# HG changeset patch # User Sean Egan # Date 1038449240 0 # Node ID 73853a0a1a7795cd28bbe6ba3b5608b00f004a87 # Parent ab6c48a07fd60f20fd6f9c8332985a3f51bd667f [gaim-migrate @ 4213] arrive.wav not buddyarrive.wav committer: Tailor Script diff -r ab6c48a07fd6 -r 73853a0a1a77 sounds/Makefile.am --- a/sounds/Makefile.am Thu Nov 28 02:03:38 2002 +0000 +++ b/sounds/Makefile.am Thu Nov 28 02:07:20 2002 +0000 @@ -1,5 +1,5 @@ -EXTRA_DIST = buddyarrive.wav \ - buddyleave.wav \ +EXTRA_DIST = arrive.wav \ + leave.wav \ receive.wav \ redalert.wav \ send.wav diff -r ab6c48a07fd6 -r 73853a0a1a77 src/sound.c --- a/src/sound.c Thu Nov 28 02:03:38 2002 +0000 +++ b/src/sound.c Thu Nov 28 02:07:20 2002 +0000 @@ -62,13 +62,13 @@ * it has no option bit, set it to 0. the order here has to match * * the defines in gaim.h. -Robot101 */ struct sound_struct sounds[NUM_SOUNDS] = { - {N_("Buddy logs in"), OPT_SOUND_LOGIN, "buddyarrive.wav"}, - {N_("Buddy logs out"), OPT_SOUND_LOGOUT, "buddyleave.wav"}, + {N_("Buddy logs in"), OPT_SOUND_LOGIN, "arrive.wav"}, + {N_("Buddy logs out"), OPT_SOUND_LOGOUT, "leave.wav"}, {N_("Message received"), OPT_SOUND_RECV, "receive.wav"}, {N_("Message received begins conversation"), OPT_SOUND_FIRST_RCV, "receive.wav"}, {N_("Message sent"), OPT_SOUND_SEND, "send.wav"}, - {N_("Person enters chat"), OPT_SOUND_CHAT_JOIN, "buddyarrive.wav"}, - {N_("Person leaves chat"), OPT_SOUND_CHAT_PART, "buddyleave.wav"}, + {N_("Person enters chat"), OPT_SOUND_CHAT_JOIN, "arrive.wav"}, + {N_("Person leaves chat"), OPT_SOUND_CHAT_PART, "leave.wav"}, {N_("You talk in chat"), OPT_SOUND_CHAT_YOU_SAY, "send.wav"}, {N_("Others talk in chat"), OPT_SOUND_CHAT_SAY, "receive.wav"}, /* this isn't a terminator, it's the buddy pounce default sound event ;-) */