# HG changeset patch # User Ethan Blanton # Date 1157061055 0 # Node ID 81932c1ec6cf05dfa5ba41b9e64489094dd105ad # Parent 92eb7a040663f51160660d495b9a50e51caff223 [gaim-migrate @ 17101] This shouldn't be necessary, but I don't see how it's happening just yet committer: Tailor Script diff -r 92eb7a040663 -r 81932c1ec6cf console/gntblist.c --- a/console/gntblist.c Thu Aug 31 09:44:51 2006 +0000 +++ b/console/gntblist.c Thu Aug 31 21:50:55 2006 +0000 @@ -121,6 +121,11 @@ static void node_update(GaimBuddyList *list, GaimBlistNode *node) { + /* It really looks like this should never happen ... but it does. + This will at least emit a warning to the log when it + happens, so maybe someone will figure it out. */ + g_return_if_fail(node != NULL); + if (list->ui_data == NULL) return;