subkeys. + * + * rawkey: 8 Bytes of key data + * subkey: Array of at least 32 guint32s. Will be filled + * with calculated subkeys. + * + **/ + static void +des_key_schedule (const guint8 * rawkey, guint32 * subkey) +{ + guint32 left, right, work; + int round; + + READ_64BIT_DATA (rawkey, left, right) + + DO_PERMUTATION (right, work, left, 4, 0x0f0f0f0f) + DO_PERMUTATION (right, work, left, 0, 0x10101010) + + left = (leftkey_swap[(left >> 0) & 0xf] << 3) | (leftkey_swap[(left >> 8) & 0xf] << 2) + | (leftkey_swap[(left >> 16) & 0xf] << 1) | (leftkey_swap[(left >> 24) & 0xf]) + | (leftkey_swap[(left >> 5) & 0xf] << 7) | (leftkey_swap[(left >> 13) & 0xf] << 6) + | (leftkey_swap[(left >> 21) & 0xf] << 5) | (leftkey_swap[(left >> 29) & 0xf] << 4); + + left &= 0x0fffffff; + + right = (rightkey_swap[(right >> 1) & 0xf] << 3) | (rightkey_swap[(right >> 9) & 0xf] << 2) + | (rightkey_swap[(right >> 17) & 0xf] << 1) | (rightkey_swap[(right >> 25) & 0xf]) + | (rightkey_swap[(right >> 4) & 0xf] << 7) | (rightkey_swap[(right >> 12) & 0xf] << 6) + | (rightkey_swap[(right >> 20) & 0xf] << 5) | (rightkey_swap[(right >> 28) & 0xf] << 4); + + right &= 0x0fffffff; + + for (round = 0; round < 16; ++round) + { + left = ((left << encrypt_rotate_tab[round]) | (left >> (28 - encrypt_rotate_tab[round]))) & 0x0fffffff; + right = ((right << encrypt_rotate_tab[round]) | (right >> (28 - encrypt_rotate_tab[round]))) & 0x0fffffff; + + *subkey++ = ((left << 4) & 0x24000000) + | ((left << 28) & 0x10000000) + | ((left << 14) & 0x08000000) + | ((left << 18) & 0x02080000) + | ((left << 6) & 0x01000000) + | ((left << 9) & 0x00200000) + | ((left >> 1) & 0x00100000) + | ((left << 10) & 0x00040000) + | ((left << 2) & 0x00020000) + | ((left >> 10) & 0x00010000) + | ((right >> 13) & 0x00002000) + | ((right >> 4) & 0x00001000) + | ((right << 6) & 0x00000800) + | ((right >> 1) & 0x00000400) + | ((right >> 14) & 0x00000200) + | (right & 0x00000100) + | ((right >> 5) & 0x00000020) + | ((right >> 10) & 0x00000010) + | ((right >> 3) & 0x00000008) + | ((right >> 18) & 0x00000004) + | ((right >> 26) & 0x00000002) + | ((right >> 24) & 0x00000001); + + *subkey++ = ((left << 15) & 0x20000000) + | ((left << 17) & 0x10000000) + | ((left << 10) & 0x08000000) + | ((left << 22) & 0x04000000) + | ((left >> 2) & 0x02000000) + | ((left << 1) & 0x01000000) + | ((left << 16) & 0x00200000) + | ((left << 11) & 0x00100000) + | ((left << 3) & 0x00080000) + | ((left >> 6) & 0x00040000) + | ((left << 15) & 0x00020000) + | ((left >> 4) & 0x00010000) + | ((right >> 2) & 0x00002000) + | ((right << 8) & 0x00001000) + | ((right >> 14) & 0x00000808) + | ((right >> 9) & 0x00000400) + | ((right) & 0x00000200) + | ((right << 7) & 0x00000100) + | ((right >> 7) & 0x00000020) + | ((right >> 3) & 0x00000011) + | ((right << 2) & 0x00000004) + | ((right >> 21) & 0x00000002); + } +} + + + +/* + * Fill a DES context with subkeys calculated from a 64bit key. + * Does not check parity bits, but simply ignore them. + * Does not check for weak keys. + **/ +void +des_setkey (GaimCipherContext *context, guchar * key) +{ + struct _des_ctx *ctx = gaim_cipher_context_get_data(context); + int i; + + des_key_schedule (key, ctx->encrypt_subkeys); + + for(i=0; i<32; i+=2) + { + ctx->decrypt_subkeys[i] = ctx->encrypt_subkeys[30-i]; + ctx->decrypt_subkeys[i+1] = ctx->encrypt_subkeys[31-i]; + } +} + + + +/* + * Electronic Codebook Mode DES encryption/decryption of data according + * to 'mode'. + **/ +int +des_ecb_crypt (struct _des_ctx *ctx, const guint8 * from, guint8 * to, int mode) +{ + guint32 left, right, work; + guint32 *keys; + + keys = mode ? ctx->decrypt_subkeys : ctx->encrypt_subkeys; + + READ_64BIT_DATA (from, left, right) + INITIAL_PERMUTATION (left, work, right) + + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + DES_ROUND (right, left, work, keys) DES_ROUND (left, right, work, keys) + + FINAL_PERMUTATION (right, work, left) + WRITE_64BIT_DATA (to, right, left) + + return 0; +} + +gint des_encrypt(GaimCipherContext *context, const guchar data[], size_t len, guchar output[], size_t *outlen) { + int offset = 0; + int i = 0; + int tmp; + guint8 buf[8] = {0,0,0,0,0,0,0,0}; + while(offset+8<=len) { + des_ecb_crypt(gaim_cipher_context_get_data(context), + data+offset, + output+offset, + 0); + offset+=8; + } + *outlen = len; + if(offset