# HG changeset patch # User Christian Hammond # Date 1082158366 0 # Node ID 8c7da2e36136528a6c0640dceb980a69ef7f4aaa # Parent 5891a1a6fc7e5755ea8d296a666bf019ab5f769a [gaim-migrate @ 9426] That was some nasty whitespace. More people need the big red blocks enabled in their editor. committer: Tailor Script diff -r 5891a1a6fc7e -r 8c7da2e36136 src/server.c --- a/src/server.c Fri Apr 16 14:58:10 2004 +0000 +++ b/src/server.c Fri Apr 16 23:32:46 2004 +0000 @@ -168,7 +168,7 @@ /* This should return the elapsed time in seconds in which Gaim will not send * typing notifications. - * if it returns zero, it will not send any more typing notifications + * if it returns zero, it will not send any more typing notifications * typing is a flag - TRUE for typing, FALSE for stopped typing */ int serv_send_typing(GaimConnection *g, const char *name, int typing) { GaimPluginProtocolInfo *prpl_info = NULL; @@ -596,7 +596,7 @@ } if (prpl_info->rename_group) { - /* prpl's might need to check if the group already + /* prpl's might need to check if the group already * exists or not, and handle that differently */ prpl_info->rename_group(g, old_group->name, new_name, tobemoved); } else { @@ -792,14 +792,14 @@ void serv_set_buddyicon(GaimConnection *gc, const char *filename) { GaimPluginProtocolInfo *prpl_info = NULL; - + if (gc->prpl != NULL) prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); if (prpl_info && prpl_info->set_buddy_icon) prpl_info->set_buddy_icon(gc, filename); - -} + +} int find_queue_row_by_name(char *name) { @@ -814,7 +814,7 @@ if(!strcmp(name, temp)) return i; g_free(temp); - + i++; valid = gtk_tree_model_iter_next(GTK_TREE_MODEL(awayqueuestore), &iter); } @@ -933,7 +933,7 @@ */ if (!cnv && awayqueue && gaim_prefs_get_bool("/gaim/gtk/away/queue_messages")) { - /* + /* * Alright, so we're going to queue it. Neat, eh? :) * So first we create something to store the message, and add * it to our queue. Then we update the away dialog to indicate @@ -1101,9 +1101,9 @@ GaimBuddy *b; GSList *buddies; int old_idle; - time_t current_time = time(NULL); - int signing_on = 0; - int signing_off = 0; + time_t current_time = time(NULL); + int signing_on = 0; + int signing_off = 0; account = gaim_connection_get_account(gc); b = gaim_find_buddy(account, name); @@ -1139,13 +1139,13 @@ old_idle = b->idle; - if (loggedin) { - if (!GAIM_BUDDY_IS_ONLINE(b)) { - signing_on = TRUE; - } - } else if (GAIM_BUDDY_IS_ONLINE(b)) { - signing_off = TRUE; - } + if (loggedin) { + if (!GAIM_BUDDY_IS_ONLINE(b)) { + signing_on = TRUE; + } + } else if (GAIM_BUDDY_IS_ONLINE(b)) { + signing_off = TRUE; + } if (signing_on) { @@ -1172,64 +1172,64 @@ } gaim_sound_play_event(GAIM_SOUND_BUDDY_ARRIVE); - if(gaim_prefs_get_bool("/core/logging/log_system") && - gaim_prefs_get_bool("/core/logging/log_signon_signoff")) { - GaimAccount *account = gaim_connection_get_account(gc); - GaimLog *log = gaim_account_get_log(account); - char *tmp = g_strdup_printf(_("%s signed on"), - gaim_get_buddy_alias(b)); - - gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), - current_time, tmp); - g_free(tmp); - } + if(gaim_prefs_get_bool("/core/logging/log_system") && + gaim_prefs_get_bool("/core/logging/log_signon_signoff")) { + GaimAccount *account = gaim_connection_get_account(gc); + GaimLog *log = gaim_account_get_log(account); + char *tmp = g_strdup_printf(_("%s signed on"), + gaim_get_buddy_alias(b)); + + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), + current_time, tmp); + g_free(tmp); + } } - if(gaim_prefs_get_bool("/core/logging/log_system") && - gaim_prefs_get_bool("/core/logging/log_away_state")) { - GaimAccount *account = gaim_connection_get_account(gc); - GaimLog *log = gaim_account_get_log(account); - char *tmp = NULL; - - if((b->uc & UC_UNAVAILABLE) && !(type & UC_UNAVAILABLE)) - tmp = g_strdup_printf(_("%s came back"), gaim_get_buddy_alias(b)); - else if(!(b->uc & UC_UNAVAILABLE) && (type & UC_UNAVAILABLE)) - tmp = g_strdup_printf(_("%s went away"), gaim_get_buddy_alias(b)); - - if(tmp){ - gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), - current_time, tmp); - g_free(tmp); - } - } + if(gaim_prefs_get_bool("/core/logging/log_system") && + gaim_prefs_get_bool("/core/logging/log_away_state")) { + GaimAccount *account = gaim_connection_get_account(gc); + GaimLog *log = gaim_account_get_log(account); + char *tmp = NULL; + + if((b->uc & UC_UNAVAILABLE) && !(type & UC_UNAVAILABLE)) + tmp = g_strdup_printf(_("%s came back"), gaim_get_buddy_alias(b)); + else if(!(b->uc & UC_UNAVAILABLE) && (type & UC_UNAVAILABLE)) + tmp = g_strdup_printf(_("%s went away"), gaim_get_buddy_alias(b)); + + if(tmp){ + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), + current_time, tmp); + g_free(tmp); + } + } if (!old_idle && idle) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-idle", b); - if(gaim_prefs_get_bool("/core/logging/log_system") && - gaim_prefs_get_bool("/core/logging/log_idle_state")) { - GaimAccount *account = gaim_connection_get_account(gc); - GaimLog *log = gaim_account_get_log(account); - char *tmp = g_strdup_printf(_("%s became idle"), - gaim_get_buddy_alias(b)); - - gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), - current_time, tmp); - g_free(tmp); - } + if(gaim_prefs_get_bool("/core/logging/log_system") && + gaim_prefs_get_bool("/core/logging/log_idle_state")) { + GaimAccount *account = gaim_connection_get_account(gc); + GaimLog *log = gaim_account_get_log(account); + char *tmp = g_strdup_printf(_("%s became idle"), + gaim_get_buddy_alias(b)); + + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), + current_time, tmp); + g_free(tmp); + } } else if (old_idle && !idle) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-unidle", b); - - if(gaim_prefs_get_bool("/core/logging/log_system") && - gaim_prefs_get_bool("/core/logging/log_idle_state")) { - GaimAccount *account = gaim_connection_get_account(gc); - GaimLog *log = gaim_account_get_log(account); - char *tmp = g_strdup_printf(_("%s became unidle"), - gaim_get_buddy_alias(b)); - - gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), - current_time, tmp); - g_free(tmp); - } + + if(gaim_prefs_get_bool("/core/logging/log_system") && + gaim_prefs_get_bool("/core/logging/log_idle_state")) { + GaimAccount *account = gaim_connection_get_account(gc); + GaimLog *log = gaim_account_get_log(account); + char *tmp = g_strdup_printf(_("%s became unidle"), + gaim_get_buddy_alias(b)); + + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), + current_time, tmp); + g_free(tmp); + } } if (signing_off) { @@ -1255,17 +1255,17 @@ serv_got_typing_stopped(gc, name); /* obviously not typing */ gaim_sound_play_event(GAIM_SOUND_BUDDY_LEAVE); - if(gaim_prefs_get_bool("/core/logging/log_system") && - gaim_prefs_get_bool("/core/logging/log_signon_signoff")) { - GaimAccount *account = gaim_connection_get_account(gc); - GaimLog *log = gaim_account_get_log(account); - char *tmp = g_strdup_printf(_("%s signed off"), - gaim_get_buddy_alias(b)); - - gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), - current_time, tmp); - g_free(tmp); - } + if(gaim_prefs_get_bool("/core/logging/log_system") && + gaim_prefs_get_bool("/core/logging/log_signon_signoff")) { + GaimAccount *account = gaim_connection_get_account(gc); + GaimLog *log = gaim_account_get_log(account); + char *tmp = g_strdup_printf(_("%s signed off"), + gaim_get_buddy_alias(b)); + + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, gaim_get_buddy_alias(b), + current_time, tmp); + g_free(tmp); + } } if (gc->login_time_official && gc->login_time)